Player Matchup

Morgan Le Fay
Morgan Le Fay
Carste
Morgan Le Fay
Level 68
God Stats
18W - 9L
1,648 SR
Queue Stats
39W - 24L
1,587 Elo+
Party 1
Agni
Agni
ITradeCRYPT0
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,128 Elo+
Solo
Neith
Neith
Ln_qo_op_nl
Neith
Level 68
God Stats
23W - 24L
1,686 SR
Queue Stats
175W - 184L
1,423 Elo+
Solo
Cliodhna
Cliodhna
xF1SCHx
Cliodhna
Level 103
God Stats
1W - 2L
1,218 SR
Queue Stats
97W - 88L
1,504 Elo+
Party 1
Chang'e
Chang'e
xFR3YRx
Chang'e
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 88L
1,391 Elo+
Party 1
Team Averages
Level 100
1,510 SR
1,407 Elo+

VS

Team Averages
Level 91
1,618 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Azenyty
Morgan Le Fay
Level 63
God Stats
5W - 2L
1,319 SR
Queue Stats
16W - 35L
1,249 Elo+
Party 2
Hachiman
Hachiman
GradjeD
Hachiman
Level 159
God Stats
5W - 13L
1,602 SR
Queue Stats
587W - 653L
1,496 Elo+
Solo
Cerberus
Cerberus
Samfisher_34
Cerberus
Level 67
God Stats
1W - 3L
1,900 SR
Queue Stats
34W - 52L
1,468 Elo+
Party 2
Awilix
Awilix
hydrane5
Awilix
Level 62
God Stats
7W - 6L
1,596 SR
Queue Stats
97W - 132L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
richercar
Kukulkan
Level 103
God Stats
16W - 12L
1,674 SR
Queue Stats
61W - 60L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carste
Morgan Le Fay
15
5 / 2 / 3
9,090
606
4,513
9,306
4,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 0 / 3
7,121
475
6,838
5,523
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 3 / 3
7,893
526
8,186
7,666
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
xF1SCHx
Cliodhna
16
8 / 0 / 7
9,215
614
11,583
11,356
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
xFR3YRx
Chang'e
16
2 / 1 / 3
9,134
609
3,181
6,584
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azenyty
Morgan Le Fay
11
1 / 5 / 0
6,998
467
3,213
8,359
2,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
GradjeD
Hachiman
12
2 / 4 / 0
7,111
474
5,411
12,011
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Samfisher_34
Cerberus
10
0 / 3 / 1
6,424
428
3,111
13,464
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
hydrane5
Awilix
11
3 / 6 / 1
7,067
471
5,667
12,359
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
richercar
Kukulkan
13
0 / 4 / 0
7,688
513
3,114
6,306
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
6
6
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Azenyty
Morgan Le Fay
1
5
0
0.2
W
Morgan Le Fay
Carste
Morgan Le Fay
5
2
3
3.25
L
Hachiman
GradjeD
Hachiman
2
4
0
0.5
W
2
0
3
3.5
W
5
3
3
2.17
L
Cerberus
Samfisher_34
Cerberus
0
3
1
0.17
L
Awilix
hydrane5
Awilix
3
6
1
0.58
L
Kukulkan
richercar
Kukulkan
0
4
0
0
W
Cliodhna
xF1SCHx
Cliodhna
8
0
7
11.5
W
Chang'e
xFR3YRx
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
20,516
40,435
Taken
52,499
14,086
Mitigated
17,621
16,843
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Azenyty
Morgan Le Fay
3,213
269
0
1,251
8,359
2,890
276
3,008
5,351
36,384
0
W
Morgan Le Fay
Carste
Morgan Le Fay
4,513
282
0
3,112
9,306
4,020
1,850
3,678
5,628
54,233
0
L
Hachiman
GradjeD
Hachiman
5,411
1,894
0
3,924
12,011
2,779
0
2,637
9,374
0
41,430
W
6,838
491
0
948
5,523
1,331
184
890
4,633
33,617
0
W
8,186
2,508
0
2,108
7,666
2,187
193
1,438
6,228
0
44,158
L
Cerberus
Samfisher_34
Cerberus
3,111
88
346
3,157
13,464
6,672
0
3,066
10,398
24,430
0
L
Awilix
hydrane5
Awilix
5,667
2,247
0
808
12,359
3,367
0
2,985
9,374
0
30,538
L
Kukulkan
richercar
Kukulkan
3,114
44
0
458
6,306
1,913
0
2,836
3,470
59,327
0
W
Cliodhna
xF1SCHx
Cliodhna
11,583
3,341
0
6,778
11,356
4,063
81
2,696
8,660
0
62,622
W
Chang'e
xFR3YRx
Chang'e
3,181
0
643
3,254
6,584
2,485
0
736
5,848
67,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
35,288
465
Minions Killed
356
0
Camps Cleared
0
1,512,764
Distance Traveled
1,367,950
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,998
467
70
5
0
246,231
2
W
Morgan Le Fay
9,090
606
106
7
0
282,157
4
L
Hachiman
7,111
474
82
5
0
257,379
2
W
Agni
7,121
475
46
3
0
298,625
5
W
Neith
7,893
526
77
5
0
266,788
2
L
Cerberus
6,424
428
36
2
0
293,095
1
L
Awilix
7,067
471
48
3
0
305,429
0
L
Kukulkan
7,688
513
120
8
0
265,816
6
W
Cliodhna
9,215
614
104
7
0
353,413
8
W
Chang'e
9,134
609
132
9
0
311,781
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role