Player Matchup

Osiris
Osiris
Benchol
Osiris
Level 107
God Stats
6W - 8L
1,664 SR
Queue Stats
182W - 180L
1,413 Elo+
Solo
Hou Yi
Hou Yi
Nasty_Nate__42
Hou Yi
Level 32
God Stats
52W - 57L
1,591 SR
Queue Stats
733W - 697L
1,500 Elo+
Solo
Fenrir
Fenrir
RVCA_OG53
Fenrir
Level 27
God Stats
4W - 8L
1,463 SR
Queue Stats
256W - 293L
1,298 Elo+
Party 1
Cerberus
Cerberus
isthatafact
Cerberus
Level 42
God Stats
2W - 13L
1,389 SR
Queue Stats
16W - 40L
1,249 Elo+
Solo
Ra
Ra
labradomp23
Ra
Level 64
God Stats
12W - 15L
1,115 SR
Queue Stats
524W - 570L
1,329 Elo+
Party 1
Team Averages
Level 54
1,444 SR
1,358 Elo+

VS

Team Averages
Level 83
1,507 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Bo55Man3x5AV0x
Kuzenbo
Level 95
God Stats
10W - 8L
1,537 SR
Queue Stats
870W - 1,034L
1,418 Elo+
Solo
Fenrir
Fenrir
OBK-Nico-
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 30L
1,356 Elo+
Party 2
Hercules
Hercules
iDxmpling
Hercules
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,327 Elo+
Solo
Anubis
Anubis
salvi636
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 84L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benchol
Osiris
10
3 / 1 / 0
5,551
694
4,836
7,017
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,352
544
2,616
5,138
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
RVCA_OG53
Fenrir
7
0 / 2 / 1
3,992
499
1,660
5,082
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
isthatafact
Cerberus
1
0 / 0 / 0
1,533
192
0
0
0
8
1 / 2 / 0
4,122
515
1,341
4,474
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 1 / 0
5,021
628
3,569
4,746
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
4,265
533
2,349
4,332
2,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
OBK-Nico-
Fenrir
7
2 / 0 / 1
4,540
568
2,038
3,340
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
iDxmpling
Hercules
7
1 / 3 / 0
4,194
524
3,022
5,498
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
salvi636
Anubis
9
1 / 1 / 3
5,018
627
3,441
2,031
766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
6
6
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
L
Osiris
Benchol
Osiris
3
1
0
3
W
1
0
0
1
L
1
1
0
1
W
Fenrir
OBK-Nico-
Fenrir
2
0
1
2.5
L
Fenrir
RVCA_OG53
Fenrir
0
2
1
0.25
W
Hercules
iDxmpling
Hercules
1
3
0
0.33
L
Cerberus
isthatafact
Cerberus
0
0
0
0
L
1
2
0
0.5
W
Anubis
salvi636
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,453
Damage
14,419
21,711
Taken
19,947
8,133
Mitigated
8,175
6,596
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,569
1,947
0
2,544
4,746
1,166
0
0
4,746
0
30,704
L
Osiris
Benchol
Osiris
4,836
2,689
0
2,698
7,017
5,002
0
1,498
5,163
0
30,046
W
2,349
1,380
113
1,814
4,332
2,608
92
801
3,531
12,198
0
L
2,616
1,225
0
1,578
5,138
1,095
0
351
4,787
0
17,038
W
Fenrir
OBK-Nico-
Fenrir
2,038
553
0
320
3,340
927
0
0
3,340
0
18,381
L
Fenrir
RVCA_OG53
Fenrir
1,660
950
64
753
5,082
1,306
0
1,075
4,007
0
12,838
W
Hercules
iDxmpling
Hercules
3,022
1,642
0
1,657
5,498
2,708
0
0
5,498
0
11,505
L
Cerberus
isthatafact
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
1,341
113
221
1,282
4,474
730
0
2,866
1,608
19,591
0
W
Anubis
salvi636
Anubis
3,441
367
0
744
2,031
766
338
540
1,491
25,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,550
Gold Earned
23,038
167
Minions Killed
182
0
Camps Cleared
0
635,724
Distance Traveled
771,317
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,021
628
60
8
0
144,659
0
L
Osiris
5,551
694
64
8
0
156,049
2
W
Kuzenbo
4,265
533
13
2
0
154,066
0
L
Hou Yi
4,352
544
41
5
0
150,429
0
W
Fenrir
4,540
568
35
4
0
174,777
1
L
Fenrir
3,992
499
33
4
0
162,635
2
W
Hercules
4,194
524
22
3
0
153,521
0
L
Cerberus
1,533
192
0
0
0
0
0
L
Ra
4,122
515
29
4
0
166,611
2
W
Anubis
5,018
627
52
7
0
144,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role