Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Not French Fry
Ares
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,519 Elo+
Solo
Agni
Agni
VARSTE
Agni
Level 31
God Stats
14W - 7L
1,668 SR
Queue Stats
79W - 60L
1,476 Elo+
Party 2
Team Averages
Level 49
1,556 SR
1,498 Elo+

VS

Team Averages
Level 129
1,560 SR
1,526 Elo+
Erlang Shen
Erlang Shen
AKK1LLA330
Erlang Shen
Level 141
God Stats
15W - 13L
1,717 SR
Queue Stats
460W - 328L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ITzetta
Morgan Le Fay
Level 97
God Stats
78W - 113L
1,413 SR
Queue Stats
122W - 184L
1,409 Elo+
Solo
Hera
Hera
LeBlanc Forever
Hera
Level 148
God Stats
5W - 10L
1,551 SR
Queue Stats
481W - 444L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 1 / 7
11,759
840
14,091
12,450
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 3 / 11
11,744
839
8,105
14,787
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
VARSTE
Agni
15
3 / 2 / 10
10,235
731
10,376
6,481
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AKK1LLA330
Erlang Shen
15
4 / 4 / 1
10,289
735
9,243
15,666
11,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
ITzetta
Morgan Le Fay
11
0 / 11 / 5
8,571
612
6,207
14,282
5,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
9,349
668
7,724
8,092
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
6
6
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
7
14.5
L
Erlang Shen
AKK1LLA330
Erlang Shen
4
4
1
1.13
L
Morgan Le Fay
ITzetta
Morgan Le Fay
0
11
5
0.23
L
2
5
3
0.7
W
6
3
11
3.83
W
Agni
VARSTE
Agni
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
23,174
33,718
Taken
38,040
30,957
Mitigated
19,663
9,501
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,091
2,278
0
3,797
12,450
11,421
1,654
5,394
7,056
0
46,634
L
Erlang Shen
AKK1LLA330
Erlang Shen
9,243
2,467
0
2,958
15,666
11,318
0
9,611
5,906
0
24,394
L
Morgan Le Fay
ITzetta
Morgan Le Fay
6,207
1,015
0
277
14,282
5,430
0
6,231
7,780
19,080
0
L
7,724
2,210
0
0
8,092
2,915
0
2,775
5,016
29,346
0
W
8,105
241
458
3,644
14,787
17,083
231
6,313
8,474
24,698
0
W
Agni
VARSTE
Agni
10,376
833
0
1,602
6,481
2,453
972
3,164
3,317
42,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
28,209
155
Minions Killed
107
12
Camps Cleared
1
765,169
Distance Traveled
652,583
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,759
840
77
6
10
281,183
3
L
Erlang Shen
10,289
735
29
2
1
255,440
1
L
Morgan Le Fay
8,571
612
21
2
0
195,474
3
L
Hera
9,349
668
57
4
0
201,669
2
W
Ares
11,744
839
16
1
0
241,719
0
W
Agni
10,235
731
62
4
2
242,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role