Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IvaniaSlc
Ah Muzen Cab
Level 160
God Stats
6W - 8L
1,581 SR
Queue Stats
456W - 494L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M0BST3R H1PP0
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 243L
1,389 Elo+
Party 1
Horus
Horus
eddyanz2721
Horus
Level 123
God Stats
1W - 2L
1,267 SR
Queue Stats
88W - 120L
1,358 Elo+
Solo
Nike
Nike
monc28
Nike
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 174L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
omgzn00bdtf
Sun Wukong
Level 63
God Stats
6W - 15L
1,383 SR
Queue Stats
521W - 583L
1,391 Elo+
Party 1
Team Averages
Level 108
1,446 SR
1,358 Elo+

VS

Team Averages
Level 93
1,587 SR
1,406 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sawdreak
Guan Yu
Level 47
God Stats
3W - 1L
1,691 SR
Queue Stats
261W - 302L
1,399 Elo+
Solo
Fenrir
Fenrir
Snafujammer
Fenrir
Level 137
God Stats
4W - 0L
1,743 SR
Queue Stats
455W - 483L
1,409 Elo+
Solo
The Morrigan
The Morrigan
St8TokStyles
The Morrigan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 54L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IvaniaSlc
Ah Muzen Cab
18
3 / 5 / 7
11,000
647
14,476
12,611
7,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
M0BST3R H1PP0
Morgan Le Fay
19
6 / 8 / 7
12,148
715
21,545
15,116
6,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 3 / 16
11,742
691
9,760
31,802
32,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
monc28
Nike
19
5 / 6 / 7
12,000
706
14,354
20,329
29,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
omgzn00bdtf
Sun Wukong
18
2 / 10 / 10
11,194
658
13,663
22,379
21,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
4 / 5 / 21
12,195
717
17,622
27,153
42,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
 
Hou Yi
20
7 / 2 / 17
12,119
713
20,534
15,253
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Sawdreak
Guan Yu
19
10 / 3 / 18
12,480
734
20,721
20,745
33,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
19
9 / 4 / 14
13,172
775
16,138
21,081
31,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
St8TokStyles
The Morrigan
18
2 / 5 / 13
11,026
649
8,172
10,403
4,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
18
Kills
32
32
Deaths
19
47
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
5
21
2.9
W
Hou Yi
 
Hou Yi
7
2
17
7.75
L
Ah Muzen Cab
IvaniaSlc
Ah Muzen Cab
3
5
7
1.3
L
Morgan Le Fay
M0BST3R H1PP0
Morgan Le Fay
6
8
7
1.19
W
Guan Yu
Sawdreak
Guan Yu
10
3
18
6.33
W
Fenrir
9
4
14
4
W
The Morrigan
St8TokStyles
The Morrigan
2
5
13
1.7
L
2
3
16
3.33
L
Nike
monc28
Nike
5
6
7
1.42
L
Sun Wukong
omgzn00bdtf
Sun Wukong
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,798
Damage
83,187
102,237
Taken
94,635
97,509
Mitigated
119,947
41,580
Healing
43,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
17,622
1,988
2,445
7,105
27,153
42,981
220
5,630
21,150
34,729
0
W
Hou Yi
 
Hou Yi
20,534
11,003
2,078
4,578
15,253
7,249
3,600
3,708
11,318
0
42,567
L
Ah Muzen Cab
IvaniaSlc
Ah Muzen Cab
14,476
5,910
1,156
3,849
12,611
7,477
748
4,416
8,067
0
32,611
L
Morgan Le Fay
M0BST3R H1PP0
Morgan Le Fay
21,545
3,682
742
1,661
15,116
6,897
1,218
3,124
11,992
48,204
0
W
Guan Yu
Sawdreak
Guan Yu
20,721
2,359
11,222
9,289
20,745
33,760
939
5,879
14,451
0
37,022
W
Fenrir
16,138
4,108
1,603
2,872
21,081
31,023
131
5,602
15,118
1,457
23,055
W
The Morrigan
St8TokStyles
The Morrigan
8,172
3,751
1,059
1,133
10,403
4,934
782
1,183
9,078
15,376
2,681
L
9,760
5,347
4,749
17,064
31,802
32,111
532
8,174
23,268
192
20,942
L
Nike
monc28
Nike
14,354
1,337
1,507
3,944
20,329
29,219
711
4,239
15,520
0
32,706
L
Sun Wukong
omgzn00bdtf
Sun Wukong
13,663
2,020
3,642
3,266
22,379
21,805
457
5,739
16,043
2,483
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
60,992
158
Minions Killed
179
0
Camps Cleared
0
1,421,295
Distance Traveled
1,455,647
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,195
717
21
1
0
288,430
0
W
Hou Yi
12,119
713
52
3
0
282,897
0
L
Ah Muzen Cab
11,000
647
43
3
0
267,137
0
L
Morgan Le Fay
12,148
715
47
3
0
234,736
0
W
Guan Yu
12,480
734
51
3
0
336,815
0
W
Fenrir
13,172
775
13
1
0
288,334
1
W
The Morrigan
11,026
649
42
2
0
259,171
0
L
Horus
11,742
691
11
1
0
307,759
0
L
Nike
12,000
706
35
2
0
294,167
0
L
Sun Wukong
11,194
658
22
1
0
317,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role