Player Matchup

Susano
Susano
DrMadao
Susano
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 54L
1,520 Elo+
Solo
Medusa
Medusa
Dragonsoul21
Medusa
Level 121
God Stats
1W - 3L
1,717 SR
Queue Stats
61W - 56L
1,472 Elo+
Solo
Sol
Sol
Dreamkins
Sol
Level 68
God Stats
0W - 2L
1,267 SR
Queue Stats
38W - 70L
1,378 Elo+
Solo
Bacchus
Bacchus
itsEmsii
Bacchus
Level 109
God Stats
7W - 9L
1,514 SR
Queue Stats
250W - 262L
1,541 Elo+
Party 2
Osiris
Osiris
vProphezyy
Osiris
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
708W - 712L
1,590 Elo+
Party 2
Team Averages
Level 108
1,499 SR
1,500 Elo+

VS

Team Averages
Level 120
1,602 SR
1,496 Elo+
Bellona
Bellona
DrymkaTOP
Bellona
Level 117
God Stats
4W - 2L
1,577 SR
Queue Stats
95W - 108L
1,444 Elo+
Party 1
Neith
Neith
IvenoVic
Neith
Level 155
God Stats
12W - 9L
1,573 SR
Queue Stats
120W - 121L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Mireas
Cliodhna
Level 94
God Stats
11W - 11L
1,474 SR
Queue Stats
270W - 281L
1,557 Elo+
Solo
Ra
Ra
PlutosVoid
Ra
Level 107
God Stats
5W - 5L
1,886 SR
Queue Stats
104W - 101L
1,486 Elo+
Solo
Nu Wa
Nu Wa
jakaz
Nu Wa
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 125L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DrMadao
Susano
17
3 / 8 / 7
10,665
667
15,351
18,992
6,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
6 / 7 / 2
11,710
732
17,995
16,815
6,528
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 9 / 6
9,640
603
11,178
17,627
4,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
itsEmsii
Bacchus
17
3 / 7 / 5
11,162
698
7,769
19,964
31,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
vProphezyy
Osiris
18
3 / 3 / 4
10,746
672
14,217
17,485
26,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrymkaTOP
Bellona
20
8 / 3 / 16
13,183
824
14,004
24,525
31,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
IvenoVic
Neith
20
6 / 2 / 14
13,265
829
13,721
14,969
7,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Mireas
Cliodhna
20
9 / 4 / 8
13,095
818
17,613
17,708
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 4 / 9
12,115
757
9,795
14,509
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
jakaz
Nu Wa
20
6 / 2 / 17
12,534
783
18,523
12,919
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
15
Kills
34
34
Deaths
15
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Susano
DrMadao
Susano
3
8
7
0.81
L
Medusa
6
7
2
1
L
0
9
6
0.33
W
Bellona
DrymkaTOP
Bellona
8
3
16
5.33
W
Neith
IvenoVic
Neith
6
2
14
6.5
W
Cliodhna
Mireas
Cliodhna
9
4
8
3.25
W
5
4
9
2.38
L
Bacchus
itsEmsii
Bacchus
3
7
5
0.79
W
Nu Wa
jakaz
Nu Wa
6
2
17
7.25
L
Osiris
vProphezyy
Osiris
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,510
Damage
73,656
90,883
Taken
84,630
76,721
Mitigated
61,672
4,786
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DrMadao
Susano
15,351
1,705
0
590
18,992
6,436
0
7,338
11,531
0
45,058
L
Medusa
17,995
7,306
0
1,552
16,815
6,528
159
3,903
12,708
0
55,541
L
11,178
1,851
0
1,034
17,627
4,858
0
8,161
9,345
37,578
0
W
Bellona
DrymkaTOP
Bellona
14,004
3,640
1,848
5,689
24,525
31,097
116
7,434
17,091
2,002
24,804
W
Neith
IvenoVic
Neith
13,721
3,445
0
2,856
14,969
7,691
4,032
2,808
12,161
0
59,395
W
Cliodhna
Mireas
Cliodhna
17,613
3,078
0
5,107
17,708
9,652
539
2,813
14,895
0
53,864
W
9,795
1,350
2,764
4,330
14,509
7,838
2,459
1,846
12,663
42,632
1,200
L
Bacchus
itsEmsii
Bacchus
7,769
284
0
1,240
19,964
31,959
0
4,730
14,989
20,427
0
W
Nu Wa
jakaz
Nu Wa
18,523
3,650
0
1,205
12,919
5,394
3,620
4,519
8,400
44,935
0
L
Osiris
vProphezyy
Osiris
14,217
2,406
0
370
17,485
26,940
0
5,390
11,896
705
45,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
64,192
271
Minions Killed
318
0
Camps Cleared
0
1,432,351
Distance Traveled
1,734,025
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,665
667
61
4
0
305,476
0
L
Medusa
11,710
732
81
5
0
245,599
2
L
Sol
9,640
603
57
4
0
265,369
1
W
Bellona
13,183
824
29
2
0
386,348
0
W
Neith
13,265
829
111
7
0
342,082
4
W
Cliodhna
13,095
818
61
4
0
343,060
3
W
Ra
12,115
757
55
3
0
312,265
3
L
Bacchus
11,162
698
23
1
0
290,394
2
W
Nu Wa
12,534
783
62
4
0
350,270
0
L
Osiris
10,746
672
49
3
0
325,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role