Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Danko2709
Poseidon
Level 92
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 22L
1,388 Elo+
Party 2
Mulan
Mulan
Lyfoks
Mulan
Level 96
God Stats
5W - 13L
1,429 SR
Queue Stats
143W - 151L
1,421 Elo+
Solo
Sol
Sol
PACTOLUS
Sol
Level 103
God Stats
3W - 1L
1,505 SR
Queue Stats
26W - 30L
1,388 Elo+
Party 2
Hercules
Hercules
crazycatland
Hercules
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 243L
1,475 Elo+
Solo
Team Averages
Level 93
1,487 SR
1,434 Elo+

VS

Team Averages
Level 81
1,508 SR
1,398 Elo+
Athena
Athena
Ashybashy1507
Athena
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
30W - 43L
1,365 Elo+
Party 3
Arachne
Arachne
FenrisTheKhajiit
Arachne
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 161L
1,411 Elo+
Party 1
Horus
Horus
KotogaTanthal
Horus
Level 147
God Stats
11W - 13L
1,522 SR
Queue Stats
249W - 282L
1,459 Elo+
Party 1
Charybdis
Charybdis
MysticMonkeyz
Charybdis
Level 78
God Stats
16W - 24L
1,509 SR
Queue Stats
47W - 70L
1,377 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VLTxGinge
Morgan Le Fay
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 181L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 5 / 10
11,782
512
8,758
21,308
11,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Danko2709
Poseidon
20
4 / 1 / 7
12,903
561
15,970
7,721
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Lyfoks
Mulan
18
5 / 1 / 16
12,513
544
13,485
17,133
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 1 / 8
13,248
576
22,747
15,449
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
crazycatland
Hercules
19
9 / 0 / 4
12,572
547
13,767
18,423
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,760
424
5,873
24,069
22,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 2
10,124
440
4,651
16,046
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 8 / 2
9,776
425
10,765
22,354
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MysticMonkeyz
Charybdis
17
2 / 11 / 2
10,451
454
12,691
18,853
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
VLTxGinge
Morgan Le Fay
16
1 / 7 / 5
9,896
430
12,910
16,718
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
32
Kills
7
8
Deaths
32
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
10
1.8
L
1
3
3
0.83
W
Poseidon
Danko2709
Poseidon
4
1
7
7.5
L
2
3
2
1
L
1
8
2
0.25
W
Mulan
Lyfoks
Mulan
5
1
16
13
L
Charybdis
MysticMonkeyz
Charybdis
2
11
2
0.27
W
10
1
8
14
L
Morgan Le Fay
VLTxGinge
Morgan Le Fay
1
7
5
0.5
W
Hercules
crazycatland
Hercules
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,727
Damage
46,890
80,034
Taken
98,040
52,388
Mitigated
58,457
26,470
Healing
22,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,758
1,168
0
5,766
21,308
11,010
540
4,400
16,769
0
81,554
L
5,873
1,288
394
5,376
24,069
22,803
116
15,517
8,471
29,325
0
W
Poseidon
Danko2709
Poseidon
15,970
1,807
0
745
7,721
2,766
0
2,418
5,221
111,753
0
L
4,651
3,505
0
5,578
16,046
5,942
0
4,349
11,657
0
59,767
L
10,765
3,161
873
4,409
22,354
16,559
328
4,122
17,565
212
55,684
W
Mulan
Lyfoks
Mulan
13,485
1,593
111
6,708
17,133
19,548
475
4,102
12,952
0
47,147
L
Charybdis
MysticMonkeyz
Charybdis
12,691
5,523
0
3,898
18,853
6,618
220
8,782
9,998
0
75,271
W
22,747
10,879
0
7,334
15,449
5,957
7,456
2,425
12,898
106,135
0
L
Morgan Le Fay
VLTxGinge
Morgan Le Fay
12,910
1,041
0
2,356
16,718
6,535
0
5,947
10,636
74,009
0
W
Hercules
crazycatland
Hercules
13,767
3,936
0
5,806
18,423
13,107
629
5,650
12,254
0
67,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,018
Gold Earned
50,007
673
Minions Killed
471
0
Camps Cleared
0
2,202,082
Distance Traveled
2,083,920
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,782
512
123
5
0
406,198
1
L
Athena
9,760
424
46
2
0
467,230
8
W
Poseidon
12,903
561
196
9
0
474,275
16
L
Arachne
10,124
440
90
4
0
459,298
2
L
Horus
9,776
425
81
4
0
390,013
2
W
Mulan
12,513
544
52
2
0
474,187
4
L
Charybdis
10,451
454
133
6
0
363,099
0
W
Sol
13,248
576
169
7
0
387,072
3
L
Morgan Le Fay
9,896
430
121
5
0
404,280
5
W
Hercules
12,572
547
133
6
0
460,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role