Player Matchup

Nox
Nox
Silver II
BIG ROUSH 29
Nox
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,153 MMR
Party 2
Hachiman
Hachiman
Silver II
Chaz_Goldstein
Hachiman
Silver II
Level 109
God Stats
5W - 10L
1,373 SR
Queue Stats
47W - 65L
1,008 MMR
Solo
Jormungandr
Jormungandr
Bronze V
fallenfromash
Jormungandr
Bronze V
Level 88
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 14L
1,098 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,545 SR
1,087 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,642 SR
1,237 MMR
Sol
Sol
Gold V
Haelboi
Sol
Gold V
Level 96
God Stats
3W - 2L
1,494 SR
Queue Stats
28W - 24L
1,356 MMR
Party 1
Danzaburou
Danzaburou
Silver V
Im_Bad_Nox
Danzaburou
Silver V
Level 121
God Stats
4W - 5L
1,587 SR
Queue Stats
41W - 53L
929 MMR
Solo
Shiva
Shiva
Gold IV
Kenabi Sabi
Shiva
Gold IV
Level 133
God Stats
6W - 1L
1,847 SR
Queue Stats
29W - 24L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,822
647
3,965
7,583
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
1 / 6 / 0
6,089
677
3,135
8,900
2,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
fallenfromash
Jormungandr
9
0 / 6 / 0
6,156
684
4,378
12,533
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChaacBastetHeraGilgameshIzanami

VS

Bans
ZeusAtlasHou YiYmirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 0 / 8
8,089
899
8,186
5,254
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Im_Bad_Nox
Danzaburou
11
1 / 1 / 14
7,785
865
5,063
5,358
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
11 / 0 / 6
8,856
984
12,591
9,103
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
17
17
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hachiman
1
6
0
0.17
W
Sol
5
0
8
9
W
Danzaburou
Im_Bad_Nox
Danzaburou
1
1
14
8
W
11
0
6
14
L
Jormungandr
fallenfromash
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,478
Damage
25,840
29,016
Taken
19,715
11,470
Mitigated
11,968
2,743
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,965
373
0
830
7,583
2,092
0
1,091
6,306
19,258
0
L
Hachiman
3,135
1,102
0
960
8,900
2,028
0
2,881
5,766
0
15,177
W
Sol
8,186
1,668
0
1,567
5,254
2,208
1,129
2,022
3,232
31,882
2,045
W
Danzaburou
Im_Bad_Nox
Danzaburou
5,063
1,151
0
571
5,358
1,967
877
2,052
3,306
0
22,354
W
12,591
2,374
55
1,808
9,103
7,793
205
4,566
4,537
0
23,542
L
Jormungandr
fallenfromash
Jormungandr
4,378
712
159
794
12,533
7,350
0
3,685
8,636
10,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,067
Gold Earned
24,730
77
Minions Killed
126
2
Camps Cleared
7
476,529
Distance Traveled
569,256
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,822
647
29
3
0
170,176
4
L
Hachiman
6,089
677
33
4
1
154,892
1
W
Sol
8,089
899
64
7
2
182,177
0
W
Danzaburou
7,785
865
37
4
3
191,839
4
W
Shiva
8,856
984
25
3
2
195,240
1
L
Jormungandr
6,156
684
15
2
1
151,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role