Player Matchup

Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum IV
CaptainDaylight
Camazotz
Platinum IV
Level 156
God Stats
4W - 3L
1,794 SR
Queue Stats
147W - 141L
1,821 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
CharlistonBiber
Zhong Kui
Gold V
Level 158
God Stats
3W - 5L
1,475 SR
Queue Stats
194W - 185L
1,646 MMR
Solo
Charybdis
Charybdis
Gold V
ThatLofiGurl
Charybdis
Gold V
Level 153
God Stats
1W - 2L
1,301 SR
Queue Stats
32W - 33L
1,453 MMR
Party 1
Zeus
Zeus
Platinum IV
twelVePL
Zeus
Platinum IV
Level 128
God Stats
3W - 7L
1,326 SR
Queue Stats
104W - 104L
1,725 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,479 SR
1,629 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,573 SR
1,656 MMR
He Bo
He Bo
Platinum V
Hukayasi
He Bo
Platinum V
Level 158
God Stats
6W - 3L
1,883 SR
Queue Stats
220W - 220L
1,653 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
JustDrownd
Gilgamesh
Silver I
Level 155
God Stats
1W - 2L
1,585 SR
Queue Stats
22W - 14L
1,548 MMR
Solo
Ravana
Ravana
Gold I
MaterîalGîrl
Ravana
Gold I
Level 155
God Stats
1W - 1L
1,267 SR
Queue Stats
21W - 21L
1,721 MMR
Party 2
Ares
Ares
Gold III
Nemenchi
Ares
Gold III
Level 50
God Stats
18W - 19L
1,527 SR
Queue Stats
24W - 23L
1,655 MMR
Party 2
Izanami
Izanami
Gold II
SΤΕLΙΟS
Izanami
Gold II
Level 158
God Stats
6W - 5L
1,605 SR
Queue Stats
71W - 64L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 3
9,953
452
6,349
19,951
25,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
18
5 / 4 / 2
11,289
513
10,294
20,422
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CharlistonBiber
Zhong Kui
15
1 / 14 / 2
9,854
448
14,116
31,281
25,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
ThatLofiGurl
Charybdis
19
4 / 4 / 3
11,643
529
13,775
15,356
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
18
1 / 6 / 1
10,838
493
8,709
11,972
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaDa JiThothTiamat

VS

Bans
AtlasShivaMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hukayasi
He Bo
17
2 / 1 / 8
12,195
554
10,673
11,303
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JustDrownd
Gilgamesh
20
11 / 3 / 13
14,225
647
28,439
25,312
26,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 3 / 9
14,469
658
21,015
18,105
11,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ares
18
3 / 1 / 9
12,280
558
7,705
17,962
20,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
SΤΕLΙΟS
Izanami
20
3 / 5 / 5
14,382
654
9,543
19,087
8,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
13
Kills
32
32
Deaths
13
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
3
0.88
L
Camazotz
5
4
2
1.5
L
Zhong Kui
CharlistonBiber
Zhong Kui
1
14
2
0.14
W
He Bo
Hukayasi
He Bo
2
1
8
6
W
Gilgamesh
JustDrownd
Gilgamesh
11
3
13
5.83
W
13
3
9
5.83
W
Ares
3
1
9
7.5
W
Izanami
SΤΕLΙΟS
Izanami
3
5
5
1.1
L
Charybdis
ThatLofiGurl
Charybdis
4
4
3
1.38
L
Zeus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,243
Damage
77,375
98,982
Taken
91,769
66,831
Mitigated
70,912
23,944
Healing
37,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,349
456
0
1,879
19,951
25,257
0
8,353
11,406
31,746
4,382
L
Camazotz
10,294
2,784
0
8,155
20,422
7,026
0
2,955
17,305
0
88,456
L
Zhong Kui
CharlistonBiber
Zhong Kui
14,116
1,291
0
7,031
31,281
25,305
0
2,765
27,572
62,971
0
W
He Bo
Hukayasi
He Bo
10,673
259
0
5,334
11,303
4,760
1,431
7,036
4,195
87,152
0
W
Gilgamesh
JustDrownd
Gilgamesh
28,439
11,458
0
7,484
25,312
26,127
1,870
9,655
15,165
80
93,546
W
21,015
7,861
0
7,265
18,105
11,901
2,105
5,088
12,861
0
114,057
W
Ares
7,705
580
3,685
4,905
17,962
20,075
368
5,342
12,506
27,194
3,618
W
Izanami
SΤΕLΙΟS
Izanami
9,543
7,887
0
9,084
19,087
8,049
2,933
1,916
17,159
0
136,686
L
Charybdis
ThatLofiGurl
Charybdis
13,775
6,804
0
5,905
15,356
5,405
0
1,887
13,422
0
100,445
L
Zeus
8,709
611
0
974
11,972
3,838
0
1,947
9,879
83,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,577
Gold Earned
67,551
676
Minions Killed
684
0
Camps Cleared
0
2,017,323
Distance Traveled
2,223,935
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,953
452
57
3
0
385,493
10
L
Camazotz
11,289
513
129
6
0
507,128
3
L
Zhong Kui
9,854
448
127
6
0
332,834
6
W
He Bo
12,195
554
175
8
0
415,671
10
W
Gilgamesh
14,225
647
120
5
0
411,806
5
W
Ravana
14,469
658
151
7
0
516,464
4
W
Ares
12,280
558
32
1
0
472,666
9
W
Izanami
14,382
654
206
9
0
407,328
5
L
Charybdis
11,643
529
187
9
0
396,017
6
L
Zeus
10,838
493
176
8
0
395,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role