Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FrijolitoSD
Chaac
Level 127
God Stats
3W - 3L
1,528 SR
Queue Stats
69W - 72L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
Supernandito
Gilgamesh
Level 51
God Stats
1W - 0L
1,711 SR
Queue Stats
18W - 28L
1,430 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,488 Elo+

VS

Team Averages
Level 111
1,583 SR
1,507 Elo+
Ganesha
Ganesha
BIGBARRY205
Ganesha
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
316W - 308L
1,522 Elo+
Solo
Anhur
Anhur
DJ HeIp
Anhur
Level 109
God Stats
5W - 7L
1,658 SR
Queue Stats
163W - 132L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
Friskybot
Heimdallr
Level 103
God Stats
17W - 6L
1,760 SR
Queue Stats
126W - 99L
1,559 Elo+
Party 2
Achilles
Achilles
beaudaathlete
Achilles
Level 131
God Stats
20W - 30L
1,390 SR
Queue Stats
174W - 210L
1,448 Elo+
Solo
Poseidon
Poseidon
imJJay
Poseidon
Level 85
God Stats
2W - 1L
1,608 SR
Queue Stats
225W - 220L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 0 / 2
7,815
651
7,918
4,392
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
13
3 / 3 / 0
7,526
627
4,609
8,283
1,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
 
Thanatos
12
5 / 0 / 1
7,328
611
6,219
8,192
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
7,543
629
4,894
10,233
4,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Supernandito
Gilgamesh
10
0 / 1 / 8
6,372
531
4,577
8,713
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BIGBARRY205
Ganesha
10
0 / 3 / 4
6,341
528
2,618
10,746
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
DJ HeIp
Anhur
13
4 / 2 / 0
7,426
619
6,271
7,683
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Friskybot
Heimdallr
12
1 / 3 / 0
6,604
550
3,228
7,650
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
beaudaathlete
Achilles
10
0 / 2 / 1
6,220
518
6,868
11,575
8,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
imJJay
Poseidon
10
0 / 3 / 0
5,734
478
2,858
5,086
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
2
5
W
Medusa
 
Medusa
3
3
0
1
W
Thanatos
 
Thanatos
5
0
1
5.5
L
Ganesha
BIGBARRY205
Ganesha
0
3
4
0.67
L
Anhur
DJ HeIp
Anhur
4
2
0
2
W
1
1
1
1.5
L
Heimdallr
Friskybot
Heimdallr
1
3
0
0.33
W
Gilgamesh
Supernandito
Gilgamesh
0
1
8
4
L
Achilles
beaudaathlete
Achilles
0
2
1
0.25
L
Poseidon
imJJay
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
21,843
39,813
Taken
42,740
14,439
Mitigated
21,024
22,020
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,918
2,838
0
2,170
4,392
1,518
177
1,564
2,532
57,054
0
W
Medusa
 
Medusa
4,609
1,759
147
2,305
8,283
1,306
0
865
7,418
0
48,946
W
Thanatos
 
Thanatos
6,219
1,786
0
11,394
8,192
2,689
0
1,463
6,609
0
41,056
L
Ganesha
BIGBARRY205
Ganesha
2,618
627
0
2,211
10,746
6,388
0
1,909
8,837
16,988
0
L
Anhur
DJ HeIp
Anhur
6,271
2,570
0
2,330
7,683
2,120
106
227
7,456
0
52,409
W
4,894
1,054
0
4,600
10,233
4,409
612
959
9,274
0
49,324
L
Heimdallr
Friskybot
Heimdallr
3,228
1,287
0
3,212
7,650
2,552
0
1,708
5,942
0
43,254
W
Gilgamesh
Supernandito
Gilgamesh
4,577
1,405
0
1,404
8,713
4,517
0
1,324
7,122
0
16,725
L
Achilles
beaudaathlete
Achilles
6,868
1,783
0
3,549
11,575
8,757
0
515
11,060
5,322
31,136
L
Poseidon
imJJay
Poseidon
2,858
480
0
342
5,086
1,207
0
3,559
1,527
32,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
32,325
421
Minions Killed
355
0
Camps Cleared
0
1,353,371
Distance Traveled
1,145,089
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,815
651
116
10
0
262,801
3
W
Medusa
7,526
627
94
8
0
229,097
1
W
Thanatos
7,328
611
70
6
0
317,606
6
L
Ganesha
6,341
528
10
1
0
251,467
3
L
Anhur
7,426
619
108
9
0
226,579
5
W
Chaac
7,543
629
116
10
0
250,827
6
L
Heimdallr
6,604
550
94
8
0
222,987
3
W
Gilgamesh
6,372
531
25
2
0
293,040
3
L
Achilles
6,220
518
72
6
0
207,697
1
L
Poseidon
5,734
478
71
6
0
236,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role