Player Matchup

Skadi
Skadi
Angel-Squid
Skadi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 242L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Ossa_Magi_Rex
Guan Yu
Level 123
God Stats
2W - 2L
1,422 SR
Queue Stats
185W - 165L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
Phantom0fS1ns
Ah Puch
Level 129
God Stats
2W - 2L
1,308 SR
Queue Stats
114W - 114L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
Shirokuro-Tengu
Cliodhna
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,249 Elo+
Party 2
Hades
Hades
The_Halloman
Hades
Level 102
God Stats
3W - 0L
1,768 SR
Queue Stats
13W - 17L
1,482 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,453 Elo+

VS

Team Averages
Level 137
1,527 SR
1,548 Elo+
Chaac
Chaac
Francesco040704
Chaac
Level 88
God Stats
0W - 2L
1,230 SR
Queue Stats
356W - 365L
1,485 Elo+
Solo
Kukulkan
Kukulkan
HeadSwagepoel
Kukulkan
Level 157
God Stats
5W - 1L
1,445 SR
Queue Stats
121W - 95L
1,527 Elo+
Party 3
Medusa
Medusa
PjAY_11
Medusa
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 91L
1,605 Elo+
Party 3
Baron Samedi
Baron Samedi
Tilfxx
Baron Samedi
Level 158
God Stats
2W - 2L
1,834 SR
Queue Stats
74W - 58L
1,564 Elo+
Party 3
Fenrir
Fenrir
keagzaster
Fenrir
Level 128
God Stats
7W - 6L
1,626 SR
Queue Stats
55W - 46L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,942
497
12,553
14,435
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
15
3 / 5 / 10
9,915
496
9,671
21,487
24,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
18
8 / 4 / 2
11,801
590
14,561
18,253
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
15
3 / 6 / 6
9,106
455
9,004
14,753
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 5 / 3
11,239
562
9,927
19,794
10,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
10,089
504
9,517
13,436
6,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
HeadSwagepoel
Kukulkan
18
5 / 6 / 2
11,159
558
12,591
14,306
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PjAY_11
Medusa
18
6 / 5 / 3
11,119
556
11,223
19,513
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tilfxx
Baron Samedi
15
2 / 5 / 10
9,823
491
15,885
13,915
9,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
keagzaster
Fenrir
19
9 / 3 / 3
11,832
592
12,334
17,732
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
22
Kills
26
26
Deaths
22
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
L
4
3
2
1.67
L
Kukulkan
HeadSwagepoel
Kukulkan
5
6
2
1
W
Guan Yu
3
5
10
1.6
W
Ah Puch
8
4
2
2.25
L
Medusa
PjAY_11
Medusa
6
5
3
1.5
W
Cliodhna
3
6
6
1
W
5
5
3
1.3
L
Baron Samedi
Tilfxx
Baron Samedi
2
5
10
1.4
L
Fenrir
keagzaster
Fenrir
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
61,550
88,722
Taken
78,902
53,209
Mitigated
33,325
34,689
Healing
28,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,553
4,809
0
4,355
14,435
3,220
0
3,368
11,067
0
73,218
L
9,517
2,802
0
5,141
13,436
6,467
751
7,539
5,897
0
59,943
L
Kukulkan
HeadSwagepoel
Kukulkan
12,591
419
0
1,804
14,306
4,388
0
5,327
8,979
84,981
0
W
Guan Yu
9,671
1,029
2,171
8,955
21,487
24,713
0
10,092
11,395
0
21,988
W
Ah Puch
14,561
792
0
6,641
18,253
7,822
432
8,994
9,259
84,687
0
L
Medusa
PjAY_11
Medusa
11,223
4,722
0
8,620
19,513
5,353
2,420
1,022
18,491
0
93,271
W
Cliodhna
9,004
1,480
0
1,679
14,753
6,537
0
4,380
10,373
0
55,143
W
9,927
579
483
10,405
19,794
10,917
1,518
1,642
18,152
78,833
0
L
Baron Samedi
Tilfxx
Baron Samedi
15,885
1,818
1,525
3,860
13,915
9,569
380
4,074
9,841
48,547
0
L
Fenrir
keagzaster
Fenrir
12,334
1,228
0
7,242
17,732
7,548
0
6,526
11,206
0
85,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
54,022
533
Minions Killed
609
0
Camps Cleared
0
1,815,359
Distance Traveled
1,734,731
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,942
497
133
7
0
360,167
4
L
Chaac
10,089
504
119
6
0
261,526
2
L
Kukulkan
11,159
558
152
8
0
365,739
5
W
Guan Yu
9,915
496
16
1
0
399,304
3
W
Ah Puch
11,801
590
140
7
0
339,329
4
L
Medusa
11,119
556
132
7
0
361,202
4
W
Cliodhna
9,106
455
91
5
0
393,533
0
W
Hades
11,239
562
153
8
0
323,026
1
L
Baron Samedi
9,823
491
78
4
0
329,257
7
L
Fenrir
11,832
592
128
6
0
417,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role