Player Matchup

Jormungandr
Jormungandr
BouldahDash
Jormungandr
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 9L
1,779 Elo+
Party 1
Cliodhna
Cliodhna
PrimeNaCl
Cliodhna
Level 97
God Stats
9W - 4L
1,629 SR
Queue Stats
174W - 143L
1,661 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SaltGoblin
Ah Muzen Cab
Level 49
God Stats
2W - 1L
1,681 SR
Queue Stats
221W - 162L
1,713 Elo+
Party 1
Nemesis
Nemesis
Smurfsteri
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,681 Elo+
Party 1
Ra
Ra
Yeetthayoink
Ra
Level 120
God Stats
1W - 3L
1,199 SR
Queue Stats
537W - 409L
1,698 Elo+
Party 1
Team Averages
Level 71
1,502 SR
1,706 Elo+

VS

Team Averages
Level 95
1,567 SR
1,488 Elo+
Nu Wa
Nu Wa
DracoRex1312
Nu Wa
Level 100
God Stats
3W - 5L
1,450 SR
Queue Stats
334W - 378L
1,475 Elo+
Party 2
Osiris
Osiris
TheArcaneStorm
Osiris
Level 101
God Stats
2W - 3L
1,469 SR
Queue Stats
138W - 161L
1,490 Elo+
Party 2
Fenrir
Fenrir
Yeee3
Fenrir
Level 128
God Stats
10W - 13L
1,476 SR
Queue Stats
306W - 336L
1,537 Elo+
Party 2
Cerberus
Cerberus
aliteralbacteria
Cerberus
Level 48
God Stats
3W - 2L
1,880 SR
Queue Stats
147W - 169L
1,444 Elo+
Solo
Neith
Neith
xLUCARIMEx
Neith
Level 99
God Stats
18W - 24L
1,559 SR
Queue Stats
72W - 83L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BouldahDash
Jormungandr
10
1 / 1 / 6
6,200
517
4,729
8,587
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
PrimeNaCl
Cliodhna
13
3 / 1 / 4
7,331
611
4,794
8,175
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
SaltGoblin
Ah Muzen Cab
13
4 / 2 / 5
7,275
606
9,892
8,771
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Smurfsteri
Nemesis
12
10 / 2 / 5
7,987
666
13,630
9,747
9,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 1 / 2
7,837
653
4,545
7,381
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,769
564
8,594
7,879
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 0
5,119
427
1,013
9,420
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Yeee3
Fenrir
12
4 / 5 / 1
7,448
621
6,361
10,655
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 2
5,799
483
3,184
14,001
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
9
0 / 5 / 1
5,534
461
3,838
8,171
1,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
23
Kills
7
7
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BouldahDash
Jormungandr
1
1
6
4
L
2
3
2
1
W
Cliodhna
PrimeNaCl
Cliodhna
3
1
4
5
W
Ah Muzen Cab
SaltGoblin
Ah Muzen Cab
4
2
5
3.25
W
Nemesis
Smurfsteri
Nemesis
10
2
5
6.25
L
0
7
0
0
L
Fenrir
Yeee3
Fenrir
4
5
1
0.9
W
5
1
2
6
L
1
3
2
0.67
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
22,990
42,661
Taken
50,126
21,604
Mitigated
19,076
13,379
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BouldahDash
Jormungandr
4,729
953
75
1,112
8,587
4,654
0
3,639
4,680
22,906
0
L
8,594
1,651
91
1,836
7,879
2,181
0
2,882
4,997
34,723
0
W
Cliodhna
PrimeNaCl
Cliodhna
4,794
440
0
1,608
8,175
2,502
0
1,473
6,502
0
50,909
W
Ah Muzen Cab
SaltGoblin
Ah Muzen Cab
9,892
4,995
0
4,007
8,771
2,536
0
1,538
7,129
0
50,655
W
Nemesis
Smurfsteri
Nemesis
13,630
6,780
0
2,954
9,747
9,390
279
2,020
7,560
0
35,999
L
1,013
439
0
1,978
9,420
3,518
0
0
9,420
0
18,774
L
Fenrir
Yeee3
Fenrir
6,361
2,193
0
2,671
10,655
3,215
0
2,315
8,340
0
37,089
W
4,545
903
707
2,916
7,381
2,522
0
2,141
5,012
51,445
0
L
3,184
387
141
4,284
14,001
8,544
0
3,527
10,474
12,365
0
L
Neith
3,838
2,000
0
2,087
8,171
1,618
0
550
7,621
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
30,669
365
Minions Killed
289
0
Camps Cleared
0
1,349,222
Distance Traveled
1,133,599
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,200
517
34
3
0
241,025
2
L
Nu Wa
6,769
564
73
6
0
224,905
6
W
Cliodhna
7,331
611
92
8
0
316,140
3
W
Ah Muzen Cab
7,275
606
78
7
0
244,955
1
W
Nemesis
7,987
666
56
5
0
277,965
5
L
Osiris
5,119
427
43
4
0
199,532
0
L
Fenrir
7,448
621
67
6
0
271,374
6
W
Ra
7,837
653
105
9
0
269,137
1
L
Cerberus
5,799
483
28
2
0
236,069
5
L
Neith
5,534
461
78
7
0
201,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role