Player Matchup

Danzaburou
Danzaburou
Headkick702
Danzaburou
Level 127
God Stats
1W - 2L
1,259 SR
Queue Stats
242W - 258L
1,525 Elo+
Solo
Atlas
Atlas
Tubby Tito
Atlas
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 128L
1,490 Elo+
Solo
Anhur
Anhur
Zorablazer
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
dublin-wirbel
Hun Batz
Level 122
God Stats
2W - 3L
1,557 SR
Queue Stats
304W - 271L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
monkeyB54
Baron Samedi
Level 141
God Stats
7W - 11L
1,455 SR
Queue Stats
258W - 259L
1,505 Elo+
Solo
Team Averages
Level 110
1,454 SR
1,513 Elo+

VS

Team Averages
Level 149
1,513 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Capt_Penguin1
Persephone
Level 139
God Stats
1W - 0L
1,653 SR
Queue Stats
141W - 149L
1,506 Elo+
Party 1
Chaac
Chaac
Slayercamilo
Chaac
Level 156
God Stats
5W - 3L
1,293 SR
Queue Stats
236W - 261L
1,539 Elo+
Solo
Geb
Geb
SpartAzul
Geb
Level 158
God Stats
3W - 2L
1,800 SR
Queue Stats
241W - 252L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
relampagoazul15
Baron Samedi
Level 134
God Stats
1W - 1L
1,319 SR
Queue Stats
55W - 63L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Headkick702
Danzaburou
15
1 / 6 / 5
8,828
589
8,435
15,811
5,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
16
1 / 6 / 3
8,823
588
10,803
18,020
17,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
17
2 / 6 / 5
9,600
640
5,711
14,490
6,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
dublin-wirbel
Hun Batz
18
5 / 9 / 2
11,340
756
11,654
15,325
5,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
monkeyB54
Baron Samedi
17
3 / 7 / 3
10,005
667
12,510
15,021
7,888
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 4 / 17
10,824
722
12,629
9,850
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
Capt_Penguin1
Persephone
19
7 / 2 / 18
12,092
806
20,162
9,225
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 2 / 21
12,012
801
16,370
27,004
19,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 1 / 21
12,571
838
8,417
14,004
13,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
relampagoazul15
Baron Samedi
18
6 / 3 / 16
11,258
751
14,811
12,474
9,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
127
12
Kills
34
34
Deaths
12
18
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
4
17
3.63
W
Persephone
Capt_Penguin1
Persephone
7
2
18
8
L
Danzaburou
Headkick702
Danzaburou
1
6
5
0.58
W
9
2
21
9.75
W
6
1
21
16.5
L
Atlas
1
6
3
0.42
L
Anhur
2
6
5
0.75
L
Hun Batz
dublin-wirbel
Hun Batz
5
9
2
0.67
L
Baron Samedi
monkeyB54
Baron Samedi
3
7
3
0.64
W
Baron Samedi
relampagoazul15
Baron Samedi
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,113
Damage
72,389
78,667
Taken
72,557
42,574
Mitigated
48,272
17,621
Healing
35,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,629
4,684
3,258
1,245
9,850
3,085
2,120
3,721
6,129
23,296
0
W
Persephone
Capt_Penguin1
Persephone
20,162
707
379
1,793
9,225
2,999
2,246
2,314
6,909
44,130
0
L
Danzaburou
Headkick702
Danzaburou
8,435
2,137
1,473
3,556
15,811
5,647
0
12,076
3,735
0
30,130
W
16,370
1,144
0
12,642
27,004
19,968
832
6,430
20,574
0
37,378
W
8,417
179
2,009
3,764
14,004
13,157
686
4,642
9,362
23,218
0
L
Atlas
10,803
2,907
1,097
1,415
18,020
17,008
0
13,078
4,942
27,424
0
L
Anhur
5,711
1,726
595
2,315
14,490
6,052
0
9,990
4,500
0
23,117
L
Hun Batz
dublin-wirbel
Hun Batz
11,654
1,752
847
580
15,325
5,979
0
10,455
4,870
0
30,405
L
Baron Samedi
monkeyB54
Baron Samedi
12,510
362
3,212
2,531
15,021
7,888
0
10,420
4,601
30,790
0
W
Baron Samedi
relampagoazul15
Baron Samedi
14,811
1,131
4,639
5,273
12,474
9,063
511
6,206
6,268
25,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
58,757
178
Minions Killed
154
0
Camps Cleared
0
1,143,462
Distance Traveled
1,377,290
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,824
722
17
1
0
228,584
1
W
Persephone
12,092
806
48
3
0
273,757
0
L
Danzaburou
8,828
589
34
2
0
220,251
0
W
Chaac
12,012
801
32
2
0
314,069
4
W
Geb
12,571
838
34
2
0
287,770
5
L
Atlas
8,823
588
30
2
0
228,550
1
L
Anhur
9,600
640
28
2
0
233,264
0
L
Hun Batz
11,340
756
42
3
0
234,529
0
L
Baron Samedi
10,005
667
44
3
0
226,868
0
W
Baron Samedi
11,258
751
23
2
0
273,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role