Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond I
ChimpanzeMINI
Morgan Le Fay
Diamond I
Level 67
God Stats
2W - 1L
1,485 SR
Queue Stats
58W - 21L
2,567 MMR
Party 2
Bellona
Bellona
Platinum IV
FantomxDPL
Bellona
Platinum IV
Level 108
God Stats
32W - 2L
1,781 SR
Queue Stats
81W - 5L
1,961 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 85
1,589 SR
2,009 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,535 SR
1,692 MMR
Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold I
banaan2002
Achilles
Gold I
Level 128
God Stats
43W - 37L
1,625 SR
Queue Stats
426W - 421L
1,616 MMR
Party 1
Sol
Sol
Platinum I
bjobos
Sol
Platinum I
Level 152
God Stats
31W - 32L
1,479 SR
Queue Stats
116W - 104L
1,961 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 7
10,155
846
12,434
18,021
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ChimpanzeMINI
Morgan Le Fay
14
4 / 2 / 9
9,181
765
12,313
9,329
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
FantomxDPL
Bellona
15
4 / 0 / 10
9,888
824
10,406
15,032
15,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AphroditeBastetAh Muzen CabPersephoneGeb

VS

Bans
ThothAresOdinArtioShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 7 / 2
6,960
580
7,508
17,535
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
banaan2002
Achilles
12
2 / 3 / 1
7,905
659
7,077
15,688
13,062
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
bjobos
Sol
12
1 / 4 / 2
7,577
631
14,336
10,620
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
7
9.5
L
Gilgamesh
 
Gilgamesh
0
7
2
0.14
W
Morgan Le Fay
ChimpanzeMINI
Morgan Le Fay
4
2
9
4.25
W
Bellona
FantomxDPL
Bellona
4
0
10
9
L
Achilles
banaan2002
Achilles
2
3
1
0.83
L
Sol
bjobos
Sol
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,153
Damage
28,921
42,382
Taken
43,843
34,412
Mitigated
27,071
17,474
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,434
4,297
0
6,337
18,021
14,413
1,061
6,340
11,492
0
29,269
L
Gilgamesh
 
Gilgamesh
7,508
1,501
0
1,364
17,535
10,189
0
4,146
13,389
0
19,281
W
Morgan Le Fay
ChimpanzeMINI
Morgan Le Fay
12,313
1,380
0
2,122
9,329
4,139
911
2,247
6,993
49,712
0
W
Bellona
FantomxDPL
Bellona
10,406
2,009
1,914
7,101
15,032
15,860
630
5,078
9,630
0
23,576
L
Achilles
banaan2002
Achilles
7,077
1,296
0
863
15,688
13,062
0
4,750
10,938
0
17,024
L
Sol
bjobos
Sol
14,336
4,754
0
3,210
10,620
3,820
1,254
3,462
7,158
34,523
3,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
22,442
127
Minions Killed
100
7
Camps Cleared
3
732,273
Distance Traveled
672,952
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,155
846
21
2
4
253,711
2
L
Gilgamesh
6,960
580
27
2
1
234,007
5
W
Morgan Le Fay
9,181
765
93
8
3
232,467
1
W
Bellona
9,888
824
13
1
0
246,095
5
L
Achilles
7,905
659
15
1
0
242,148
2
L
Sol
7,577
631
58
5
2
196,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role