Player Matchup

Hun Batz
Hun Batz
BombRz
Hun Batz
Level 144
God Stats
5W - 2L
1,767 SR
Queue Stats
116W - 115L
1,510 Elo+
Solo
Loki
Loki
Curtharv
Loki
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 268L
1,560 Elo+
Solo
Anubis
Anubis
Monmusu
Anubis
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
314W - 311L
1,506 Elo+
Solo
Ganesha
Ganesha
Swargg
Ganesha
Level 132
God Stats
2W - 0L
1,696 SR
Queue Stats
55W - 47L
1,575 Elo+
Solo
Nike
Nike
шалунписюн
Nike
Level 147
God Stats
6W - 4L
1,892 SR
Queue Stats
447W - 299L
1,616 Elo+
Solo
Team Averages
Level 130
1,671 SR
1,553 Elo+

VS

Team Averages
Level 127
1,546 SR
1,481 Elo+
Tyr
Tyr
Goodhlop4ik
Tyr
Level 129
God Stats
0W - 5L
1,142 SR
Queue Stats
476W - 514L
1,519 Elo+
Solo
Charybdis
Charybdis
M0ira
Charybdis
Level 64
God Stats
2W - 4L
1,889 SR
Queue Stats
345W - 356L
1,542 Elo+
Solo
Thanatos
Thanatos
N0CTY
Thanatos
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 210L
1,290 Elo+
Solo
Vulcan
Vulcan
S-Afric
Vulcan
Level 159
God Stats
20W - 14L
1,635 SR
Queue Stats
1,167W - 1,021L
1,579 Elo+
Solo
Sol
Sol
ZloyKarabas
Sol
Level 137
God Stats
7W - 6L
1,563 SR
Queue Stats
281W - 291L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BombRz
Hun Batz
17
5 / 2 / 17
10,208
851
14,039
13,654
6,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
16
6 / 4 / 14
9,888
824
7,526
8,912
3,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Monmusu
Anubis
16
6 / 3 / 14
9,940
828
15,320
9,393
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Swargg
Ganesha
16
0 / 3 / 24
9,772
814
8,461
19,090
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
11 / 3 / 12
10,732
894
9,577
14,017
15,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 8
8,166
681
2,458
16,953
14,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
M0ira
Charybdis
15
2 / 6 / 9
9,355
780
9,675
12,785
4,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
N0CTY
Thanatos
16
7 / 4 / 6
9,640
803
6,220
11,508
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
S-Afric
Vulcan
15
2 / 6 / 8
8,813
734
15,709
9,129
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 6 / 8
8,799
733
16,384
11,531
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
28
Kills
15
15
Deaths
28
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BombRz
Hun Batz
5
2
17
6.75
W
Loki
6
4
14
3.25
L
0
6
8
0.67
L
Charybdis
M0ira
Charybdis
2
6
9
1.08
W
Anubis
Monmusu
Anubis
6
3
14
4.33
L
Thanatos
N0CTY
Thanatos
7
4
6
2.5
L
Vulcan
S-Afric
Vulcan
2
6
8
1
W
Ganesha
Swargg
Ganesha
0
3
24
4
L
4
6
8
1.33
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,923
Damage
50,446
65,066
Taken
61,906
53,900
Mitigated
30,902
24,931
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BombRz
Hun Batz
14,039
1,698
3,045
5,120
13,654
6,109
1,954
7,667
5,870
0
34,070
W
Loki
7,526
734
1,232
744
8,912
3,761
1,340
4,415
4,457
0
22,092
L
2,458
521
754
3,456
16,953
14,453
0
6,955
9,713
0
4,776
L
Charybdis
M0ira
Charybdis
9,675
4,347
438
2,838
12,785
4,182
500
5,408
7,302
0
23,571
W
Anubis
Monmusu
Anubis
15,320
901
1,240
3,483
9,393
4,726
480
5,728
3,665
35,627
0
L
Thanatos
N0CTY
Thanatos
6,220
516
1,170
6,181
11,508
5,412
0
4,787
6,448
0
9,583
L
Vulcan
S-Afric
Vulcan
15,709
5,422
0
161
9,129
3,367
0
2,702
6,234
27,525
0
W
Ganesha
Swargg
Ganesha
8,461
434
3,154
3,367
19,090
24,006
412
8,764
10,135
18,260
0
L
16,384
5,607
534
1,695
11,531
3,488
1,053
3,929
7,602
29,931
0
W
9,577
1,150
1,376
2,170
14,017
15,298
541
5,519
8,316
0
14,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
44,773
133
Minions Killed
107
0
Camps Cleared
0
1,101,753
Distance Traveled
1,041,928
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,208
851
41
3
0
238,055
1
W
Loki
9,888
824
32
3
0
210,914
2
L
Tyr
8,166
681
3
0
0
221,336
1
L
Charybdis
9,355
780
33
3
0
165,416
4
W
Anubis
9,940
828
48
4
0
199,376
0
L
Thanatos
9,640
803
10
1
0
235,632
4
L
Vulcan
8,813
734
30
3
0
239,083
2
W
Ganesha
9,772
814
0
0
0
231,494
0
L
Sol
8,799
733
31
3
0
180,461
0
W
Nike
10,732
894
12
1
0
221,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role