Player Matchup

Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LeverAfSkede
Jing Wei
Level 133
God Stats
2W - 4L
1,492 SR
Queue Stats
50W - 60L
1,502 Elo+
Solo
Apollo
Apollo
LordOtaku
Apollo
Level 149
God Stats
0W - 1L
1,938 SR
Queue Stats
81W - 85L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
joshconex
Gilgamesh
Level 128
God Stats
0W - 1L
1,462 SR
Queue Stats
11W - 17L
1,390 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,476 Elo+

VS

Team Averages
Level 147
1,621 SR
1,566 Elo+
Bacchus
Bacchus
Baouli
Bacchus
Level 157
God Stats
2W - 0L
1,699 SR
Queue Stats
67W - 65L
1,571 Elo+
Party 1
He Bo
He Bo
Gavrothk
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,603 Elo+
Party 1
Artemis
Artemis
romagosa
Artemis
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
95W - 106L
1,489 Elo+
Solo
Zeus
Zeus
sherpe
Zeus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 74L
1,614 Elo+
Party 1
Bastet
Bastet
smokyeye
Bastet
Level 147
God Stats
2W - 3L
1,689 SR
Queue Stats
377W - 362L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 8 / 10
9,269
843
5,784
17,159
14,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
 
The Morrigan
16
4 / 5 / 6
9,114
829
6,365
6,676
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
LeverAfSkede
Jing Wei
14
1 / 10 / 4
8,395
763
7,585
14,309
5,899
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
LordOtaku
Apollo
16
7 / 5 / 6
9,495
863
6,953
10,158
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
joshconex
Gilgamesh
14
2 / 6 / 11
8,529
775
11,861
15,534
16,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baouli
Bacchus
15
1 / 4 / 27
9,820
893
5,317
11,592
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Gavrothk
He Bo
16
3 / 4 / 21
9,557
869
9,620
8,728
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
romagosa
Artemis
18
10 / 2 / 18
10,992
999
15,127
9,449
4,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
sherpe
Zeus
19
14 / 4 / 11
11,823
1,075
18,669
9,614
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
smokyeye
Bastet
18
6 / 2 / 22
10,183
926
7,834
10,152
6,930
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
133
16
Kills
34
34
Deaths
16
37
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
8
10
0.88
L
The Morrigan
 
The Morrigan
4
5
6
1.4
W
Bacchus
Baouli
Bacchus
1
4
27
3.63
W
He Bo
Gavrothk
He Bo
3
4
21
3.38
L
Jing Wei
LeverAfSkede
Jing Wei
1
10
4
0.3
L
Apollo
LordOtaku
Apollo
7
5
6
2
L
Gilgamesh
joshconex
Gilgamesh
2
6
11
1.25
W
Artemis
romagosa
Artemis
10
2
18
9.5
W
Zeus
sherpe
Zeus
14
4
11
4.88
W
Bastet
smokyeye
Bastet
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
56,567
63,836
Taken
49,535
44,303
Mitigated
35,782
12,897
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,784
2,049
424
3,514
17,159
14,276
59
8,160
8,999
0
11,788
L
The Morrigan
 
The Morrigan
6,365
1,921
1,408
1,657
6,676
2,531
578
3,776
2,628
14,452
2,472
W
Bacchus
Baouli
Bacchus
5,317
723
735
1,546
11,592
17,408
123
1,223
10,369
9,710
0
W
He Bo
Gavrothk
He Bo
9,620
812
2,002
2,183
8,728
2,994
402
1,258
7,470
24,942
0
L
Jing Wei
LeverAfSkede
Jing Wei
7,585
5,940
0
357
14,309
5,899
0
7,944
6,365
0
22,926
L
Apollo
LordOtaku
Apollo
6,953
2,945
1,270
1,651
10,158
4,865
723
6,064
4,094
0
19,436
L
Gilgamesh
joshconex
Gilgamesh
11,861
3,586
526
2,090
15,534
16,732
755
7,512
8,022
495
14,842
W
Artemis
romagosa
Artemis
15,127
7,533
683
3,801
9,449
4,814
2,891
704
8,745
0
34,698
W
Zeus
sherpe
Zeus
18,669
2,529
375
2,261
9,614
3,636
793
1,193
8,421
46,220
0
W
Bastet
smokyeye
Bastet
7,834
2,548
1,211
2,051
10,152
6,930
1,815
1,088
9,064
0
15,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
52,375
125
Minions Killed
145
0
Camps Cleared
0
901,870
Distance Traveled
1,070,560
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,269
843
20
2
0
178,912
1
L
The Morrigan
9,114
829
25
2
0
171,202
1
W
Bacchus
9,820
893
7
1
0
210,690
0
W
He Bo
9,557
869
29
3
0
215,611
2
L
Jing Wei
8,395
763
37
3
0
167,585
0
L
Apollo
9,495
863
32
3
0
179,523
5
L
Gilgamesh
8,529
775
11
1
0
204,648
1
W
Artemis
10,992
999
41
4
0
223,297
1
W
Zeus
11,823
1,075
58
5
0
191,267
1
W
Bastet
10,183
926
10
1
0
229,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role