Player Matchup

Nu Wa
Nu Wa
Kataleya13
Nu Wa
Level 127
God Stats
9W - 13L
1,333 SR
Queue Stats
531W - 564L
1,477 Elo+
Solo
Atlas
Atlas
Lercon
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Skadi
Skadi
Noki3
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Agni
Agni
ViirVallah
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Bakasura
Bakasura
patasdemono
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,592 Elo+
Solo
Team Averages
Level 72
1,467 SR
1,403 Elo+

VS

Team Averages
Level 53
1,559 SR
1,432 Elo+
Shiva
Shiva
JohnMaxwell
Shiva
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,365 Elo+
Party 3
Scylla
Scylla
NeetananSakari
Scylla
Level 9
God Stats
2W - 0L
1,807 SR
Queue Stats
12W - 12L
1,426 Elo+
Party 2
Ganesha
Ganesha
NightRide1337
Ganesha
Level 82
God Stats
6W - 3L
1,586 SR
Queue Stats
47W - 37L
1,542 Elo+
Party 2
Da Ji
Da Ji
PandoradeLouran
Da Ji
Level 92
God Stats
1W - 3L
1,137 SR
Queue Stats
19W - 29L
1,365 Elo+
Party 3
Rama
Rama
PetzeMacchees
Rama
Level 60
God Stats
21W - 6L
1,766 SR
Queue Stats
29W - 19L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 5 / 5
10,779
1,078
12,992
12,705
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Lercon
Atlas
15
1 / 6 / 4
9,486
949
7,762
26,925
26,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Noki3
Skadi
15
4 / 13 / 3
10,635
1,064
15,255
19,804
8,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 13 / 4
9,510
951
11,390
23,429
8,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
patasdemono
Bakasura
15
2 / 13 / 5
10,283
1,028
10,116
26,685
9,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 30
12,464
1,246
17,708
17,832
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 0 / 18
11,868
1,187
19,127
6,239
2,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
19
1 / 1 / 38
12,761
1,276
17,397
16,803
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 25
12,050
1,205
9,327
10,089
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
23 / 2 / 18
14,248
1,425
40,928
15,600
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
179
9
Kills
50
50
Deaths
9
21
Assists
129
Player
Kills
Deaths
Assists
KDA
W
8
3
30
7.67
L
Nu Wa
2
5
5
0.9
L
Atlas
Lercon
Atlas
1
6
4
0.5
W
12
0
18
21
W
Ganesha
1
1
38
20
L
Skadi
Noki3
Skadi
4
13
3
0.42
W
6
3
25
6.17
W
23
2
18
16
L
0
13
4
0.15
L
Bakasura
patasdemono
Bakasura
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,515
Damage
104,487
109,548
Taken
66,563
57,710
Mitigated
43,873
3,372
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,708
2,002
1,088
1,906
17,832
15,373
0
8,544
9,103
6,319
39,184
L
Nu Wa
12,992
3,747
0
777
12,705
4,217
0
5,607
6,997
40,132
0
L
Atlas
Lercon
Atlas
7,762
2,664
0
0
26,925
26,359
0
7,659
18,991
14,214
0
W
19,127
2,185
0
2,250
6,239
2,094
0
2,555
3,459
33,168
0
W
Ganesha
17,397
1,399
0
1,540
16,803
15,542
0
8,892
7,761
39,806
0
L
Skadi
Noki3
Skadi
15,255
8,096
0
230
19,804
8,983
0
6,892
12,681
0
33,213
W
9,327
1,546
196
844
10,089
4,656
0
4,450
5,486
0
20,271
W
40,928
31,704
0
9,226
15,600
6,208
0
7,703
7,597
0
58,886
L
11,390
1,495
42
688
23,429
8,153
0
8,331
14,927
23,106
0
L
Bakasura
patasdemono
Bakasura
10,116
7,947
0
1,635
26,685
9,998
0
10,426
15,918
0
18,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
63,391
154
Minions Killed
209
3
Camps Cleared
8
869,431
Distance Traveled
1,005,290
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,464
1,246
74
7
0
211,022
1
L
Nu Wa
10,779
1,078
58
6
2
137,140
2
L
Atlas
9,486
949
5
1
0
191,297
0
W
Scylla
11,868
1,187
45
5
2
188,348
0
W
Ganesha
12,761
1,276
2
0
0
218,668
0
L
Skadi
10,635
1,064
29
3
1
165,864
0
W
Da Ji
12,050
1,205
34
3
2
214,246
0
W
Rama
14,248
1,425
54
5
4
173,006
0
L
Agni
9,510
951
32
3
0
168,170
0
L
Bakasura
10,283
1,028
30
3
0
206,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role