Player Matchup

Izanami
Izanami
Burnttoast69876
Izanami
Level 87
God Stats
16W - 23L
1,360 SR
Queue Stats
461W - 503L
1,447 Elo+
Party 2
Bacchus
Bacchus
DarkSkieX77
Bacchus
Level 73
God Stats
5W - 5L
1,500 SR
Queue Stats
355W - 388L
1,448 Elo+
Party 2
Discordia
Discordia
MrTikku
Discordia
Level 60
God Stats
21W - 13L
1,768 SR
Queue Stats
292W - 306L
1,451 Elo+
Party 1
Bellona
Bellona
NuuskaPeikko
Bellona
Level 47
God Stats
12W - 7L
1,662 SR
Queue Stats
68W - 67L
1,366 Elo+
Party 1
Serqet
Serqet
venlaama
Serqet
Level 61
God Stats
7W - 10L
1,235 SR
Queue Stats
166W - 167L
1,438 Elo+
Party 1
Team Averages
Level 66
1,505 SR
1,430 Elo+

VS

Team Averages
Level 54
1,472 SR
1,415 Elo+
Poseidon
Poseidon
Barko59
Poseidon
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 3
Athena
Athena
Elendilion
Athena
Level 66
God Stats
1W - 2L
1,476 SR
Queue Stats
17W - 19L
1,375 Elo+
Party 3
Osiris
Osiris
GloomyDude
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
LucasKhage
Danzaburou
Level 67
God Stats
18W - 26L
1,465 SR
Queue Stats
215W - 213L
1,486 Elo+
Solo
Fenrir
Fenrir
boonthurmax
Fenrir
Level 61
God Stats
4W - 3L
1,660 SR
Queue Stats
11W - 11L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
11,490
547
14,168
12,531
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
DarkSkieX77
Bacchus
15
5 / 3 / 11
10,412
496
10,446
17,794
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MrTikku
Discordia
18
7 / 1 / 8
11,251
536
13,213
7,150
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NuuskaPeikko
Bellona
17
5 / 1 / 3
11,181
532
11,158
15,690
16,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
venlaama
Serqet
15
3 / 3 / 12
9,416
448
8,486
10,777
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Barko59
Poseidon
14
1 / 7 / 1
9,363
446
5,809
10,609
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
Elendilion
Athena
12
0 / 5 / 7
8,372
399
5,552
15,154
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
GloomyDude
Osiris
16
3 / 2 / 2
10,001
476
12,244
15,941
16,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
LucasKhage
Danzaburou
15
3 / 9 / 2
9,112
434
8,003
17,983
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
5 / 2 / 1
9,619
458
9,147
20,419
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
25
Kills
12
12
Deaths
25
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Barko59
Poseidon
1
7
1
0.21
W
5
4
9
2.38
W
Bacchus
DarkSkieX77
Bacchus
5
3
11
3.5
L
Athena
Elendilion
Athena
0
5
7
0.7
L
Osiris
GloomyDude
Osiris
3
2
2
2
L
Danzaburou
LucasKhage
Danzaburou
3
9
2
0.44
W
Discordia
MrTikku
Discordia
7
1
8
11
W
Bellona
NuuskaPeikko
Bellona
5
1
3
6.5
L
Fenrir
5
2
1
2.75
W
Serqet
venlaama
Serqet
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,471
Damage
40,755
63,942
Taken
80,106
44,942
Mitigated
51,596
13,361
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Barko59
Poseidon
5,809
979
0
904
10,609
3,382
602
3,516
7,093
59,747
0
W
14,168
11,959
0
1,422
12,531
4,778
6,434
2,093
10,438
0
112,333
W
Bacchus
DarkSkieX77
Bacchus
10,446
683
1,043
3,441
17,794
16,266
135
4,760
13,034
25,632
0
L
Athena
Elendilion
Athena
5,552
1,440
0
608
15,154
15,838
0
7,176
7,534
13,128
0
L
Osiris
GloomyDude
Osiris
12,244
3,627
0
3,829
15,941
16,409
0
5,064
10,729
585
54,385
L
Danzaburou
LucasKhage
Danzaburou
8,003
1,959
0
4,761
17,983
7,809
1,187
3,779
14,079
0
66,584
W
Discordia
MrTikku
Discordia
13,213
1,092
0
1,505
7,150
3,161
528
1,182
5,968
78,360
0
W
Bellona
NuuskaPeikko
Bellona
11,158
3,002
0
5,573
15,690
16,611
2,059
2,252
13,438
0
60,969
L
Fenrir
9,147
3,149
0
8,005
20,419
8,158
0
4,124
16,179
0
56,211
W
Serqet
venlaama
Serqet
8,486
3,570
0
377
10,777
4,126
0
1,659
9,118
0
42,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
46,467
501
Minions Killed
445
0
Camps Cleared
0
2,096,506
Distance Traveled
1,957,505
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,363
446
129
6
0
341,006
2
W
Izanami
11,490
547
189
9
0
358,698
1
W
Bacchus
10,412
496
35
2
0
409,066
1
L
Athena
8,372
399
7
0
0
431,059
4
L
Osiris
10,001
476
111
5
0
400,874
0
L
Danzaburou
9,112
434
114
5
0
345,181
0
W
Discordia
11,251
536
113
5
0
416,687
5
W
Bellona
11,181
532
112
5
0
424,968
6
L
Fenrir
9,619
458
84
4
0
439,385
0
W
Serqet
9,416
448
52
2
0
487,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role