Player Matchup

Hun Batz
Hun Batz
InExtrem0
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheBlackRidge
Jormungandr
Level 87
God Stats
21W - 26L
1,476 SR
Queue Stats
461W - 508L
1,509 Elo+
Solo
Ullr
Ullr
TheSehzade
Ullr
Level 132
God Stats
6W - 14L
1,414 SR
Queue Stats
54W - 60L
1,503 Elo+
Solo
Nu Wa
Nu Wa
komider
Nu Wa
Level 71
God Stats
0W - 3L
1,703 SR
Queue Stats
30W - 41L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
susardu
Baron Samedi
Level 159
God Stats
31W - 29L
1,596 SR
Queue Stats
246W - 265L
1,466 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,471 Elo+

VS

Team Averages
Level 125
1,444 SR
1,560 Elo+
Kukulkan
Kukulkan
Bat198899
Kukulkan
Level 104
God Stats
11W - 8L
1,579 SR
Queue Stats
98W - 106L
1,545 Elo+
Solo
Cerberus
Cerberus
Demostin
Cerberus
Level 149
God Stats
4W - 1L
1,458 SR
Queue Stats
120W - 130L
1,589 Elo+
Solo
Cernunnos
Cernunnos
Homilion
Cernunnos
Level 109
God Stats
4W - 4L
1,283 SR
Queue Stats
41W - 39L
1,503 Elo+
Solo
Thor
Thor
Zigarrah
Thor
Level 160
God Stats
15W - 14L
1,493 SR
Queue Stats
215W - 219L
1,548 Elo+
Solo
Nu Wa
Nu Wa
lightnigman
Nu Wa
Level 102
God Stats
3W - 3L
1,409 SR
Queue Stats
145W - 144L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
InExtrem0
Hun Batz
14
0 / 6 / 1
8,834
552
3,318
13,162
4,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
TheBlackRidge
Jormungandr
18
0 / 3 / 3
10,587
662
11,353
20,311
19,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 1 / 2
11,090
693
9,987
13,901
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
komider
Nu Wa
16
4 / 3 / 1
10,496
656
13,776
9,361
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
susardu
Baron Samedi
17
0 / 4 / 1
9,762
610
10,151
14,064
12,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bat198899
Kukulkan
20
5 / 1 / 4
12,367
773
17,767
10,606
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Demostin
Cerberus
18
2 / 0 / 13
11,786
737
10,228
20,377
24,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Homilion
Cernunnos
19
2 / 1 / 11
11,953
747
12,318
14,842
6,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
19
5 / 3 / 8
11,584
724
11,064
12,273
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 6
10,781
674
9,853
8,104
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
17
17
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bat198899
Kukulkan
5
1
4
7
W
Cerberus
Demostin
Cerberus
2
0
13
8.5
W
Cernunnos
Homilion
Cernunnos
2
1
11
7.5
L
Hun Batz
InExtrem0
Hun Batz
0
6
1
0.08
L
Jormungandr
TheBlackRidge
Jormungandr
0
3
3
0.5
L
1
1
2
2
W
Thor
5
3
8
3
L
Nu Wa
komider
Nu Wa
4
3
1
1.5
W
3
0
6
6
L
Baron Samedi
susardu
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
61,230
70,799
Taken
66,202
44,033
Mitigated
45,123
15,489
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bat198899
Kukulkan
17,767
1,021
531
4,112
10,606
4,616
919
7,643
2,853
76,418
0
W
Cerberus
Demostin
Cerberus
10,228
251
449
3,979
20,377
24,847
149
8,524
11,325
32,215
0
W
Cernunnos
Homilion
Cernunnos
12,318
4,439
0
5,968
14,842
6,022
2,485
7,921
6,559
0
61,752
L
Hun Batz
InExtrem0
Hun Batz
3,318
728
383
495
13,162
4,243
0
6,362
6,399
0
13,421
L
Jormungandr
TheBlackRidge
Jormungandr
11,353
1,430
252
3,309
20,311
19,697
0
10,345
9,021
49,306
0
L
9,987
5,238
0
3,924
13,901
4,898
175
6,113
7,353
0
65,013
W
Thor
11,064
959
0
2,188
12,273
6,545
523
5,102
7,017
0
38,893
L
Nu Wa
komider
Nu Wa
13,776
1,915
0
500
9,361
2,540
0
6,257
2,799
21,773
0
W
9,853
1,955
307
1,740
8,104
3,093
903
4,818
3,168
25,881
0
L
Baron Samedi
susardu
Baron Samedi
10,151
232
2,131
4,495
14,064
12,655
0
6,972
6,507
35,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
58,471
278
Minions Killed
369
0
Camps Cleared
0
1,576,927
Distance Traveled
1,699,874
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,367
773
121
8
0
351,145
2
W
Cerberus
11,786
737
63
4
0
358,425
2
W
Cernunnos
11,953
747
104
7
0
318,653
4
L
Hun Batz
8,834
552
17
1
0
309,753
0
L
Jormungandr
10,587
662
91
6
0
312,388
2
L
Ullr
11,090
693
107
7
0
329,943
2
W
Thor
11,584
724
53
3
0
338,254
0
L
Nu Wa
10,496
656
15
1
0
331,686
0
W
Nu Wa
10,781
674
28
2
0
333,397
0
L
Baron Samedi
9,762
610
48
3
0
293,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role