Player Matchup

Chaac
Chaac
NachoPGz478
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,460 Elo+
Solo
Skadi
Skadi
Silverback7631
Skadi
Level 66
God Stats
3W - 2L
1,753 SR
Queue Stats
21W - 30L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
ohmyliz98
Baron Samedi
Level 88
God Stats
11W - 6L
1,564 SR
Queue Stats
104W - 78L
1,426 Elo+
Solo
Kukulkan
Kukulkan
xoMRSxo
Kukulkan
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 49L
1,545 Elo+
Solo
Khepri
Khepri
zGhVstly
Khepri
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 37L
1,453 Elo+
Solo
Team Averages
Level 67
1,563 SR
1,467 Elo+

VS

Team Averages
Level 104
1,503 SR
1,476 Elo+
Loki
Loki
Atomic-justice2
Loki
Level 122
God Stats
147W - 121L
1,488 SR
Queue Stats
1,355W - 1,463L
1,461 Elo+
Solo
Jormungandr
Jormungandr
CertifiedTwit
Jormungandr
Level 79
God Stats
7W - 3L
1,628 SR
Queue Stats
116W - 101L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Elpis Prime
Cthulhu
Level 125
God Stats
3W - 2L
1,184 SR
Queue Stats
40W - 37L
1,467 Elo+
Solo
Artemis
Artemis
NickSnr22
Artemis
Level 146
God Stats
38W - 25L
1,611 SR
Queue Stats
187W - 183L
1,486 Elo+
Solo
Vulcan
Vulcan
salvatorewanderl
Vulcan
Level 49
God Stats
23W - 15L
1,606 SR
Queue Stats
318W - 354L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
10,417
1,042
9,779
19,609
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 7 / 5
10,204
1,020
12,553
15,323
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ohmyliz98
Baron Samedi
16
3 / 6 / 3
10,318
1,032
8,200
13,024
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xoMRSxo
Kukulkan
16
1 / 5 / 4
10,811
1,081
6,423
10,492
4,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
zGhVstly
Khepri
15
0 / 0 / 3
9,986
999
3,929
10,005
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

170

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 9
11,579
1,158
12,717
7,886
3,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
CertifiedTwit
Jormungandr
17
2 / 1 / 15
10,983
1,098
14,201
12,775
15,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Elpis Prime
Cthulhu
17
7 / 0 / 11
12,091
1,209
16,279
9,893
10,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
NickSnr22
Artemis
16
3 / 0 / 9
10,903
1,090
14,191
7,432
3,087
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 3 / 9
10,046
1,005
7,571
6,630
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
7
Kills
21
21
Deaths
7
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Jormungandr
CertifiedTwit
Jormungandr
2
1
15
9.5
W
Cthulhu
Elpis Prime
Cthulhu
7
0
11
12.5
L
1
3
3
0.83
W
Artemis
NickSnr22
Artemis
3
0
9
7.5
L
2
7
5
0.64
L
Baron Samedi
ohmyliz98
Baron Samedi
3
6
3
0.75
W
1
3
9
1.83
L
Kukulkan
xoMRSxo
Kukulkan
1
5
4
0.6
L
Khepri
zGhVstly
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
64,959
68,453
Taken
44,616
43,278
Mitigated
37,275
14,622
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,717
2,927
0
0
7,886
3,039
0
2,998
4,888
0
22,108
W
Jormungandr
CertifiedTwit
Jormungandr
14,201
5,876
569
1,331
12,775
15,491
0
6,191
6,584
31,132
0
W
Cthulhu
Elpis Prime
Cthulhu
16,279
1,365
876
892
9,893
10,676
0
3,867
6,026
37,982
0
L
9,779
2,031
27
9,889
19,609
14,823
0
10,477
9,132
0
26,732
W
Artemis
NickSnr22
Artemis
14,191
8,389
592
541
7,432
3,087
0
2,431
5,001
0
34,344
L
12,553
5,271
10
653
15,323
4,936
0
7,664
7,659
0
22,523
L
Baron Samedi
ohmyliz98
Baron Samedi
8,200
543
1,439
1,834
13,024
5,176
0
8,064
4,960
17,558
0
W
7,571
1,760
0
0
6,630
4,982
0
3,065
3,565
19,489
0
L
Kukulkan
xoMRSxo
Kukulkan
6,423
600
0
0
10,492
4,403
0
5,914
4,578
51,045
0
L
Khepri
zGhVstly
Khepri
3,929
288
0
770
10,005
13,940
0
5,932
4,073
9,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,736
Gold Earned
55,602
208
Minions Killed
195
5
Camps Cleared
8
945,053
Distance Traveled
984,438
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,579
1,158
17
2
1
192,017
0
W
Jormungandr
10,983
1,098
37
4
0
196,875
0
W
Cthulhu
12,091
1,209
55
6
1
210,814
0
L
Chaac
10,417
1,042
31
3
0
228,431
0
W
Artemis
10,903
1,090
64
6
6
187,249
1
L
Skadi
10,204
1,020
25
3
2
178,581
0
L
Baron Samedi
10,318
1,032
20
2
0
170,458
0
W
Vulcan
10,046
1,005
22
2
0
197,483
1
L
Kukulkan
10,811
1,081
125
13
3
184,774
0
L
Khepri
9,986
999
7
1
0
182,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role