Player Matchup

Ymir
Ymir
CallMeGandhi69
Ymir
Level 116
God Stats
29W - 12L
1,796 SR
Queue Stats
128W - 69L
1,683 Elo+
Party 2
Bacchus
Bacchus
Pwuntahs
Bacchus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 160L
1,664 Elo+
Party 2
Hun Batz
Hun Batz
Yoda_mhm
Hun Batz
Level 128
God Stats
2W - 2L
1,748 SR
Queue Stats
231W - 167L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
drexminq
Danzaburou
Level 36
God Stats
3W - 1L
1,818 SR
Queue Stats
37W - 19L
1,759 Elo+
Party 2
Amaterasu
Amaterasu
prosnipz
Amaterasu
Level 147
God Stats
3W - 2L
1,533 SR
Queue Stats
89W - 60L
1,665 Elo+
Party 2
Team Averages
Level 114
1,679 SR
1,689 Elo+

VS

Team Averages
Level 90
1,483 SR
1,494 Elo+
Da Ji
Da Ji
JBDkuscio
Da Ji
Level 106
God Stats
5W - 6L
1,604 SR
Queue Stats
217W - 226L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
K1dsley
Cernunnos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,372 Elo+
Party 3
Thoth
Thoth
LT_kuscio-_-
Thoth
Level 92
God Stats
6W - 7L
1,512 SR
Queue Stats
214W - 186L
1,639 Elo+
Party 1
Shiva
Shiva
Lucomotive69
Shiva
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 140L
1,458 Elo+
Solo
Terra
Terra
Wolfieee90
Terra
Level 14
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 11
7,674
590
5,604
7,835
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Pwuntahs
Bacchus
12
5 / 1 / 4
7,360
566
8,242
6,294
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Yoda_mhm
Hun Batz
14
5 / 1 / 6
8,221
632
6,426
9,184
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
drexminq
Danzaburou
14
6 / 0 / 5
8,493
653
8,213
6,053
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
prosnipz
Amaterasu
14
5 / 0 / 3
8,386
645
5,800
9,496
10,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JBDkuscio
Da Ji
10
1 / 3 / 1
6,260
482
3,747
9,555
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
K1dsley
Cernunnos
8
0 / 8 / 0
5,192
399
7,330
11,923
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,831
449
3,609
4,455
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,486
499
2,349
7,300
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Terra
7
0 / 9 / 0
4,936
380
767
11,956
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
26
Kills
2
2
Deaths
26
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Da Ji
JBDkuscio
Da Ji
1
3
1
0.5
L
Cernunnos
K1dsley
Cernunnos
0
8
0
0
L
1
3
1
0.5
L
0
3
0
0
W
Bacchus
Pwuntahs
Bacchus
5
1
4
7
L
Terra
0
9
0
0
W
Hun Batz
Yoda_mhm
Hun Batz
5
1
6
8
W
Danzaburou
drexminq
Danzaburou
6
0
5
8.5
W
Amaterasu
prosnipz
Amaterasu
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
17,802
38,862
Taken
45,189
25,996
Mitigated
15,646
16,423
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,604
1,730
0
3,042
7,835
7,570
240
980
6,826
13,883
0
L
Da Ji
JBDkuscio
Da Ji
3,747
1,104
0
470
9,555
2,968
0
1,753
7,732
0
37,716
L
Cernunnos
K1dsley
Cernunnos
7,330
3,372
0
2,290
11,923
1,998
0
3,631
8,222
0
30,545
L
3,609
188
0
515
4,455
1,307
0
1,860
2,465
24,019
0
L
2,349
469
0
1,089
7,300
4,580
0
1,325
5,949
0
39,664
W
Bacchus
Pwuntahs
Bacchus
8,242
1,208
0
685
6,294
3,426
0
1,674
4,586
33,878
0
L
Terra
767
174
62
527
11,956
4,793
0
4,772
6,975
5,273
0
W
Hun Batz
Yoda_mhm
Hun Batz
6,426
2,011
0
4,907
9,184
2,767
0
1,299
7,885
0
58,807
W
Danzaburou
drexminq
Danzaburou
8,213
3,801
0
3,085
6,053
1,842
2,669
0
6,053
0
65,873
W
Amaterasu
prosnipz
Amaterasu
5,800
2,332
0
4,704
9,496
10,391
576
423
8,848
0
51,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
28,705
416
Minions Killed
280
0
Camps Cleared
0
1,258,769
Distance Traveled
1,151,424
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,674
590
29
2
0
210,586
7
L
Da Ji
6,260
482
72
6
0
252,100
1
L
Cernunnos
5,192
399
46
4
0
210,584
1
L
Thoth
5,831
449
55
4
0
226,853
4
L
Shiva
6,486
499
94
7
0
240,358
1
W
Bacchus
7,360
566
55
4
0
271,663
2
L
Terra
4,936
380
13
1
0
221,529
0
W
Hun Batz
8,221
632
106
8
0
282,428
2
W
Danzaburou
8,493
653
112
9
0
242,801
2
W
Amaterasu
8,386
645
114
9
0
251,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role