Player Matchup

Bellona
Bellona
Dangerdusz
Bellona
Level 28
God Stats
3W - 1L
1,840 SR
Queue Stats
22W - 43L
1,290 Elo+
Party 1
Thoth
Thoth
NagaPapi
Thoth
Level 28
God Stats
1W - 4L
1,237 SR
Queue Stats
189W - 224L
1,205 Elo+
Party 1
Ymir
Ymir
SvgSmurff
Ymir
Level 66
God Stats
8W - 10L
1,455 SR
Queue Stats
314W - 368L
1,310 Elo+
Party 1
Team Averages
Level 41
1,511 SR
1,269 Elo+

VS

Team Averages
Level 110
1,483 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DGT14
Chaac
Level 97
God Stats
4W - 7L
1,485 SR
Queue Stats
23W - 35L
1,438 Elo+
Solo
Sol
Sol
Powerpaul0666
Sol
Level 124
God Stats
4W - 5L
1,465 SR
Queue Stats
156W - 205L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dangerdusz
Bellona
12
4 / 0 / 3
8,136
740
6,394
7,365
7,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
NagaPapi
Thoth
13
2 / 0 / 4
7,787
708
7,972
2,243
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 1 / 6
8,254
750
3,646
10,658
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 0
7,181
653
4,448
6,881
2,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
DGT14
Chaac
12
0 / 3 / 1
6,997
636
5,099
10,025
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 1
6,642
604
4,993
3,655
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Chaac
DGT14
Chaac
0
3
1
0.17
W
Bellona
Dangerdusz
Bellona
4
0
3
5.5
W
Thoth
NagaPapi
Thoth
2
0
4
4
L
0
1
1
0.5
W
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,012
Damage
14,540
20,266
Taken
20,561
17,258
Mitigated
8,601
4,339
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,448
2,986
439
1,952
6,881
2,027
0
4,018
2,863
0
21,703
L
Chaac
DGT14
Chaac
5,099
767
0
2,625
10,025
5,547
0
5,590
4,435
0
23,220
W
Bellona
Dangerdusz
Bellona
6,394
1,717
793
758
7,365
7,052
101
1,959
5,272
0
14,188
W
Thoth
NagaPapi
Thoth
7,972
0
189
90
2,243
694
992
930
1,251
37,595
0
L
4,993
647
0
819
3,655
1,027
0
2,488
1,167
20,042
0
W
Ymir
3,646
146
0
2,509
10,658
9,512
0
2,589
7,884
11,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
20,820
108
Minions Killed
129
3
Camps Cleared
7
569,692
Distance Traveled
588,476
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,181
653
61
6
0
197,295
2
L
Chaac
6,997
636
38
3
4
211,811
3
W
Bellona
8,136
740
18
2
1
173,990
4
W
Thoth
7,787
708
79
7
2
204,694
3
L
Sol
6,642
604
30
3
3
179,370
3
W
Ymir
8,254
750
11
1
0
191,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role