Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Charybdis
Charybdis
Silver III
GoNixX23
Charybdis
Silver III
Level 142
God Stats
4W - 2L
1,670 SR
Queue Stats
14W - 17L
1,177 MMR
Party 3
Agni
Agni
Silver II
HelloKidney121
Agni
Silver II
Level 126
God Stats
8W - 6L
1,741 SR
Queue Stats
166W - 164L
1,317 MMR
Solo
Cerberus
Cerberus
Silver I
Ismax1212
Cerberus
Silver I
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,410 MMR
Party 3
Horus
Horus
Silver II
MrBaas
Horus
Silver II
Level 107
God Stats
8W - 6L
1,579 SR
Queue Stats
71W - 73L
1,195 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,598 SR
1,320 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,474 SR
1,256 MMR
Guan Yu
Guan Yu
Silver II
CatboyFemgirl
Guan Yu
Silver II
Level 132
God Stats
2W - 3L
1,478 SR
Queue Stats
133W - 150L
1,157 MMR
Party 1
Neith
Neith
Bronze V
Dwagonite
Neith
Bronze V
Level 119
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hades
Hades
Silver III
Kawa1i
Hades
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,015 MMR
Solo
He Bo
He Bo
Silver I
VxBanxV
He Bo
Silver I
Level 95
God Stats
0W - 4L
1,290 SR
Queue Stats
229W - 226L
1,199 MMR
Party 2
Skadi
Skadi
Bronze IV
exczk77
Skadi
Bronze IV
Level 48
God Stats
2W - 2L
1,755 SR
Queue Stats
20W - 33L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 4 / 12
16,272
603
17,043
23,381
11,814
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
GoNixX23
Charybdis
20
6 / 2 / 12
15,688
581
18,809
20,882
8,649
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 4 / 16
15,385
570
27,820
14,719
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Ismax1212
Cerberus
20
8 / 1 / 13
16,172
599
23,173
27,768
35,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
MrBaas
Horus
18
7 / 2 / 23
14,820
549
12,509
34,964
43,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothMedusaSolBastet

VS

Bans
MercuryZeusShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 8 / 4
10,155
376
7,087
26,923
24,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Dwagonite
Neith
19
3 / 5 / 5
12,729
471
17,718
23,040
6,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
Kawa1i
Hades
15
1 / 11 / 4
10,593
392
16,381
26,023
13,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
VxBanxV
He Bo
18
4 / 10 / 4
11,997
444
10,433
21,809
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
exczk77
Skadi
18
2 / 8 / 1
12,015
445
13,777
20,533
4,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
42
Kills
12
13
Deaths
42
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
4
12
4
L
Guan Yu
2
8
4
0.5
L
Neith
Dwagonite
Neith
3
5
5
1.1
W
Charybdis
GoNixX23
Charybdis
6
2
12
6
W
11
4
16
4.75
W
Cerberus
Ismax1212
Cerberus
8
1
13
14.5
L
Hades
Kawa1i
Hades
1
11
4
0.27
W
Horus
MrBaas
Horus
7
2
23
9.25
L
He Bo
VxBanxV
He Bo
4
10
4
0.6
L
Skadi
exczk77
Skadi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,354
Damage
65,396
121,714
Taken
118,328
105,131
Mitigated
53,555
47,677
Healing
30,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,043
5,160
0
3,542
23,381
11,814
7,005
7,605
15,651
0
152,252
L
Guan Yu
7,087
564
2,794
7,079
26,923
24,180
0
10,503
16,029
0
31,806
L
Neith
Dwagonite
Neith
17,718
6,244
0
7,087
23,040
6,279
0
6,294
16,400
0
105,106
W
Charybdis
GoNixX23
Charybdis
18,809
7,462
0
11,908
20,882
8,649
5,923
4,794
15,951
0
156,089
W
27,820
1,209
498
3,333
14,719
5,744
837
6,641
8,047
99,848
0
W
Cerberus
Ismax1212
Cerberus
23,173
1,204
0
13,974
27,768
35,105
903
6,007
21,514
114,918
0
L
Hades
Kawa1i
Hades
16,381
579
117
5,371
26,023
13,063
0
10,682
14,905
56,714
0
W
Horus
MrBaas
Horus
12,509
6,239
3,420
11,002
34,964
43,819
1,669
10,883
23,723
0
45,703
L
He Bo
VxBanxV
He Bo
10,433
694
0
5,505
21,809
5,111
0
8,825
12,712
80,981
0
L
Skadi
exczk77
Skadi
13,777
5,698
0
2,519
20,533
4,922
0
13,579
6,832
0
76,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,337
Gold Earned
57,489
795
Minions Killed
581
0
Camps Cleared
0
2,632,339
Distance Traveled
2,356,381
39
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,272
603
159
6
0
532,596
15
L
Guan Yu
10,155
376
39
1
0
499,186
6
L
Neith
12,729
471
183
7
0
494,894
6
W
Charybdis
15,688
581
187
7
0
495,576
5
W
Agni
15,385
570
138
5
0
520,680
8
W
Cerberus
16,172
599
258
10
0
522,671
6
L
Hades
10,593
392
93
3
0
472,254
8
W
Horus
14,820
549
53
2
0
560,816
5
L
He Bo
11,997
444
121
4
0
450,952
3
L
Skadi
12,015
445
145
5
0
439,095
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role