Player Matchup

Cthulhu
Cthulhu
EmperorKubs
Cthulhu
Level 89
God Stats
1W - 0L
1,364 SR
Queue Stats
6W - 5L
1,630 Elo+
Party 2
Hercules
Hercules
KMFS
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
Laurinukas
Neith
Level 16
God Stats
1W - 0L
1,401 SR
Queue Stats
4W - 4L
1,771 Elo+
Party 2
Ra
Ra
fiercePc
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,277 Elo+
Party 1
Freya
Freya
shannack
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,311 Elo+
Party 1
Team Averages
Level 31
1,453 SR
1,498 Elo+

VS

Team Averages
Level 49
1,595 SR
1,482 Elo+
Loki
Loki
FruitmixMayne
Loki
Level 67
God Stats
4W - 4L
1,763 SR
Queue Stats
108W - 99L
1,521 Elo+
Party 3
Jing Wei
Jing Wei
Lucky-_-DM
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,524 Elo+
Party 3
Chang'e
Chang'e
Russell3613
Chang'e
Level 28
God Stats
1W - 2L
1,712 SR
Queue Stats
195W - 227L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
TerroFlys
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,372 Elo+
Party 3
Pele
Pele
tholazo
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmperorKubs
Cthulhu
17
5 / 5 / 23
11,701
836
11,847
27,266
20,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KMFS
Hercules
17
5 / 4 / 20
10,431
745
8,969
16,691
16,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
20
16 / 6 / 17
13,072
934
22,588
18,203
7,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 4 / 20
10,132
724
8,022
11,794
6,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
shannack
Freya
20
11 / 2 / 19
12,519
894
20,776
16,149
6,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 7
10,258
733
14,734
15,156
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Lucky-_-DM
Jing Wei
15
5 / 7 / 5
9,735
695
10,003
13,210
4,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Russell3613
Chang'e
16
2 / 6 / 8
9,394
671
9,197
12,801
11,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
TerroFlys
Zhong Kui
13
2 / 11 / 6
8,863
633
13,650
17,565
11,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
tholazo
Pele
20
8 / 6 / 8
12,060
861
21,952
19,811
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
55
39
Kills
21
21
Deaths
39
99
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmperorKubs
Cthulhu
5
5
23
3.3
L
4
9
7
0.83
W
Hercules
KMFS
Hercules
5
4
20
3.75
W
Neith
16
6
17
4.08
L
Jing Wei
Lucky-_-DM
Jing Wei
5
7
5
1.07
L
Chang'e
Russell3613
Chang'e
2
6
8
1
L
Zhong Kui
TerroFlys
Zhong Kui
2
11
6
0.45
W
2
4
20
3
W
Freya
shannack
Freya
11
2
19
10.25
L
Pele
tholazo
Pele
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,202
Damage
69,536
90,103
Taken
78,543
56,952
Mitigated
41,936
40,858
Healing
22,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmperorKubs
Cthulhu
11,847
506
2,720
9,173
27,266
20,597
302
6,311
20,420
24,153
0
L
14,734
1,962
1,287
1,514
15,156
5,171
0
8,407
6,749
0
24,442
W
Hercules
KMFS
Hercules
8,969
956
1,120
5,322
16,691
16,311
212
4,298
12,050
0
17,061
W
Neith
22,588
9,862
1,193
3,633
18,203
7,230
2,383
5,055
13,053
0
40,422
L
Jing Wei
Lucky-_-DM
Jing Wei
10,003
4,772
820
1,130
13,210
4,149
0
7,196
6,014
0
17,002
L
Chang'e
Russell3613
Chang'e
9,197
1,217
5,170
2,830
12,801
11,318
0
6,152
6,649
15,485
0
L
Zhong Kui
TerroFlys
Zhong Kui
13,650
1,238
188
1,332
17,565
11,865
0
8,777
8,788
19,230
0
W
8,022
858
6,485
3,540
11,794
6,467
866
3,362
8,273
25,031
0
W
Freya
shannack
Freya
20,776
7,825
1,346
6,326
16,149
6,347
1,924
3,821
12,076
37,732
0
L
Pele
tholazo
Pele
21,952
1,310
444
7,987
19,811
9,433
0
10,113
9,698
0
49,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
50,310
138
Minions Killed
123
0
Camps Cleared
0
1,340,493
Distance Traveled
1,168,452
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,701
836
16
1
0
282,187
1
L
Loki
10,258
733
30
2
0
234,759
0
W
Hercules
10,431
745
11
1
0
265,094
3
W
Neith
13,072
934
39
3
0
226,571
0
L
Jing Wei
9,735
695
21
2
0
235,666
0
L
Chang'e
9,394
671
22
2
0
228,490
0
L
Zhong Kui
8,863
633
10
1
0
188,834
1
W
Ra
10,132
724
35
3
0
295,076
1
W
Freya
12,519
894
37
3
0
271,565
0
L
Pele
12,060
861
40
3
0
280,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role