Player Matchup

Serqet
Serqet
Silver I
AvengerDav
Serqet
Silver I
Level 160
God Stats
3W - 5L
1,227 SR
Queue Stats
402W - 415L
1,095 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
BearOfHell666
Zhong Kui
Gold V
Level 129
God Stats
41W - 47L
1,529 SR
Queue Stats
260W - 282L
1,328 MMR
Solo
Anhur
Anhur
Silver II
CastOnCritical
Anhur
Silver II
Level 160
God Stats
8W - 4L
1,316 SR
Queue Stats
172W - 162L
1,324 MMR
Solo
Freya
Freya
Gold V
L0Rez
Freya
Gold V
Level 125
God Stats
2W - 0L
1,724 SR
Queue Stats
27W - 28L
1,476 MMR
Party 1
Izanami
Izanami
Gold V
RCMowns
Izanami
Gold V
Level 142
God Stats
17W - 15L
1,602 SR
Queue Stats
169W - 179L
1,355 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,480 SR
1,316 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,565 SR
1,381 MMR
Vulcan
Vulcan
Bronze V
 
Vulcan
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Silver I
 
Hel
Silver I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Latinox069
Chaac
Gold V
Level 67
God Stats
0W - 2L
1,568 SR
Queue Stats
293W - 301L
1,347 MMR
Solo
Medusa
Medusa
Silver II
iOrNoTi3
Medusa
Silver II
Level 61
God Stats
8W - 6L
1,734 SR
Queue Stats
33W - 42L
1,393 MMR
Solo
Kali
Kali
Silver II
q777q
Kali
Silver II
Level 127
God Stats
19W - 20L
1,521 SR
Queue Stats
111W - 121L
1,163 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AvengerDav
Serqet
16
4 / 4 / 10
11,130
586
7,232
16,290
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
BearOfHell666
Zhong Kui
18
3 / 2 / 5
11,655
613
9,189
15,857
11,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 3 / 6
12,078
636
16,874
16,950
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
L0Rez
Freya
19
10 / 2 / 3
12,006
632
11,504
14,906
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RCMowns
Izanami
19
2 / 4 / 4
11,181
588
9,872
15,789
6,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneShivaThothFenrir

VS

Bans
AtlasCliodhnaBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 5 / 5
10,737
565
22,841
13,818
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
10
0 / 6 / 5
7,611
401
1,367
10,360
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
13
0 / 5 / 3
8,009
422
5,812
18,348
11,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
iOrNoTi3
Medusa
15
3 / 7 / 1
9,571
504
9,106
14,799
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kali
q777q
Kali
16
6 / 3 / 3
9,927
522
8,126
15,083
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
26
Kills
15
15
Deaths
26
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
5
5
1.7
L
Hel
 
Hel
0
6
5
0.42
W
Serqet
AvengerDav
Serqet
4
4
10
2.25
W
Zhong Kui
BearOfHell666
Zhong Kui
3
2
5
2.75
W
7
3
6
3.33
W
Freya
L0Rez
Freya
10
2
3
5.75
L
Chaac
0
5
3
0.3
W
Izanami
RCMowns
Izanami
2
4
4
1
L
Medusa
iOrNoTi3
Medusa
3
7
1
0.5
L
Kali
q777q
Kali
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,671
Damage
47,252
79,792
Taken
72,408
40,357
Mitigated
31,916
32,749
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
22,841
5,778
0
1,928
13,818
5,163
261
5,559
7,881
73,545
0
L
Hel
 
Hel
1,367
225
1,860
2,788
10,360
6,450
0
4,194
5,938
13,731
0
W
Serqet
AvengerDav
Serqet
7,232
949
0
4,112
16,290
12,049
0
7,434
7,322
0
21,039
W
Zhong Kui
BearOfHell666
Zhong Kui
9,189
2,493
0
7,627
15,857
11,488
936
3,474
12,257
70,112
11,733
W
16,874
10,634
0
7,007
16,950
5,210
204
2,858
14,026
0
93,119
W
Freya
L0Rez
Freya
11,504
3,105
0
6,031
14,906
5,313
222
4,358
9,806
84,982
0
L
Chaac
5,812
1,493
0
4,975
18,348
11,264
0
4,565
13,645
0
45,401
W
Izanami
RCMowns
Izanami
9,872
6,349
0
7,972
15,789
6,297
5,331
5,106
10,413
0
122,002
L
Medusa
iOrNoTi3
Medusa
9,106
3,763
0
3,215
14,799
2,431
0
1,858
12,941
0
64,405
L
Kali
q777q
Kali
8,126
3,199
0
4,941
15,083
6,608
0
2,960
12,027
0
64,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,050
Gold Earned
45,855
605
Minions Killed
443
0
Camps Cleared
0
1,841,031
Distance Traveled
1,723,825
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,737
565
109
6
0
362,311
3
L
Hel
7,611
401
23
1
0
268,793
4
W
Serqet
11,130
586
21
1
0
415,866
1
W
Zhong Kui
11,655
613
149
8
0
342,229
2
W
Anhur
12,078
636
119
6
0
338,755
2
W
Freya
12,006
632
118
6
0
383,909
14
L
Chaac
8,009
422
93
5
0
370,830
3
W
Izanami
11,181
588
198
10
0
360,272
8
L
Medusa
9,571
504
108
6
0
306,654
3
L
Kali
9,927
522
110
6
0
415,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role