Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BigAl227
Horus
Level 114
God Stats
2W - 0L
1,543 SR
Queue Stats
117W - 113L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
Holographic2pac
Baba Yaga
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
448W - 418L
1,576 Elo+
Solo
Artio
Artio
Toucan_Pete
Artio
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
750W - 704L
1,551 Elo+
Solo
Awilix
Awilix
xMPx Infamous
Awilix
Level 160
God Stats
26W - 11L
1,754 SR
Queue Stats
442W - 395L
1,610 Elo+
Party 1
Team Averages
Level 130
1,560 SR
1,545 Elo+

VS

Team Averages
Level 122
1,538 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ExtraFrostyTM
Danzaburou
Level 126
God Stats
3W - 2L
1,294 SR
Queue Stats
152W - 146L
1,529 Elo+
Party 2
Olorun
Olorun
Hunterbull360
Olorun
Level 124
God Stats
8W - 7L
1,573 SR
Queue Stats
346W - 354L
1,517 Elo+
Party 2
Freya
Freya
unfixingpower15
Freya
Level 146
God Stats
3W - 5L
1,497 SR
Queue Stats
154W - 146L
1,557 Elo+
Solo
Izanami
Izanami
xXZ1GM4Xx
Izanami
Level 105
God Stats
0W - 4L
1,826 SR
Queue Stats
106W - 105L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 1 / 1
6,772
677
4,209
7,268
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
BigAl227
Horus
10
2 / 2 / 2
5,753
575
3,203
8,362
4,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Baba Yaga
Holographic2pac
Baba Yaga
12
1 / 1 / 1
6,488
649
3,242
4,172
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 5 / 3
5,047
505
2,468
10,391
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 2
6,332
633
4,832
7,282
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 7
6,398
640
4,602
6,289
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Danzaburou
ExtraFrostyTM
Danzaburou
12
3 / 0 / 1
6,864
686
1,774
3,923
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 1
5,746
575
4,423
6,336
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

10
3 / 1 / 6
5,821
582
5,878
6,082
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Izanami
xXZ1GM4Xx
Izanami
10
1 / 3 / 1
5,866
587
4,660
6,131
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
11
11
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
1
3.5
L
Neith
 
Neith
2
2
7
2.75
W
Horus
BigAl227
Horus
2
2
2
1.5
L
Danzaburou
ExtraFrostyTM
Danzaburou
3
0
1
3.5
W
Baba Yaga
Holographic2pac
Baba Yaga
1
1
1
1.5
L
2
4
1
0.63
W
0
5
3
0.3
L
3
1
6
6
W
4
2
2
2.5
L
Izanami
xXZ1GM4Xx
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
21,337
37,475
Taken
28,761
15,019
Mitigated
7,909
8,477
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,209
1,500
0
2,141
7,268
2,029
720
3,636
3,632
0
47,094
L
Neith
 
Neith
4,602
1,752
0
2,410
6,289
2,255
199
629
5,660
0
29,897
W
Horus
BigAl227
Horus
3,203
1,315
357
2,192
8,362
4,626
348
0
8,362
0
22,446
L
Danzaburou
ExtraFrostyTM
Danzaburou
1,774
915
0
2,341
3,923
1,201
944
1,776
2,147
0
40,434
W
Baba Yaga
Holographic2pac
Baba Yaga
3,242
70
0
1,679
4,172
1,330
0
686
3,486
44,052
0
L
4,423
3,461
0
648
6,336
1,506
0
863
5,473
29,198
616
W
2,468
312
160
1,948
10,391
4,905
0
5,024
5,367
8,932
0
L
5,878
2,000
0
2,348
6,082
1,474
248
2,248
3,834
23,129
0
W
4,832
1,529
0
0
7,282
2,129
0
855
6,427
0
37,862
L
Izanami
xXZ1GM4Xx
Izanami
4,660
3,232
0
1,891
6,131
1,473
221
194
5,937
0
30,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
30,695
312
Minions Killed
311
0
Camps Cleared
0
1,031,850
Distance Traveled
886,950
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,772
677
94
9
0
197,446
2
L
Neith
6,398
640
64
6
0
202,879
0
W
Horus
5,753
575
44
4
0
200,596
4
L
Danzaburou
6,864
686
99
10
0
204,793
6
W
Baba Yaga
6,488
649
88
9
0
180,541
3
L
Olorun
5,746
575
52
5
0
157,013
1
W
Artio
5,047
505
13
1
0
204,792
2
L
Freya
5,821
582
39
4
0
198,180
3
W
Awilix
6,332
633
73
7
0
248,475
2
L
Izanami
5,866
587
57
6
0
124,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role