Player Matchup

Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Carlos100581
Bacchus
Level 106
God Stats
3W - 3L
1,797 SR
Queue Stats
168W - 153L
1,518 Elo+
Solo
Artio
Artio
JEZUS914
Artio
Level 128
God Stats
2W - 8L
1,285 SR
Queue Stats
138W - 159L
1,535 Elo+
Party 3
Skadi
Skadi
Sumthnkool
Skadi
Level 129
God Stats
1W - 3L
1,342 SR
Queue Stats
105W - 134L
1,430 Elo+
Party 3
Arachne
Arachne
Vibe Oni
Arachne
Level 62
God Stats
8W - 3L
1,770 SR
Queue Stats
25W - 31L
1,464 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,490 Elo+

VS

Team Averages
Level 86
1,327 SR
1,472 Elo+
Bacchus
Bacchus
OG BOMB1000
Bacchus
Level 82
God Stats
4W - 10L
1,100 SR
Queue Stats
478W - 467L
1,463 Elo+
Solo
Ra
Ra
Vans_batch
Ra
Level 101
God Stats
7W - 7L
1,154 SR
Queue Stats
270W - 255L
1,494 Elo+
Party 1
Hachiman
Hachiman
XxCrose20xX
Hachiman
Level 62
God Stats
48W - 44L
1,343 SR
Queue Stats
257W - 263L
1,387 Elo+
Party 2
Cliodhna
Cliodhna
xxBEASTBANDITxx
Cliodhna
Level 87
God Stats
4W - 6L
1,760 SR
Queue Stats
166W - 184L
1,506 Elo+
Party 2
Loki
Loki
xxRepzzxx04
Loki
Level 96
God Stats
3W - 9L
1,277 SR
Queue Stats
118W - 126L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,709
571
2,543
3,819
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Carlos100581
Bacchus
8
0 / 3 / 2
5,008
501
2,105
5,782
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
JEZUS914
Artio
8
0 / 1 / 0
4,703
470
3,415
6,473
4,284
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
7
1 / 3 / 0
4,705
471
2,885
4,371
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
Vibe Oni
Arachne
8
1 / 3 / 0
5,072
507
2,213
5,896
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OG BOMB1000
Bacchus
9
0 / 0 / 5
5,517
552
2,225
5,278
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 1
6,233
623
1,995
3,073
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
XxCrose20xX
Hachiman
9
4 / 1 / 2
5,700
570
2,884
4,132
1,086
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
10
6 / 2 / 2
5,980
598
4,403
6,996
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 2
6,097
610
3,706
6,086
1,931
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Bacchus
Carlos100581
Bacchus
0
3
2
0.33
L
Artio
JEZUS914
Artio
0
1
0
0
W
Bacchus
OG BOMB1000
Bacchus
0
0
5
2.5
L
Skadi
1
3
0
0.33
W
1
0
1
1.5
L
Arachne
Vibe Oni
Arachne
1
3
0
0.33
W
Hachiman
XxCrose20xX
Hachiman
4
1
2
5
W
Cliodhna
6
2
2
3.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
15,213
26,341
Taken
25,565
10,875
Mitigated
8,955
5,209
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,543
1,031
0
1,019
3,819
993
0
1,492
2,327
0
37,217
L
Bacchus
Carlos100581
Bacchus
2,105
235
0
414
5,782
3,148
0
1,270
4,512
15,200
0
L
Artio
JEZUS914
Artio
3,415
662
0
2,766
6,473
4,284
0
0
6,473
20,669
0
W
Bacchus
OG BOMB1000
Bacchus
2,225
381
162
1,881
5,278
2,741
150
1,189
4,089
11,783
0
L
Skadi
2,885
1,571
0
664
4,371
827
0
955
3,416
0
16,171
W
1,995
144
110
1,968
3,073
1,081
0
0
3,073
42,399
0
L
Arachne
Vibe Oni
Arachne
2,213
1,494
0
346
5,896
1,623
0
503
5,393
0
26,511
W
Hachiman
XxCrose20xX
Hachiman
2,884
1,333
350
1,488
4,132
1,086
744
789
3,343
0
30,600
W
Cliodhna
4,403
673
0
1,065
6,996
2,116
0
361
6,635
0
29,480
W
3,706
1,125
0
2,854
6,086
1,931
0
3,181
2,905
0
35,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
29,527
233
Minions Killed
317
0
Camps Cleared
0
899,250
Distance Traveled
1,019,639
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,709
571
77
8
0
172,062
2
L
Bacchus
5,008
501
31
3
0
195,996
1
L
Artio
4,703
470
42
4
0
189,871
4
W
Bacchus
5,517
552
17
2
0
193,487
0
L
Skadi
4,705
471
26
3
0
164,827
3
W
Ra
6,233
623
93
9
0
216,877
3
L
Arachne
5,072
507
57
6
0
176,494
2
W
Hachiman
5,700
570
58
6
0
202,213
1
W
Cliodhna
5,980
598
56
6
0
217,577
3
W
Loki
6,097
610
93
9
0
189,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role