Player Matchup

Baron Samedi
Baron Samedi
BDice42
Baron Samedi
Level 111
God Stats
3W - 2L
1,425 SR
Queue Stats
27W - 29L
1,339 Elo+
Party 2
Nemesis
Nemesis
Drumline9898
Nemesis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,420 Elo+
Party 2
Shiva
Shiva
Poose_Slayer_
Shiva
Level 146
God Stats
1W - 3L
1,520 SR
Queue Stats
23W - 27L
1,497 Elo+
Party 2
Team Averages
Level 116
1,482 SR
1,419 Elo+

VS

Team Averages
Level 48
1,487 SR
1,655 Elo+
Kumbhakarna
Kumbhakarna
Hi5z
Kumbhakarna
Level 87
God Stats
19W - 13L
1,474 SR
Queue Stats
229W - 147L
1,699 Elo+
Party 1
Izanami
Izanami
NinjaDecodrTOOL
Izanami
Level 50
God Stats
13W - 11L
1,486 SR
Queue Stats
87W - 41L
1,648 Elo+
Party 1
Scylla
Scylla
NinjiSmurf
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDice42
Baron Samedi
16
4 / 7 / 1
11,246
662
14,580
18,962
10,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Drumline9898
Nemesis
14
0 / 6 / 3
9,769
575
7,176
17,370
5,463
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 9 / 4
10,355
609
12,367
22,842
17,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hi5z
Kumbhakarna
18
2 / 0 / 20
13,476
793
7,125
23,550
34,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 3 / 13
12,306
724
10,591
12,252
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
NinjiSmurf
Scylla
20
16 / 2 / 6
14,334
843
32,497
12,292
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
22
22
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BDice42
Baron Samedi
4
7
1
0.64
L
Nemesis
Drumline9898
Nemesis
0
6
3
0.25
W
Kumbhakarna
Hi5z
Kumbhakarna
2
0
20
12
W
4
3
13
3.5
W
Scylla
NinjiSmurf
Scylla
16
2
6
9.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
50,213
59,174
Taken
48,094
33,190
Mitigated
46,621
13,790
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BDice42
Baron Samedi
14,580
771
1,212
3,161
18,962
10,304
0
14,004
4,526
44,045
0
L
Nemesis
Drumline9898
Nemesis
7,176
2,917
0
2,477
17,370
5,463
0
12,840
4,172
0
27,108
W
Kumbhakarna
Hi5z
Kumbhakarna
7,125
315
0
7,555
23,550
34,942
31
5,606
17,436
18,437
0
W
10,591
6,502
0
1,616
12,252
5,693
1,732
5,646
6,293
0
45,311
W
Scylla
NinjiSmurf
Scylla
32,497
3,676
0
3,555
12,292
5,986
863
3,033
9,107
74,292
0
L
12,367
938
973
5,967
22,842
17,423
0
11,856
10,632
0
39,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
40,116
154
Minions Killed
175
5
Camps Cleared
7
838,490
Distance Traveled
905,121
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,246
662
66
4
1
260,000
3
L
Nemesis
9,769
575
43
3
2
295,165
4
W
Kumbhakarna
13,476
793
10
1
0
315,600
1
W
Izanami
12,306
724
68
4
3
294,136
1
W
Scylla
14,334
843
97
6
4
295,385
4
L
Shiva
10,355
609
45
3
2
283,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role