Player Matchup

Izanami
Izanami
Blue_Lotus-0
Izanami
Level 144
God Stats
19W - 10L
1,664 SR
Queue Stats
376W - 378L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
SimplyAJ7
Baron Samedi
Level 125
God Stats
2W - 3L
1,473 SR
Queue Stats
33W - 36L
1,424 Elo+
Party 1
Atlas
Atlas
TheDerpenOne
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 91L
1,328 Elo+
Party 4
Nemesis
Nemesis
marcossalemi
Nemesis
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 73L
1,331 Elo+
Solo
Odin
Odin
skippyisthebest
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 86L
1,306 Elo+
Party 4
Team Averages
Level 79
1,528 SR
1,383 Elo+

VS

Team Averages
Level 149
1,564 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
ChaosMac52WC
Erlang Shen
Level 146
God Stats
148W - 90L
1,684 SR
Queue Stats
524W - 498L
1,523 Elo+
Party 2
Mulan
Mulan
Nenke
Mulan
Level 149
God Stats
107W - 76L
1,612 SR
Queue Stats
273W - 268L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Zevevy
Danzaburou
Level 149
God Stats
23W - 18L
1,436 SR
Queue Stats
299W - 306L
1,494 Elo+
Party 3
Hera
Hera
yogibear199000
Hera
Level 139
God Stats
8W - 7L
1,588 SR
Queue Stats
548W - 573L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blue_Lotus-0
Izanami
12
2 / 3 / 1
7,502
500
5,299
11,727
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SimplyAJ7
Baron Samedi
12
2 / 3 / 0
7,190
479
5,432
8,472
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 2
6,567
438
5,171
15,227
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
marcossalemi
Nemesis
9
0 / 6 / 1
6,088
406
2,412
10,485
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 0
6,310
421
2,535
7,899
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 1 / 1
8,286
552
7,524
8,008
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
ChaosMac52WC
Erlang Shen
12
5 / 1 / 5
7,821
521
8,627
8,959
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Nenke
Mulan
15
7 / 1 / 5
9,236
616
10,184
9,371
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Zevevy
Danzaburou
14
4 / 0 / 2
8,576
572
7,646
10,775
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 3
6,528
435
5,027
6,117
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
21
21
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
1
4.5
L
Izanami
Blue_Lotus-0
Izanami
2
3
1
0.83
W
Erlang Shen
ChaosMac52WC
Erlang Shen
5
1
5
7.5
W
Mulan
Nenke
Mulan
7
1
5
9.5
L
Baron Samedi
SimplyAJ7
Baron Samedi
2
3
0
0.67
L
1
3
2
0.67
W
Danzaburou
Zevevy
Danzaburou
4
0
2
5
L
Nemesis
marcossalemi
Nemesis
0
6
1
0.08
L
1
6
0
0.17
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
39,008
53,810
Taken
43,230
27,155
Mitigated
21,980
10,145
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,524
2,140
0
4,088
8,008
2,703
1,446
3,240
4,768
48,453
0
L
Izanami
Blue_Lotus-0
Izanami
5,299
3,518
0
4,379
11,727
3,892
954
3,573
8,094
0
53,260
W
Erlang Shen
ChaosMac52WC
Erlang Shen
8,627
4,451
0
1,550
8,959
4,766
438
1,686
7,227
0
48,904
W
Mulan
Nenke
Mulan
10,184
1,543
0
5,895
9,371
6,260
0
1,313
7,812
0
55,106
L
Baron Samedi
SimplyAJ7
Baron Samedi
5,432
679
234
1,315
8,472
3,951
0
3,179
5,222
36,253
0
L
5,171
2,057
0
2,208
15,227
11,360
0
4,384
10,496
21,605
0
W
Danzaburou
Zevevy
Danzaburou
7,646
3,564
0
5,785
10,775
4,130
1,108
3,196
7,579
0
57,585
L
Nemesis
marcossalemi
Nemesis
2,412
708
0
1,801
10,485
3,578
0
814
9,640
0
38,667
L
2,535
1,283
0
208
7,899
4,374
0
0
7,899
0
13,753
W
5,027
1,428
312
1,001
6,117
4,121
400
1,168
4,949
25,152
3,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
40,447
318
Minions Killed
441
0
Camps Cleared
0
1,325,994
Distance Traveled
1,417,251
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,286
552
95
6
0
260,590
1
L
Izanami
7,502
500
118
8
0
261,091
2
W
Erlang Shen
7,821
521
89
6
0
311,714
2
W
Mulan
9,236
616
108
7
0
294,505
5
L
Baron Samedi
7,190
479
76
5
0
247,648
1
L
Atlas
6,567
438
30
2
0
277,890
8
W
Danzaburou
8,576
572
110
7
0
266,606
4
L
Nemesis
6,088
406
61
4
0
291,926
2
L
Odin
6,310
421
33
2
0
247,439
2
W
Hera
6,528
435
39
3
0
283,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role