Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AsapSoulja
Nox
Level 17
God Stats
3W - 8L
1,657 SR
Queue Stats
55W - 60L
1,541 Elo+
Solo
Artemis
Artemis
IffyYamcha
Artemis
Level 125
God Stats
11W - 11L
1,754 SR
Queue Stats
85W - 75L
1,577 Elo+
Party 1
Osiris
Osiris
Lagos420
Osiris
Level 159
God Stats
1W - 3L
1,660 SR
Queue Stats
299W - 268L
1,460 Elo+
Solo
Ganesha
Ganesha
Teasizzle
Ganesha
Level 129
God Stats
14W - 8L
1,599 SR
Queue Stats
164W - 188L
1,457 Elo+
Solo
Team Averages
Level 112
1,634 SR
1,507 Elo+

VS

Team Averages
Level 104
1,528 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Skjaldborgh
Ares
Level 160
God Stats
31W - 22L
1,672 SR
Queue Stats
93W - 74L
1,589 Elo+
Party 2
Chang'e
Chang'e
SweetPxrcelain
Chang'e
Level 123
God Stats
9W - 9L
1,423 SR
Queue Stats
170W - 187L
1,437 Elo+
Solo
Artemis
Artemis
joseph18
Artemis
Level 90
God Stats
23W - 14L
1,546 SR
Queue Stats
127W - 152L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 0 / 12
8,844
804
10,659
10,513
7,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 11
8,044
731
5,005
6,294
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
IffyYamcha
Artemis
14
4 / 2 / 11
8,114
738
14,822
7,469
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Lagos420
Osiris
16
9 / 2 / 7
9,193
836
11,998
12,450
9,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Teasizzle
Ganesha
15
1 / 1 / 12
8,596
781
8,045
11,242
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 5 / 7
8,188
744
10,464
15,889
11,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
 
Fenrir
14
1 / 5 / 5
7,736
703
6,605
14,280
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 3
7,785
708
7,758
14,245
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 5
8,466
770
5,687
11,224
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
joseph18
Artemis
14
2 / 2 / 5
7,839
713
9,294
7,872
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
20
Kills
9
9
Deaths
20
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
12
10
L
Shiva
 
Shiva
2
5
7
1.1
L
Fenrir
 
Fenrir
1
5
5
0.7
W
2
4
11
1.88
W
Artemis
IffyYamcha
Artemis
4
2
11
4.75
W
Osiris
Lagos420
Osiris
9
2
7
6.25
L
2
4
3
0.88
L
2
4
5
1.13
W
Ganesha
Teasizzle
Ganesha
1
1
12
7
L
Artemis
joseph18
Artemis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,529
Damage
39,808
47,968
Taken
63,510
35,360
Mitigated
37,847
4,833
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,659
2,006
0
250
10,513
7,183
925
2,882
7,631
0
25,429
L
Shiva
 
Shiva
10,464
1,835
931
2,442
15,889
11,951
105
3,811
11,927
0
26,876
L
Fenrir
 
Fenrir
6,605
2,689
0
4,393
14,280
6,554
0
3,251
11,011
0
26,102
W
5,005
459
0
815
6,294
2,680
495
1,165
5,129
22,465
0
W
Artemis
IffyYamcha
Artemis
14,822
6,070
0
2,125
7,469
2,872
1,851
2,849
4,620
0
26,274
W
Osiris
Lagos420
Osiris
11,998
3,398
0
592
12,450
9,370
700
2,811
9,639
0
28,782
L
7,758
239
0
2,439
14,245
12,782
117
2,437
11,748
14,210
0
L
5,687
429
2,224
4,400
11,224
3,620
656
1,488
9,692
30,197
0
W
Ganesha
Teasizzle
Ganesha
8,045
755
0
1,051
11,242
13,255
634
3,738
7,504
25,978
0
L
Artemis
joseph18
Artemis
9,294
4,012
0
500
7,872
2,940
879
1,758
6,082
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
40,014
183
Minions Killed
201
0
Camps Cleared
0
1,112,492
Distance Traveled
1,057,009
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,844
804
57
5
0
237,204
1
L
Shiva
8,188
744
44
4
0
212,741
2
L
Fenrir
7,736
703
45
4
0
229,841
3
W
Nox
8,044
731
57
5
0
218,090
1
W
Artemis
8,114
738
28
3
0
215,974
0
W
Osiris
9,193
836
37
3
0
237,808
3
L
Ares
7,785
708
10
1
0
209,073
0
L
Chang'e
8,466
770
66
6
0
188,311
5
W
Ganesha
8,596
781
4
0
0
203,416
1
L
Artemis
7,839
713
36
3
0
217,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role