Player Matchup

Baron Samedi
Baron Samedi
SavaStream
Baron Samedi
Level 81
God Stats
26W - 14L
1,598 SR
Queue Stats
105W - 101L
1,452 Elo+
Party 1
Awilix
Awilix
The-Unsourcedd
Awilix
Level 119
God Stats
4W - 3L
1,580 SR
Queue Stats
107W - 107L
1,449 Elo+
Party 1
Ganesha
Ganesha
wwhumbo
Ganesha
Level 109
God Stats
6W - 5L
1,658 SR
Queue Stats
31W - 21L
1,507 Elo+
Party 1
Team Averages
Level 103
1,612 SR
1,469 Elo+

VS

Team Averages
Level 111
1,605 SR
1,520 Elo+
Jormungandr
Jormungandr
Fury XD
Jormungandr
Level 153
God Stats
8W - 7L
1,561 SR
Queue Stats
66W - 73L
1,507 Elo+
Solo
Ah Puch
Ah Puch
GODz Ligma
Ah Puch
Level 79
God Stats
5W - 4L
1,759 SR
Queue Stats
323W - 221L
1,659 Elo+
Solo
Medusa
Medusa
NlundinDoughBOI
Medusa
Level 102
God Stats
1W - 2L
1,495 SR
Queue Stats
25W - 45L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SavaStream
Baron Samedi
18
5 / 5 / 12
12,813
674
11,221
12,211
5,269
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
13 / 4 / 5
13,662
719
21,283
18,502
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
wwhumbo
Ganesha
17
0 / 5 / 16
12,087
636
8,132
17,178
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fury XD
Jormungandr
19
9 / 3 / 5
15,007
790
16,776
20,393
30,082
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
GODz Ligma
Ah Puch
16
3 / 7 / 7
12,215
643
17,246
15,352
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 8 / 4
11,325
596
6,827
15,639
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
18
Kills
14
14
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Fury XD
Jormungandr
9
3
5
3.83
L
Ah Puch
GODz Ligma
Ah Puch
3
7
7
0.93
L
2
8
4
0.5
W
Baron Samedi
SavaStream
Baron Samedi
5
5
12
2.2
W
13
4
5
3.88
W
Ganesha
wwhumbo
Ganesha
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
40,849
47,891
Taken
51,384
28,783
Mitigated
40,979
9,346
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Fury XD
Jormungandr
16,776
4,020
0
1,670
20,393
30,082
250
7,029
13,364
45,809
0
L
Ah Puch
GODz Ligma
Ah Puch
17,246
1,026
0
2,423
15,352
5,039
204
7,936
7,416
45,140
0
L
6,827
2,421
384
860
15,639
5,858
995
4,901
10,738
0
37,363
W
Baron Samedi
SavaStream
Baron Samedi
11,221
426
1,522
1,766
12,211
5,269
0
8,474
3,737
40,646
0
W
21,283
8,916
0
3,350
18,502
8,113
0
14,852
3,650
0
42,928
W
Ganesha
wwhumbo
Ganesha
8,132
337
270
2,438
17,178
15,401
0
11,731
5,447
31,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
38,547
137
Minions Killed
181
7
Camps Cleared
9
1,020,838
Distance Traveled
918,359
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,007
790
61
3
0
342,343
5
L
Ah Puch
12,215
643
65
3
5
282,622
6
L
Medusa
11,325
596
55
3
4
293,394
1
W
Baron Samedi
12,813
674
74
4
2
300,560
3
W
Awilix
13,662
719
60
3
5
393,879
4
W
Ganesha
12,087
636
3
0
0
326,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role