Player Matchup

Chiron
Chiron
BeCo27
Chiron
Level 48
God Stats
1W - 1L
1,286 SR
Queue Stats
29W - 24L
1,459 Elo+
Party 1
Terra
Terra
BoerschBeastMan
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Solo
Ao Kuang
Ao Kuang
Klaaty
Ao Kuang
Level 101
God Stats
2W - 0L
1,674 SR
Queue Stats
79W - 77L
1,500 Elo+
Party 2
Thoth
Thoth
Tee Leaph
Thoth
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 184L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
derpxXkilla420
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,323 Elo+
Party 1
Team Averages
Level 69
1,492 SR
1,361 Elo+

VS

Team Averages
Level 142
1,345 SR
1,424 Elo+
Hun Batz
Hun Batz
Hover369rus
Hun Batz
Level 153
God Stats
1W - 9L
1,112 SR
Queue Stats
563W - 600L
1,380 Elo+
Solo
Chiron
Chiron
KaDpole
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,404 Elo+
Solo
Xbalanque
Xbalanque
MortleWombat
Xbalanque
Level 157
God Stats
5W - 4L
1,371 SR
Queue Stats
252W - 323L
1,402 Elo+
Solo
Merlin
Merlin
Vols9ers24
Merlin
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 176L
1,437 Elo+
Solo
Terra
Terra
iDarknessX
Terra
Level 148
God Stats
0W - 2L
1,243 SR
Queue Stats
136W - 148L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeCo27
Chiron
17
5 / 2 / 5
10,612
663
11,523
12,105
5,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 3 / 7
9,852
616
3,557
15,540
20,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Klaaty
Ao Kuang
20
10 / 3 / 3
11,844
740
17,572
20,258
21,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Tee Leaph
Thoth
15
1 / 5 / 3
8,896
556
4,739
13,291
4,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
derpxXkilla420
Danzaburou
18
3 / 3 / 10
10,703
669
12,766
15,674
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hover369rus
Hun Batz
17
2 / 7 / 5
10,316
645
10,872
15,176
12,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
KaDpole
Chiron
14
2 / 6 / 4
9,515
595
8,808
10,134
3,365
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
MortleWombat
Xbalanque
20
6 / 3 / 5
12,103
756
23,590
15,884
7,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Vols9ers24
Merlin
19
5 / 2 / 5
11,110
694
19,072
9,884
5,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
18
1 / 1 / 7
11,018
689
4,563
13,669
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
19
Kills
16
16
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
BeCo27
Chiron
5
2
5
3.75
W
0
3
7
1.17
L
Hun Batz
Hover369rus
Hun Batz
2
7
5
0.64
L
Chiron
KaDpole
Chiron
2
6
4
0.67
W
Ao Kuang
Klaaty
Ao Kuang
10
3
3
3.83
L
Xbalanque
MortleWombat
Xbalanque
6
3
5
2.83
W
Thoth
Tee Leaph
Thoth
1
5
3
0.5
L
Merlin
Vols9ers24
Merlin
5
2
5
3.75
W
Danzaburou
derpxXkilla420
Danzaburou
3
3
10
2.67
L
Terra
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,157
Damage
66,905
76,868
Taken
64,747
59,124
Mitigated
41,228
38,514
Healing
28,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BeCo27
Chiron
11,523
2,489
3,584
4,067
12,105
5,071
70
3,471
8,634
0
27,900
W
3,557
289
6,589
4,908
15,540
20,169
433
5,703
9,837
8,758
0
L
Hun Batz
Hover369rus
Hun Batz
10,872
1,959
574
577
15,176
12,098
90
6,148
9,028
0
24,048
L
Chiron
KaDpole
Chiron
8,808
3,124
495
1,302
10,134
3,365
0
2,433
7,634
0
16,585
W
Ao Kuang
Klaaty
Ao Kuang
17,572
4,700
2,486
7,226
20,258
21,520
765
6,043
14,215
24,119
0
L
Xbalanque
MortleWombat
Xbalanque
23,590
7,516
839
4,272
15,884
7,364
231
6,086
9,798
0
48,401
W
Thoth
Tee Leaph
Thoth
4,739
709
1,730
1,728
13,291
4,692
106
4,611
8,680
13,853
0
L
Merlin
Vols9ers24
Merlin
19,072
1,300
1,671
707
9,884
5,350
709
4,841
5,043
36,295
0
W
Danzaburou
derpxXkilla420
Danzaburou
12,766
4,642
1,080
5,116
15,674
7,672
2,345
3,807
11,867
0
32,562
L
Terra
4,563
312
10,156
8,094
13,669
13,051
60
6,360
7,309
10,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
54,062
112
Minions Killed
156
0
Camps Cleared
0
1,260,090
Distance Traveled
1,297,553
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,612
663
34
2
0
188,783
3
W
Terra
9,852
616
5
0
0
300,904
2
L
Hun Batz
10,316
645
35
2
0
257,270
0
L
Chiron
9,515
595
11
1
0
169,701
0
W
Ao Kuang
11,844
740
12
1
0
221,490
0
L
Xbalanque
12,103
756
56
4
0
308,070
0
W
Thoth
8,896
556
16
1
0
262,143
1
L
Merlin
11,110
694
44
3
0
244,406
4
W
Danzaburou
10,703
669
45
3
0
286,770
0
L
Terra
11,018
689
10
1
0
318,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role