Player Matchup

Achilles
Achilles
HustleHurdFlafa
Achilles
Level 53
God Stats
2W - 4L
1,452 SR
Queue Stats
49W - 38L
1,523 Elo+
Party 1
Scylla
Scylla
KartoShk4
Scylla
Level 129
God Stats
7W - 8L
1,801 SR
Queue Stats
226W - 222L
1,465 Elo+
Party 2
Ganesha
Ganesha
RinTime
Ganesha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 169L
1,465 Elo+
Party 2
Artemis
Artemis
SadnesSs
Artemis
Level 56
God Stats
3W - 2L
1,638 SR
Queue Stats
63W - 42L
1,549 Elo+
Party 1
Artio
Artio
useEXPbooster88
Artio
Level 55
God Stats
8W - 6L
1,842 SR
Queue Stats
259W - 266L
1,552 Elo+
Solo
Team Averages
Level 87
1,647 SR
1,511 Elo+

VS

Team Averages
Level 121
1,469 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BrutalBandits
Sobek
Level 108
God Stats
3W - 2L
1,291 SR
Queue Stats
228W - 220L
1,497 Elo+
Solo
Awilix
Awilix
Shossi
Awilix
Level 87
God Stats
2W - 3L
1,375 SR
Queue Stats
27W - 23L
1,479 Elo+
Solo
Cernunnos
Cernunnos
carlosm33l
Cernunnos
Level 129
God Stats
12W - 2L
1,681 SR
Queue Stats
312W - 271L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 5 / 2
7,708
453
8,065
15,759
9,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KartoShk4
Scylla
11
0 / 2 / 0
6,546
385
4,881
7,664
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
RinTime
Ganesha
11
0 / 4 / 4
7,522
442
4,914
18,336
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
SadnesSs
Artemis
14
4 / 9 / 1
8,558
503
12,209
16,572
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 0
9,273
545
6,767
15,507
18,124
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 2 / 4
10,341
608
16,658
11,496
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
16
0 / 0 / 3
9,127
537
8,620
7,287
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 11
8,799
518
7,830
15,349
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Shossi
Awilix
17
6 / 0 / 4
9,593
564
11,521
11,447
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
carlosm33l
Cernunnos
17
5 / 3 / 0
9,828
578
11,999
13,955
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
21
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
4
5
W
Neith
 
Neith
0
0
3
1.5
W
2
2
11
3.75
L
Achilles
3
5
2
0.8
L
Scylla
KartoShk4
Scylla
0
2
0
0
L
Ganesha
RinTime
Ganesha
0
4
4
0.5
L
Artemis
SadnesSs
Artemis
4
9
1
0.5
W
Awilix
Shossi
Awilix
6
0
4
8
W
Cernunnos
carlosm33l
Cernunnos
5
3
0
1.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
56,628
73,838
Taken
59,534
50,626
Mitigated
35,241
21,450
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,658
1,517
1,862
5,400
11,496
5,014
1,170
3,094
8,206
86,370
2,196
W
Neith
 
Neith
8,620
3,988
0
5,018
7,287
2,751
602
4,920
2,367
0
71,978
W
7,830
1,466
0
3,505
15,349
17,054
0
3,662
11,591
23,893
0
L
Achilles
8,065
2,651
0
2,494
15,759
9,763
0
6,745
9,014
0
39,828
L
Scylla
KartoShk4
Scylla
4,881
344
0
1,430
7,664
2,638
165
3,598
4,066
40,445
0
L
Ganesha
RinTime
Ganesha
4,914
547
434
3,501
18,336
16,803
0
8,392
9,944
25,797
0
L
Artemis
SadnesSs
Artemis
12,209
6,313
0
4,454
16,572
3,298
0
4,451
12,121
0
56,268
W
Awilix
Shossi
Awilix
11,521
4,174
0
1,062
11,447
5,431
0
3,383
7,914
0
81,649
W
Cernunnos
carlosm33l
Cernunnos
11,999
5,178
0
6,325
13,955
4,991
288
1,061
12,894
0
92,430
L
6,767
659
324
8,813
15,507
18,124
0
1,107
14,400
74,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
47,688
444
Minions Killed
605
0
Camps Cleared
0
1,571,468
Distance Traveled
1,670,157
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,341
608
158
9
0
358,969
0
W
Neith
9,127
537
145
9
0
299,557
8
W
Sobek
8,799
518
35
2
0
334,048
5
L
Achilles
7,708
453
66
4
0
332,975
3
L
Scylla
6,546
385
86
5
0
329,461
6
L
Ganesha
7,522
442
10
1
0
319,942
4
L
Artemis
8,558
503
122
7
0
264,952
1
W
Awilix
9,593
564
120
7
0
399,196
2
W
Cernunnos
9,828
578
147
9
0
278,387
1
L
Artio
9,273
545
160
9
0
324,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role