Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Exodus TY
Fenrir
Level 125
God Stats
4W - 2L
1,679 SR
Queue Stats
45W - 52L
1,416 Elo+
Party 2
Agni
Agni
FIRSTCHAMPION
Agni
Level 158
God Stats
1W - 4L
1,237 SR
Queue Stats
506W - 503L
1,447 Elo+
Solo
Jormungandr
Jormungandr
Lil Scarlett
Jormungandr
Level 45
God Stats
15W - 6L
1,647 SR
Queue Stats
64W - 65L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
Nukeman 987654
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,396 Elo+
Party 2
Team Averages
Level 103
1,513 SR
1,425 Elo+

VS

Team Averages
Level 50
1,426 SR
1,456 Elo+
Neith
Neith
DiscordedNyx
Neith
Level 46
God Stats
7W - 10L
1,255 SR
Queue Stats
47W - 70L
1,306 Elo+
Party 1
Izanami
Izanami
FrostIsLohst
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KoreSeraph
Nu Wa
Level 84
God Stats
1W - 6L
1,374 SR
Queue Stats
42W - 56L
1,358 Elo+
Party 1
Jormungandr
Jormungandr
Only Goblin God
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,616 Elo+
Party 1
Set
Set
YaBoiBelol
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
10 / 3 / 27
13,521
1,229
26,577
22,190
24,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Exodus TY
Fenrir
19
9 / 4 / 18
12,536
1,140
10,128
11,111
5,144
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 2 / 23
12,389
1,126
22,285
13,817
4,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Lil Scarlett
Jormungandr
19
2 / 0 / 32
12,099
1,100
10,856
13,223
19,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 2 / 20
14,172
1,288
23,988
15,052
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
12,394
1,127
13,398
15,889
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
FrostIsLohst
Izanami
16
1 / 13 / 8
10,538
958
12,547
21,740
8,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
0 / 7 / 9
10,507
955
14,453
14,783
5,318
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Only Goblin God
Jormungandr
17
3 / 4 / 8
11,969
1,088
18,781
22,461
22,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 15 / 8
10,629
966
7,285
22,391
9,847
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
48
44
Kills
11
11
Deaths
44
120
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
3
27
7.83
L
6
5
4
1.6
W
Fenrir
Exodus TY
Fenrir
9
4
18
4.5
W
9
2
23
10.25
L
Izanami
FrostIsLohst
Izanami
1
13
8
0.38
L
Nu Wa
0
7
9
0.64
W
Jormungandr
Lil Scarlett
Jormungandr
2
0
32
18
W
14
2
20
12
L
Jormungandr
Only Goblin God
Jormungandr
3
4
8
1.75
L
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,834
Damage
66,464
75,393
Taken
97,264
60,266
Mitigated
52,640
17,114
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
26,577
2,237
0
6,254
22,190
24,349
0
6,311
14,803
0
38,369
L
13,398
5,858
0
2,195
15,889
6,539
0
5,186
10,539
0
30,975
W
Fenrir
Exodus TY
Fenrir
10,128
3,599
0
1,290
11,111
5,144
0
5,133
5,799
0
19,785
W
22,285
2,485
182
1,829
13,817
4,844
0
7,804
5,873
49,233
0
L
Izanami
FrostIsLohst
Izanami
12,547
11,023
0
1,854
21,740
8,374
0
7,849
13,610
0
22,974
L
Nu Wa
14,453
2,763
600
65
14,783
5,318
0
3,057
11,569
33,853
0
W
Jormungandr
Lil Scarlett
Jormungandr
10,856
3,806
651
931
13,223
19,122
0
6,027
6,987
27,231
0
W
23,988
14,817
0
5,977
15,052
6,807
0
6,841
7,852
0
54,760
L
Jormungandr
Only Goblin God
Jormungandr
18,781
3,215
0
1,544
22,461
22,562
0
9,242
13,039
51,137
0
L
7,285
2,720
0
369
22,391
9,847
0
7,807
14,118
0
16,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,717
Gold Earned
56,037
198
Minions Killed
170
8
Camps Cleared
3
1,012,162
Distance Traveled
971,493
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,521
1,229
24
2
0
239,770
1
L
Neith
12,394
1,127
34
3
1
212,729
8
W
Fenrir
12,536
1,140
15
1
4
182,140
0
W
Agni
12,389
1,126
74
7
1
207,168
0
L
Izanami
10,538
958
14
1
1
169,252
0
L
Nu Wa
10,507
955
24
2
0
196,975
2
W
Jormungandr
12,099
1,100
39
4
1
191,659
0
W
Hou Yi
14,172
1,288
46
4
2
191,425
0
L
Jormungandr
11,969
1,088
79
7
0
208,433
0
L
Set
10,629
966
19
2
1
184,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role