Player Matchup

Kumbhakarna
Kumbhakarna
BigGriff29
Kumbhakarna
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 18L
1,457 Elo+
Solo
Bakasura
Bakasura
Go To Jayle
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,695 Elo+
Party 1
Ra
Ra
ImmortalGeb
Ra
Level 147
God Stats
3W - 2L
1,691 SR
Queue Stats
138W - 124L
1,619 Elo+
Party 1
Team Averages
Level 65
1,564 SR
1,590 Elo+

VS

Team Averages
Level 87
1,619 SR
1,599 Elo+
Shiva
Shiva
Timechange
Shiva
Level 155
God Stats
11W - 6L
1,689 SR
Queue Stats
130W - 65L
1,681 Elo+
Party 2
Fenrir
Fenrir
YungWillis
Fenrir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
mjg103
Baron Samedi
Level 105
God Stats
18W - 12L
1,667 SR
Queue Stats
132W - 108L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigGriff29
Kumbhakarna
11
0 / 4 / 1
6,404
582
1,305
10,389
5,113
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Go To Jayle
Bakasura
9
0 / 5 / 0
6,121
556
1,579
6,212
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 5 / 0
7,052
641
6,463
6,375
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
7 / 0 / 6
8,839
804
11,736
7,209
4,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
YungWillis
Fenrir
11
2 / 1 / 10
7,518
683
3,288
5,555
3,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
mjg103
Baron Samedi
14
5 / 0 / 7
8,850
805
5,753
2,916
1,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigGriff29
Kumbhakarna
0
4
1
0.13
L
Bakasura
Go To Jayle
Bakasura
0
5
0
0
L
1
5
0
0.2
W
Shiva
7
0
6
10
W
Fenrir
YungWillis
Fenrir
2
1
10
7
W
Baron Samedi
mjg103
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,347
Damage
20,777
22,976
Taken
15,680
8,994
Mitigated
9,187
2,352
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigGriff29
Kumbhakarna
1,305
234
0
250
10,389
5,113
0
1,969
7,989
5,548
0
L
Bakasura
Go To Jayle
Bakasura
1,579
641
0
137
6,212
2,074
0
1,106
4,858
0
2,657
L
6,463
424
1,155
810
6,375
1,807
0
2,333
3,888
41,344
0
W
Shiva
11,736
4,222
846
1,629
7,209
4,917
0
3,293
3,522
0
27,760
W
Fenrir
YungWillis
Fenrir
3,288
743
0
595
5,555
3,059
349
3,120
2,156
0
5,710
W
Baron Samedi
mjg103
Baron Samedi
5,753
359
524
1,117
2,916
1,211
750
1,271
1,547
39,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,577
Gold Earned
25,207
104
Minions Killed
134
3
Camps Cleared
6
534,173
Distance Traveled
624,146
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,404
582
14
1
0
195,116
5
L
Bakasura
6,121
556
10
1
0
146,690
0
L
Ra
7,052
641
80
7
3
192,367
4
W
Shiva
8,839
804
36
3
3
198,643
8
W
Fenrir
7,518
683
4
0
0
231,544
2
W
Baron Samedi
8,850
805
94
9
3
193,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role