Player Matchup

Kukulkan
Kukulkan
CSFrancis
Kukulkan
Level 86
God Stats
2W - 3L
1,786 SR
Queue Stats
102W - 91L
1,494 Elo+
Party 2
Artemis
Artemis
FalaBella
Artemis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 115L
1,551 Elo+
Party 3
Cliodhna
Cliodhna
McGashik
Cliodhna
Level 109
God Stats
1W - 3L
1,257 SR
Queue Stats
63W - 77L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
dewy_shop8
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Freya
Freya
thughunter78
Freya
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,596 Elo+
Party 2
Team Averages
Level 101
1,509 SR
1,581 Elo+

VS

Team Averages
Level 113
1,558 SR
1,536 Elo+
Nu Wa
Nu Wa
BioTechAngelX
Nu Wa
Level 144
God Stats
3W - 3L
1,547 SR
Queue Stats
151W - 137L
1,512 Elo+
Party 1
Geb
Geb
J1mmy449
Geb
Level 101
God Stats
3W - 1L
1,638 SR
Queue Stats
127W - 108L
1,513 Elo+
Party 1
Thoth
Thoth
StyxLagoon
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,655 Elo+
Solo
Medusa
Medusa
Wu-Dima
Medusa
Level 152
God Stats
3W - 2L
1,517 SR
Queue Stats
176W - 167L
1,505 Elo+
Party 4
Cthulhu
Cthulhu
kani_2804
Cthulhu
Level 152
God Stats
4W - 4L
1,591 SR
Queue Stats
246W - 221L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CSFrancis
Kukulkan
20
4 / 4 / 5
10,560
754
15,944
10,693
4,223
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
FalaBella
Artemis
16
3 / 7 / 6
9,132
652
18,145
14,283
6,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
McGashik
Cliodhna
15
2 / 8 / 5
8,668
619
12,843
16,493
9,409
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
dewy_shop8
Gilgamesh
15
2 / 8 / 6
9,065
648
4,937
17,239
11,853
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
3 / 6 / 4
9,453
675
6,839
11,014
3,717
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 13
11,378
813
16,361
7,966
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 19
10,474
748
5,822
19,176
25,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
19
7 / 3 / 15
11,529
824
15,802
13,271
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Wu-Dima
Medusa
18
9 / 5 / 12
11,218
801
15,609
16,759
9,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kani_2804
Cthulhu
19
5 / 2 / 19
11,742
839
12,407
26,361
27,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
14
Kills
33
33
Deaths
14
26
Assists
78
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
L
Kukulkan
CSFrancis
Kukulkan
4
4
5
1.63
L
Artemis
FalaBella
Artemis
3
7
6
0.86
W
2
3
19
3.83
L
Cliodhna
McGashik
Cliodhna
2
8
5
0.56
W
Thoth
7
3
15
4.83
W
Medusa
Wu-Dima
Medusa
9
5
12
3
L
Gilgamesh
dewy_shop8
Gilgamesh
2
8
6
0.63
W
Cthulhu
kani_2804
Cthulhu
5
2
19
7.25
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,708
Damage
66,001
69,722
Taken
83,533
35,295
Mitigated
74,078
13,147
Healing
31,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,361
3,492
1,612
686
7,966
4,215
3,991
2,165
5,801
28,737
0
L
Kukulkan
CSFrancis
Kukulkan
15,944
933
1,115
1,752
10,693
4,223
0
8,017
2,544
55,322
0
L
Artemis
FalaBella
Artemis
18,145
6,337
1,349
2,774
14,283
6,093
858
9,997
4,006
0
31,338
W
5,822
526
1,287
2,494
19,176
25,577
475
7,463
11,713
8,866
0
L
Cliodhna
McGashik
Cliodhna
12,843
342
473
2,798
16,493
9,409
161
11,650
4,485
0
22,536
W
Thoth
15,802
162
2,331
2,746
13,271
7,491
1,809
2,988
10,283
45,445
0
W
Medusa
Wu-Dima
Medusa
15,609
7,111
1,149
3,394
16,759
9,503
1,260
4,267
12,492
0
31,830
L
Gilgamesh
dewy_shop8
Gilgamesh
4,937
1,003
0
94
17,239
11,853
0
11,533
5,298
0
8,621
W
Cthulhu
kani_2804
Cthulhu
12,407
805
4,450
11,629
26,361
27,292
374
5,900
20,461
24,831
0
L
6,839
2,086
693
2,099
11,014
3,717
275
7,753
2,997
15,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
56,341
157
Minions Killed
149
0
Camps Cleared
0
1,081,669
Distance Traveled
1,301,093
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,378
813
30
2
0
248,197
2
L
Kukulkan
10,560
754
84
6
0
236,571
5
L
Artemis
9,132
652
33
2
0
191,244
0
W
Geb
10,474
748
3
0
0
251,878
1
L
Cliodhna
8,668
619
15
1
0
235,068
0
W
Thoth
11,529
824
53
4
0
275,256
5
W
Medusa
11,218
801
38
3
0
238,787
1
L
Gilgamesh
9,065
648
6
0
0
195,747
0
W
Cthulhu
11,742
839
25
2
0
286,975
4
L
Freya
9,453
675
19
1
0
223,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role