Player Matchup

Ullr
Ullr
Delaur
Ullr
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 68L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Greulf
Ah Muzen Cab
Level 82
God Stats
1W - 3L
1,293 SR
Queue Stats
145W - 130L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
SaloBoy
Aphrodite
Level 25
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 8L
1,347 Elo+
Solo
Eset
Eset
Technoharlot
Eset
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 19L
1,334 Elo+
Party 1
Da Ji
Da Ji
métereshusdárda
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,371 Elo+
Solo
Team Averages
Level 53
1,451 SR
1,407 Elo+

VS

Team Averages
Level 121
1,399 SR
1,511 Elo+
Nemesis
Nemesis
EdoDedo
Nemesis
Level 158
God Stats
12W - 7L
1,525 SR
Queue Stats
398W - 412L
1,462 Elo+
Solo
Hachiman
Hachiman
Galaxy76
Hachiman
Level 87
God Stats
8W - 8L
1,094 SR
Queue Stats
479W - 426L
1,570 Elo+
Solo
Apollo
Apollo
frista
Apollo
Level 126
God Stats
5W - 3L
1,659 SR
Queue Stats
249W - 249L
1,585 Elo+
Solo
Cerberus
Cerberus
punctdani
Cerberus
Level 134
God Stats
6W - 0L
1,500 SR
Queue Stats
742W - 778L
1,456 Elo+
Solo
Aphrodite
Aphrodite
qmanmatt
Aphrodite
Level 101
God Stats
10W - 5L
1,219 SR
Queue Stats
876W - 910L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Delaur
Ullr
17
5 / 7 / 12
10,211
638
13,256
16,470
6,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Greulf
Ah Muzen Cab
20
7 / 7 / 17
12,305
769
24,471
18,915
8,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
SaloBoy
Aphrodite
16
2 / 9 / 12
9,386
587
6,257
15,372
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 8
9,404
588
6,677
11,600
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 8 / 14
12,470
779
18,454
17,758
9,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdoDedo
Nemesis
20
7 / 7 / 19
12,904
807
15,607
18,517
16,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
Galaxy76
Hachiman
20
18 / 2 / 15
14,508
907
27,049
11,164
6,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
frista
Apollo
20
9 / 5 / 17
13,312
832
18,084
17,328
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
punctdani
Cerberus
15
3 / 9 / 18
10,431
652
10,362
25,964
22,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
qmanmatt
Aphrodite
18
1 / 4 / 23
11,096
694
4,622
17,843
18,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
130
27
Kills
38
38
Deaths
27
63
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ullr
Delaur
Ullr
5
7
12
1.57
W
Nemesis
EdoDedo
Nemesis
7
7
19
2.36
W
Hachiman
Galaxy76
Hachiman
18
2
15
12.75
L
Ah Muzen Cab
Greulf
Ah Muzen Cab
7
7
17
2.21
L
Aphrodite
SaloBoy
Aphrodite
2
9
12
0.89
L
2
7
8
0.86
W
Apollo
frista
Apollo
9
5
17
3.5
L
11
8
14
2.25
W
Cerberus
punctdani
Cerberus
3
9
18
1.33
W
Aphrodite
qmanmatt
Aphrodite
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,115
Damage
75,724
80,115
Taken
90,816
36,912
Mitigated
70,146
19,539
Healing
39,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Delaur
Ullr
13,256
4,322
45
3,120
16,470
6,072
0
4,212
12,258
0
27,926
W
Nemesis
EdoDedo
Nemesis
15,607
4,671
1,557
3,501
18,517
16,036
872
2,664
15,733
0
26,681
W
Hachiman
Galaxy76
Hachiman
27,049
9,399
1,213
2,519
11,164
6,388
3,192
1,087
9,989
0
50,099
L
Ah Muzen Cab
Greulf
Ah Muzen Cab
24,471
10,866
729
6,154
18,915
8,260
624
2,949
15,966
0
55,533
L
Aphrodite
SaloBoy
Aphrodite
6,257
1,266
527
2,698
15,372
8,937
0
2,008
13,364
13,867
0
L
6,677
80
1,295
1,293
11,600
4,374
0
1,943
9,657
9,975
0
W
Apollo
frista
Apollo
18,084
8,831
524
5,284
17,328
7,163
1,257
1,809
15,395
0
46,895
L
18,454
2,443
880
2,798
17,758
9,269
0
3,872
13,886
0
23,939
W
Cerberus
punctdani
Cerberus
10,362
648
2,420
6,127
25,964
22,440
0
3,296
22,510
20,940
0
W
Aphrodite
qmanmatt
Aphrodite
4,622
1,296
7,219
8,963
17,843
18,119
106
3,360
14,255
15,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
62,251
143
Minions Killed
209
0
Camps Cleared
0
1,163,499
Distance Traveled
1,393,331
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,211
638
27
2
0
235,904
0
W
Nemesis
12,904
807
28
2
0
290,053
0
W
Hachiman
14,508
907
59
4
0
301,972
0
L
Ah Muzen Cab
12,305
769
68
4
0
279,497
1
L
Aphrodite
9,386
587
19
1
0
194,295
1
L
Eset
9,404
588
12
1
0
193,241
0
W
Apollo
13,312
832
59
4
0
284,739
2
L
Da Ji
12,470
779
17
1
0
260,562
1
W
Cerberus
10,431
652
39
2
0
235,089
0
W
Aphrodite
11,096
694
24
2
0
281,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role