Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jo_VasK
Ganesha
Level 129
God Stats
13W - 6L
1,754 SR
Queue Stats
221W - 226L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Mr_Lowe19
Heimdallr
Level 87
God Stats
15W - 8L
1,741 SR
Queue Stats
184W - 191L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
iorwerthat
Baron Samedi
Level 126
God Stats
3W - 2L
1,564 SR
Queue Stats
146W - 154L
1,450 Elo+
Solo
Artio
Artio
karl22611
Artio
Level 109
God Stats
5W - 6L
1,392 SR
Queue Stats
191W - 188L
1,486 Elo+
Solo
Team Averages
Level 121
1,590 SR
1,477 Elo+

VS

Team Averages
Level 114
1,698 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
AlexUKz
Morgan Le Fay
Level 155
God Stats
3W - 3L
1,580 SR
Queue Stats
190W - 140L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
Iron Goten
Amaterasu
Level 66
God Stats
1W - 3L
1,696 SR
Queue Stats
155W - 160L
1,435 Elo+
Solo
Ymir
Ymir
Paul Ruscoe
Ymir
Level 100
God Stats
8W - 3L
1,815 SR
Queue Stats
52W - 40L
1,537 Elo+
Party 1
Poseidon
Poseidon
bionic1988
Poseidon
Level 129
God Stats
15W - 18L
1,364 SR
Queue Stats
202W - 245L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
blackshadow351
Gilgamesh
Level 119
God Stats
8W - 2L
2,038 SR
Queue Stats
75W - 73L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
15 / 1 / 3
12,360
651
17,017
12,262
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Jo_VasK
Ganesha
14
0 / 5 / 14
9,255
487
6,797
16,043
15,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Mr_Lowe19
Heimdallr
17
2 / 1 / 4
10,677
562
12,664
11,524
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
iorwerthat
Baron Samedi
15
0 / 4 / 5
9,639
507
5,985
8,328
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
karl22611
Artio
17
5 / 2 / 4
10,614
559
9,075
13,106
15,827
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlexUKz
Morgan Le Fay
16
1 / 3 / 4
8,929
470
5,933
9,424
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Iron Goten
Amaterasu
12
1 / 4 / 7
7,306
385
4,936
14,997
8,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 5 / 5
8,843
465
5,191
14,884
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
bionic1988
Poseidon
16
7 / 5 / 2
9,585
504
8,329
10,081
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
blackshadow351
Gilgamesh
15
1 / 6 / 4
8,914
469
5,866
18,949
7,515
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
22
Kills
13
13
Deaths
23
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
15
1
3
16.5
L
Morgan Le Fay
AlexUKz
Morgan Le Fay
1
3
4
1
L
Amaterasu
Iron Goten
Amaterasu
1
4
7
1.13
W
Ganesha
Jo_VasK
Ganesha
0
5
14
1.4
W
Heimdallr
Mr_Lowe19
Heimdallr
2
1
4
4
L
3
5
5
1.1
L
Poseidon
bionic1988
Poseidon
7
5
2
1.6
L
Gilgamesh
blackshadow351
Gilgamesh
1
6
4
0.5
W
Baron Samedi
iorwerthat
Baron Samedi
0
4
5
0.63
W
Artio
karl22611
Artio
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,538
Damage
30,255
61,263
Taken
68,335
45,844
Mitigated
26,876
17,682
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
17,017
7,614
0
2,246
12,262
6,224
1,270
2,529
9,383
0
104,322
L
Morgan Le Fay
AlexUKz
Morgan Le Fay
5,933
546
0
2,100
9,424
2,847
0
971
8,453
62,649
0
L
Amaterasu
Iron Goten
Amaterasu
4,936
2,075
510
2,045
14,997
8,366
0
4,236
10,761
93
19,047
W
Ganesha
Jo_VasK
Ganesha
6,797
186
0
2,215
16,043
15,648
20
4,763
11,280
26,908
0
W
Heimdallr
Mr_Lowe19
Heimdallr
12,664
5,782
0
4,578
11,524
4,344
758
4,656
6,581
0
89,597
L
5,191
1,387
0
2,105
14,884
5,735
0
4,933
9,951
45,490
3,382
L
Poseidon
bionic1988
Poseidon
8,329
1,787
0
2,535
10,081
2,413
0
4,495
5,586
61,225
0
L
Gilgamesh
blackshadow351
Gilgamesh
5,866
1,454
0
4,138
18,949
7,515
0
7,222
11,727
0
55,528
W
Baron Samedi
iorwerthat
Baron Samedi
5,985
64
702
1,344
8,328
3,801
830
4,035
4,293
69,329
0
W
Artio
karl22611
Artio
9,075
746
990
5,607
13,106
15,827
528
3,311
9,795
63,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,545
Gold Earned
43,577
557
Minions Killed
474
0
Camps Cleared
0
1,714,918
Distance Traveled
1,738,826
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,360
651
156
8
0
396,743
1
L
Morgan Le Fay
8,929
470
109
6
0
407,061
1
L
Amaterasu
7,306
385
35
2
0
373,561
11
W
Ganesha
9,255
487
13
1
0
353,566
7
W
Heimdallr
10,677
562
165
9
0
331,620
1
L
Ymir
8,843
465
91
5
0
286,740
2
L
Poseidon
9,585
504
111
6
0
332,843
5
L
Gilgamesh
8,914
469
128
7
0
338,621
1
W
Baron Samedi
9,639
507
113
6
0
332,111
8
W
Artio
10,614
559
110
6
0
300,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role