Player Matchup

Baba Yaga
Baba Yaga
EM The Plug
Baba Yaga
Level 124
God Stats
1W - 4L
1,303 SR
Queue Stats
312W - 353L
1,507 Elo+
Solo
Jormungandr
Jormungandr
ItsSpooks-
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,579 Elo+
Party 1
Da Ji
Da Ji
XxApexFrostxX
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,564 Elo+
Party 1
Team Averages
Level 100
1,434 SR
1,550 Elo+

VS

Team Averages
Level 141
1,511 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
BadAsMonkey13
Cu Chulainn
Level 138
God Stats
5W - 1L
1,688 SR
Queue Stats
20W - 12L
1,705 Elo+
Solo
Loki
Loki
General_Peron46
Loki
Level 158
God Stats
5W - 5L
1,503 SR
Queue Stats
209W - 248L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
ThicksetTiger3
Ao Kuang
Level 126
God Stats
1W - 3L
1,341 SR
Queue Stats
185W - 208L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EM The Plug
Baba Yaga
18
1 / 6 / 5
12,246
612
10,909
16,455
7,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ItsSpooks-
Jormungandr
17
2 / 1 / 5
12,525
626
11,664
12,782
15,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 6 / 1
11,476
574
7,451
12,353
6,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BadAsMonkey13
Cu Chulainn
19
7 / 0 / 3
13,493
675
13,100
15,342
14,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 0 / 7
13,594
680
12,575
10,451
4,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
17
2 / 7 / 5
12,305
615
10,041
20,188
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
13
13
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BadAsMonkey13
Cu Chulainn
7
0
3
8.5
L
Baba Yaga
EM The Plug
Baba Yaga
1
6
5
0.58
W
4
0
7
7.5
L
Jormungandr
ItsSpooks-
Jormungandr
2
1
5
4.5
W
Ao Kuang
2
7
5
0.64
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
35,716
41,590
Taken
45,981
29,407
Mitigated
27,430
9,281
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BadAsMonkey13
Cu Chulainn
13,100
3,000
0
2,796
15,342
14,694
235
8,536
6,806
7,369
42,422
L
Baba Yaga
EM The Plug
Baba Yaga
10,909
771
0
4,807
16,455
7,841
0
7,043
9,412
62,871
0
W
12,575
558
0
1,494
10,451
4,169
1,105
5,268
5,183
0
57,185
L
Jormungandr
ItsSpooks-
Jormungandr
11,664
2,897
90
3,833
12,782
15,253
0
3,021
9,761
54,440
0
W
Ao Kuang
10,041
2,835
114
8,199
20,188
8,567
146
9,337
10,851
49,790
0
L
7,451
1,211
158
393
12,353
6,313
0
2,117
10,236
0
12,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
39,392
216
Minions Killed
218
8
Camps Cleared
10
937,865
Distance Traveled
1,147,419
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,493
675
76
4
2
404,281
3
L
Baba Yaga
12,246
612
107
5
8
360,347
3
W
Loki
13,594
680
93
5
3
389,207
5
L
Jormungandr
12,525
626
98
5
0
336,300
2
W
Ao Kuang
12,305
615
49
2
5
353,931
4
L
Da Ji
11,476
574
11
1
0
241,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role