Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
DemoniacEze
Sobek
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,741 MMR
Solo
Medusa
Medusa
Platinum I
LegacyHeartX
Medusa
Platinum I
Level 141
God Stats
6W - 8L
1,589 SR
Queue Stats
907W - 944L
1,874 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
juli97
Cu Chulainn
Platinum III
Level 160
God Stats
56W - 55L
1,568 SR
Queue Stats
389W - 380L
1,819 MMR
Solo
Nemesis
Nemesis
Diamond V
нαdeѕн
Nemesis
Diamond V
Level 160
God Stats
18W - 26L
1,473 SR
Queue Stats
218W - 239L
1,994 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,526 SR
1,786 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,491 SR
1,519 MMR
Thor
Thor
Gold I
 
Thor
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
 
Anubis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
Defterös
Eset
Silver I
Level 99
God Stats
1W - 2L
1,205 SR
Queue Stats
14W - 13L
1,548 MMR
Solo
Izanami
Izanami
Gold II
PantheBlack
Izanami
Gold II
Level 119
God Stats
14W - 10L
1,750 SR
Queue Stats
100W - 99L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
2
0 / 0 / 0
2,547
509
180
242
38
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 1
3,292
658
829
3,775
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
5
1 / 0 / 0
3,356
671
2,329
2,499
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
juli97
Cu Chulainn
6
0 / 1 / 0
3,411
682
1,771
4,395
1,405
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
нαdeѕн
Nemesis
7
2 / 1 / 0
3,866
773
2,130
3,387
504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ShivaCliodhnaGeb

VS

Bans
BastetMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 0
3,642
728
1,235
2,484
572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
 
Bellona
6
1 / 0 / 0
3,619
724
2,609
3,069
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
 
Anubis
6
0 / 2 / 1
3,519
704
973
2,380
930
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
5
0 / 0 / 1
3,448
690
796
2,114
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
PantheBlack
Izanami
5
1 / 1 / 0
3,296
659
1,699
3,318
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
W
Thor
 
Thor
1
0
0
1
W
Bellona
 
Bellona
1
0
0
1
W
Anubis
 
Anubis
0
2
1
0.25
W
Eset
0
0
1
0.5
L
0
1
1
0.5
L
Medusa
1
0
0
1
W
Izanami
PantheBlack
Izanami
1
1
0
1
L
Cu Chulainn
juli97
Cu Chulainn
0
1
0
0
L
Nemesis
нαdeѕн
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,239
Damage
7,312
14,298
Taken
13,365
3,928
Mitigated
5,211
5,031
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
180
75
0
0
242
38
0
42
200
1,364
0
W
Thor
 
Thor
1,235
614
0
680
2,484
572
0
40
2,444
0
15,228
W
Bellona
 
Bellona
2,609
1,352
0
1,954
3,069
2,140
0
0
3,069
0
15,897
W
Anubis
 
Anubis
973
182
0
422
2,380
930
0
310
2,070
13,661
0
W
Eset
796
170
0
1,300
2,114
939
0
362
1,752
10,927
0
L
829
30
0
1,671
3,775
1,574
0
633
3,116
6,182
0
L
Medusa
2,329
1,137
0
1,052
2,499
407
0
257
2,218
0
17,020
W
Izanami
PantheBlack
Izanami
1,699
1,222
0
1,389
3,318
630
0
297
3,021
0
17,330
L
Cu Chulainn
juli97
Cu Chulainn
1,771
541
0
1,777
4,395
1,405
0
0
4,186
0
15,825
L
Nemesis
нαdeѕн
Nemesis
2,130
1,233
0
531
3,387
504
0
787
2,600
0
15,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,472
Gold Earned
17,524
131
Minions Killed
153
0
Camps Cleared
0
431,750
Distance Traveled
488,676
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
2,547
509
6
1
0
21,934
0
W
Thor
3,642
728
42
8
0
106,065
1
W
Bellona
3,619
724
32
6
0
120,408
1
W
Anubis
3,519
704
28
6
0
91,410
1
W
Eset
3,448
690
13
3
0
89,827
1
L
Sobek
3,292
658
9
2
0
100,509
2
L
Medusa
3,356
671
42
8
0
94,110
2
W
Izanami
3,296
659
38
8
0
80,966
2
L
Cu Chulainn
3,411
682
38
8
0
103,974
1
L
Nemesis
3,866
773
36
7
0
111,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role