Player Matchup

Jormungandr
Jormungandr
BlackTarUser
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 113L
1,521 Elo+
Party 1
Chiron
Chiron
Zekhov59
Chiron
Level 103
God Stats
19W - 13L
1,558 SR
Queue Stats
242W - 235L
1,611 Elo+
Party 1
Bakasura
Bakasura
deadvipers
Bakasura
Level 36
God Stats
4W - 2L
1,256 SR
Queue Stats
24W - 17L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jonny94
Morgan Le Fay
Level 155
God Stats
13W - 7L
1,397 SR
Queue Stats
465W - 459L
1,611 Elo+
Solo
Ra
Ra
milk_meister22
Ra
Level 123
God Stats
17W - 7L
1,307 SR
Queue Stats
350W - 322L
1,593 Elo+
Party 1
Team Averages
Level 97
1,403 SR
1,566 Elo+

VS

Team Averages
Level 109
1,518 SR
1,510 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dragonborn5897
Medusa
Level 115
God Stats
4W - 3L
1,716 SR
Queue Stats
114W - 113L
1,484 Elo+
Party 2
Eset
Eset
Giova1217
Eset
Level 137
God Stats
15W - 9L
1,842 SR
Queue Stats
86W - 88L
1,675 Elo+
Solo
Janus
Janus
Lycanguy
Janus
Level 83
God Stats
1W - 5L
1,053 SR
Queue Stats
56W - 79L
1,417 Elo+
Party 2
Bellona
Bellona
rainbowkitty7
Bellona
Level 64
God Stats
14W - 18L
1,478 SR
Queue Stats
156W - 182L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackTarUser
Jormungandr
11
1 / 1 / 8
6,860
528
3,788
7,141
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Zekhov59
Chiron
12
5 / 3 / 3
7,521
579
8,372
9,332
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
deadvipers
Bakasura
13
11 / 5 / 3
8,548
658
10,667
15,268
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
jonny94
Morgan Le Fay
13
3 / 1 / 1
7,729
595
7,544
5,724
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 5
7,589
584
4,363
7,929
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
9 / 6 / 4
8,059
620
11,864
12,316
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 1
6,350
488
6,614
9,322
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
9
2 / 4 / 7
6,643
511
5,240
9,606
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Lycanguy
Janus
11
1 / 5 / 4
6,562
505
5,481
7,719
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
0 / 2 / 1
6,651
512
3,395
9,659
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
21
Kills
13
13
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
9
6
4
1.83
W
Jormungandr
BlackTarUser
Jormungandr
1
1
8
5
L
1
4
1
0.38
L
Eset
2
4
7
1.38
L
Janus
Lycanguy
Janus
1
5
4
0.6
W
Chiron
Zekhov59
Chiron
5
3
3
2.17
W
Bakasura
deadvipers
Bakasura
11
5
3
2.5
W
Morgan Le Fay
jonny94
Morgan Le Fay
3
1
1
3.5
W
1
3
5
1.17
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
32,594
45,394
Taken
48,622
16,628
Mitigated
20,280
13,652
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,864
4,265
0
2,008
12,316
3,257
0
2,448
8,835
0
38,983
W
Jormungandr
BlackTarUser
Jormungandr
3,788
937
211
894
7,141
4,847
36
1,684
5,457
19,204
0
L
6,614
3,552
0
2,215
9,322
2,418
0
1,157
7,861
0
41,983
L
Eset
5,240
855
90
1,730
9,606
6,604
70
4,397
4,837
12,742
3,341
L
Janus
Lycanguy
Janus
5,481
345
0
557
7,719
1,856
0
1,655
5,377
39,422
0
W
Chiron
Zekhov59
Chiron
8,372
3,405
232
2,238
9,332
2,669
44
1,732
7,531
0
43,103
W
Bakasura
deadvipers
Bakasura
10,667
7,836
0
5,789
15,268
4,710
620
3,788
11,480
0
34,702
W
Morgan Le Fay
jonny94
Morgan Le Fay
7,544
480
0
1,789
5,724
1,918
0
602
5,122
45,592
0
W
4,363
392
268
2,231
7,929
2,484
192
1,933
5,996
48,747
0
L
Bellona
3,395
1,281
0
2,062
9,659
6,145
0
6,038
3,621
0
42,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
34,265
346
Minions Killed
323
0
Camps Cleared
0
1,310,206
Distance Traveled
1,227,732
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,059
620
61
5
0
254,405
5
W
Jormungandr
6,860
528
35
3
0
270,383
0
L
Medusa
6,350
488
81
6
0
240,313
1
L
Eset
6,643
511
16
1
0
233,916
4
L
Janus
6,562
505
70
5
0
245,972
1
W
Chiron
7,521
579
76
6
0
251,232
2
W
Bakasura
8,548
658
64
5
0
265,339
3
W
Morgan Le Fay
7,729
595
82
6
0
259,373
7
W
Ra
7,589
584
89
7
0
263,879
4
L
Bellona
6,651
512
95
7
0
253,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role