Player Matchup

Erlang Shen
Erlang Shen
Bloosu
Erlang Shen
Level 89
God Stats
1W - 0L
1,508 SR
Queue Stats
84W - 84L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
IKuro21
Nu Wa
Level 65
God Stats
14W - 6L
1,599 SR
Queue Stats
144W - 150L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Mahaaren
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 2
Ares
Ares
rickattack
Ares
Level 129
God Stats
5W - 0L
1,776 SR
Queue Stats
10W - 9L
1,889 Elo+
Solo
Skadi
Skadi
xXFF700Xx
Skadi
Level 105
God Stats
5W - 2L
1,689 SR
Queue Stats
26W - 26L
1,527 Elo+
Solo
Team Averages
Level 99
1,614 SR
1,547 Elo+

VS

Team Averages
Level 96
1,550 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Mallo87
Thoth
Level 158
God Stats
1W - 3L
1,692 SR
Queue Stats
92W - 93L
1,565 Elo+
Party 1
Bacchus
Bacchus
SHARKTOWN
Bacchus
Level 61
God Stats
1W - 2L
1,444 SR
Queue Stats
97W - 93L
1,389 Elo+
Party 3
Atlas
Atlas
Sℓγω
Atlas
Level 154
God Stats
16W - 18L
1,580 SR
Queue Stats
157W - 139L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
Xendroxus
Baron Samedi
Level 74
God Stats
29W - 36L
1,535 SR
Queue Stats
314W - 298L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bloosu
Erlang Shen
20
9 / 3 / 11
13,871
631
13,503
21,961
15,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
IKuro21
Nu Wa
20
15 / 3 / 11
14,054
639
23,215
13,585
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Mahaaren
Sun Wukong
18
3 / 3 / 12
12,572
571
9,245
19,302
17,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
2 / 1 / 18
12,584
572
8,690
26,476
29,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
xXFF700Xx
Skadi
20
4 / 4 / 2
13,874
631
12,932
14,772
5,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 6 / 5
12,929
588
14,079
16,058
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Mallo87
Thoth
16
2 / 7 / 3
10,450
475
8,948
15,489
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SHARKTOWN
Bacchus
17
4 / 7 / 3
10,930
497
11,146
19,397
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Sℓγω
Atlas
14
1 / 6 / 5
9,473
431
7,184
21,357
21,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Xendroxus
Baron Samedi
17
2 / 7 / 6
10,863
494
11,521
19,372
16,359
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
33
Kills
14
14
Deaths
33
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
6
5
1.25
W
Erlang Shen
Bloosu
Erlang Shen
9
3
11
4.83
W
Nu Wa
IKuro21
Nu Wa
15
3
11
6.83
W
Sun Wukong
Mahaaren
Sun Wukong
3
3
12
3
L
Thoth
Mallo87
Thoth
2
7
3
0.5
L
Bacchus
SHARKTOWN
Bacchus
4
7
3
0.79
L
Atlas
Sℓγω
Atlas
1
6
5
0.58
L
Baron Samedi
Xendroxus
Baron Samedi
2
7
6
0.71
W
2
1
18
11
W
Skadi
xXFF700Xx
Skadi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,585
Damage
52,878
96,096
Taken
91,673
73,803
Mitigated
55,190
30,523
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,079
6,834
0
5,622
16,058
5,504
0
3,685
12,373
0
110,338
W
Erlang Shen
Bloosu
Erlang Shen
13,503
5,918
0
5,728
21,961
15,976
3,148
7,758
14,203
0
98,475
W
Nu Wa
IKuro21
Nu Wa
23,215
5,127
0
2,426
13,585
5,164
3,374
8,936
4,649
89,017
0
W
Sun Wukong
Mahaaren
Sun Wukong
9,245
1,724
0
6,223
19,302
17,820
988
11,054
8,248
0
74,751
L
Thoth
Mallo87
Thoth
8,948
401
0
1,787
15,489
3,548
737
3,922
11,567
65,795
0
L
Bacchus
SHARKTOWN
Bacchus
11,146
1,262
0
5,670
19,397
8,401
0
8,733
10,664
63,530
0
L
Atlas
Sℓγω
Atlas
7,184
2,404
93
2,511
21,357
21,378
105
7,497
13,860
36,826
0
L
Baron Samedi
Xendroxus
Baron Samedi
11,521
1,249
910
6,300
19,372
16,359
600
8,068
11,304
65,630
0
W
8,690
124
3,835
8,309
26,476
29,562
1,065
10,371
16,105
23,726
0
W
Skadi
xXFF700Xx
Skadi
12,932
4,080
0
4,002
14,772
5,281
6,960
4,258
10,514
0
144,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,955
Gold Earned
54,645
606
Minions Killed
574
0
Camps Cleared
0
2,271,755
Distance Traveled
1,904,559
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,929
588
191
9
0
372,385
3
W
Erlang Shen
13,871
631
144
7
0
499,485
8
W
Nu Wa
14,054
639
135
6
0
399,073
3
W
Sun Wukong
12,572
571
120
5
0
453,056
6
L
Thoth
10,450
475
115
5
0
387,324
6
L
Bacchus
10,930
497
107
5
0
427,949
1
L
Atlas
9,473
431
44
2
0
394,589
11
L
Baron Samedi
10,863
494
117
5
0
322,312
0
W
Ares
12,584
572
12
1
0
500,518
6
W
Skadi
13,874
631
195
9
0
419,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role