Player Matchup

Nox
Nox
LeMatrixCreator
Nox
Level 39
God Stats
2W - 1L
1,766 SR
Queue Stats
40W - 28L
1,138 Elo+
Solo
Nu Wa
Nu Wa
Tee 180
Nu Wa
Level 61
God Stats
6W - 11L
1,422 SR
Queue Stats
7W - 14L
1,306 Elo+
Solo
Merlin
Merlin
pitaboys2
Merlin
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
270W - 277L
1,428 Elo+
Solo
Team Averages
Level 45
1,563 SR
1,291 Elo+

VS

Team Averages
Level 90
1,444 SR
1,321 Elo+
Hou Yi
Hou Yi
TornGraffiti712
Hou Yi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,173 Elo+
Solo
Discordia
Discordia
Young_Nothing
Discordia
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,536 Elo+
Solo
Bacchus
Bacchus
babyboy jesse
Bacchus
Level 100
God Stats
10W - 10L
1,331 SR
Queue Stats
41W - 57L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,619
662
5,382
6,184
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Tee 180
Nu Wa
5
0 / 1 / 3
4,306
431
0
1,202
369
Merlin
pitaboys2
Merlin
8
0 / 4 / 2
5,756
576
1,828
6,067
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,697
670
1,499
4,161
1,331
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Young_Nothing
Discordia
12
5 / 0 / 0
7,768
777
6,602
5,517
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
10
0 / 2 / 5
7,141
714
2,914
7,757
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
2
Kills
5
5
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
Nu Wa
Tee 180
Nu Wa
0
1
3
1.5
W
0
1
4
2
W
Discordia
Young_Nothing
Discordia
5
0
0
5
W
Bacchus
0
2
5
1.25
L
Merlin
pitaboys2
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,210
Damage
11,015
13,453
Taken
17,435
4,810
Mitigated
9,540
612
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,382
599
0
541
6,184
2,291
0
4,216
1,968
27,887
0
L
Nu Wa
Tee 180
Nu Wa
0
0
0
0
1,202
369
0
1,202
0
0
0
W
1,499
649
285
179
4,161
1,331
1,568
2,239
1,770
0
12,877
W
Discordia
Young_Nothing
Discordia
6,602
363
0
886
5,517
1,589
615
2,302
3,153
38,483
0
W
Bacchus
2,914
389
853
1,841
7,757
6,620
168
3,403
3,548
13,676
0
L
Merlin
pitaboys2
Merlin
1,828
212
0
71
6,067
2,150
0
4,098
1,969
7,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,681
Gold Earned
21,606
55
Minions Killed
121
0
Camps Cleared
9
236,755
Distance Traveled
494,982
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,619
662
52
5
0
135,870
3
L
Nu Wa
4,306
431
0
0
0
314
0
W
Hou Yi
6,697
670
30
3
1
158,260
3
W
Discordia
7,768
777
68
7
6
186,045
2
W
Bacchus
7,141
714
23
2
2
150,677
2
L
Merlin
5,756
576
3
0
0
100,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role