Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
HavokNinja05
Cu Chulainn
Gold II
Level 147
God Stats
2W - 1L
1,733 SR
Queue Stats
69W - 76L
1,687 MMR
Solo
Jormungandr
Jormungandr
Gold III
MASTEREZIO1234
Jormungandr
Gold III
Level 132
God Stats
2W - 2L
1,285 SR
Queue Stats
100W - 96L
1,630 MMR
Solo
Apollo
Apollo
Diamond IV
Nebulaas
Apollo
Diamond IV
Level 159
God Stats
2W - 2L
1,438 SR
Queue Stats
115W - 110L
2,152 MMR
Solo
Freya
Freya
Platinum V
Rossconator
Freya
Platinum V
Level 144
God Stats
67W - 87L
1,550 SR
Queue Stats
312W - 306L
1,643 MMR
Solo
Agni
Agni
Diamond IV
domesu
Agni
Diamond IV
Level 160
God Stats
0W - 4L
1,599 SR
Queue Stats
213W - 195L
2,233 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,521 SR
1,869 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,672 SR
1,874 MMR
Tsukuyomi
Tsukuyomi
Gold V
HamCity
Tsukuyomi
Gold V
Level 155
God Stats
1W - 0L
1,855 SR
Queue Stats
29W - 25L
1,628 MMR
Solo
Horus
Horus
Platinum IV
Majicbeasty
Horus
Platinum IV
Level 160
God Stats
9W - 3L
1,640 SR
Queue Stats
53W - 54L
1,677 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Superstiition
Morgan Le Fay
Platinum III
Level 148
God Stats
1W - 1L
1,619 SR
Queue Stats
37W - 26L
1,957 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
ashlynnnn
Baron Samedi
Platinum III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
2,066 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
xFoRcEee
Danzaburou
Platinum IV
Level 160
God Stats
5W - 2L
1,745 SR
Queue Stats
382W - 332L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HavokNinja05
Cu Chulainn
15
0 / 9 / 0
9,366
468
6,359
20,714
17,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
MASTEREZIO1234
Jormungandr
15
4 / 8 / 5
10,293
515
11,619
24,834
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Nebulaas
Apollo
19
2 / 5 / 9
11,620
581
11,139
14,919
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 9 / 5
10,783
539
8,108
18,610
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
domesu
Agni
16
5 / 7 / 2
10,229
511
14,324
17,913
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ShivaThothAtlas

VS

Bans
Hou YiGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HamCity
Tsukuyomi
17
6 / 7 / 11
11,388
569
10,058
18,273
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 20
11,213
561
9,628
25,936
23,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Superstiition
Morgan Le Fay
19
7 / 3 / 9
12,583
629
15,131
11,509
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ashlynnnn
Baron Samedi
20
7 / 0 / 9
12,966
648
17,695
18,720
22,889
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
xFoRcEee
Danzaburou
20
16 / 3 / 9
14,783
739
26,079
18,956
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
15
Kills
38
38
Deaths
15
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HamCity
Tsukuyomi
6
7
11
1.64
L
Cu Chulainn
HavokNinja05
Cu Chulainn
0
9
0
0
L
Jormungandr
MASTEREZIO1234
Jormungandr
4
8
5
0.81
W
2
2
20
6
L
Apollo
Nebulaas
Apollo
2
5
9
1.3
L
4
9
5
0.72
W
Morgan Le Fay
Superstiition
Morgan Le Fay
7
3
9
3.83
W
Baron Samedi
ashlynnnn
Baron Samedi
7
0
9
11.5
L
Agni
domesu
Agni
5
7
2
0.86
W
Danzaburou
xFoRcEee
Danzaburou
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
78,591
96,990
Taken
93,394
46,023
Mitigated
66,777
17,832
Healing
48,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HamCity
Tsukuyomi
10,058
2,655
0
4,457
18,273
7,224
1,473
8,926
9,347
0
58,737
L
Cu Chulainn
HavokNinja05
Cu Chulainn
6,359
925
0
4,871
20,714
17,035
716
12,407
8,307
0
56,041
L
Jormungandr
MASTEREZIO1234
Jormungandr
11,619
2,347
237
3,923
24,834
16,983
0
6,341
18,493
33,085
0
W
9,628
3,867
3,367
11,667
25,936
23,457
1,514
10,424
15,512
0
26,707
L
Apollo
Nebulaas
Apollo
11,139
6,396
1
1,826
14,919
4,498
5,550
2,923
11,996
0
98,468
L
8,108
2,478
0
5,331
18,610
3,648
1,044
2,628
15,982
61,316
0
W
Morgan Le Fay
Superstiition
Morgan Le Fay
15,131
1,687
324
4,441
11,509
5,072
1,822
4,961
6,548
97,681
0
W
Baron Samedi
ashlynnnn
Baron Samedi
17,695
2,414
1,203
10,917
18,720
22,889
1,505
4,088
14,632
91,810
0
L
Agni
domesu
Agni
14,324
202
108
1,535
17,913
3,859
0
8,527
9,386
73,780
0
W
Danzaburou
xFoRcEee
Danzaburou
26,079
14,912
0
12,165
18,956
8,135
5,946
8,787
10,169
0
121,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
62,933
547
Minions Killed
565
0
Camps Cleared
0
1,751,606
Distance Traveled
1,986,975
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,388
569
83
4
0
421,163
4
L
Cu Chulainn
9,366
468
100
5
0
333,191
3
L
Jormungandr
10,293
515
62
3
0
352,845
6
W
Horus
11,213
561
19
1
0
423,341
8
L
Apollo
11,620
581
158
8
0
366,485
2
L
Freya
10,783
539
97
5
0
318,919
5
W
Morgan Le Fay
12,583
629
154
8
0
388,876
7
W
Baron Samedi
12,966
648
153
8
0
374,768
2
L
Agni
10,229
511
130
7
0
380,166
5
W
Danzaburou
14,783
739
156
8
0
378,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role