Player Matchup

Shiva
Shiva
Jam1e04
Shiva
Level 59
God Stats
14W - 14L
1,357 SR
Queue Stats
310W - 299L
1,366 Elo+
Solo
Xbalanque
Xbalanque
OrangeVenom
Xbalanque
Level 61
God Stats
2W - 8L
1,326 SR
Queue Stats
112W - 119L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Stumpls
Nu Wa
Level 127
God Stats
8W - 17L
1,300 SR
Queue Stats
322W - 350L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
walrusorgazm
Jormungandr
Level 87
God Stats
5W - 9L
1,392 SR
Queue Stats
186W - 220L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
нубик13
Ne Zha
Level 109
God Stats
2W - 3L
1,476 SR
Queue Stats
89W - 92L
1,453 Elo+
Solo
Team Averages
Level 89
1,370 SR
1,418 Elo+

VS

Team Averages
Level 101
1,452 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Alexanderus
Freya
Level 116
God Stats
5W - 4L
1,505 SR
Queue Stats
89W - 86L
1,458 Elo+
Solo
Horus
Horus
KissenTQ
Horus
Level 69
God Stats
2W - 2L
1,292 SR
Queue Stats
58W - 60L
1,422 Elo+
Solo
Vulcan
Vulcan
nandomat
Vulcan
Level 59
God Stats
11W - 11L
1,461 SR
Queue Stats
85W - 98L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jam1e04
Shiva
11
0 / 4 / 1
6,362
424
6,328
9,850
6,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
OrangeVenom
Xbalanque
10
0 / 5 / 0
6,036
402
7,143
9,321
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Stumpls
Nu Wa
14
2 / 1 / 3
7,726
515
8,371
5,722
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
walrusorgazm
Jormungandr
11
1 / 2 / 0
6,759
451
5,034
7,777
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
11
2 / 4 / 2
6,992
466
6,995
11,027
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 1 / 1
8,351
557
7,207
11,942
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
 
Pele
12
3 / 2 / 1
7,236
482
6,370
10,864
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 2
7,807
520
7,674
8,863
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
KissenTQ
Horus
12
1 / 0 / 7
6,985
466
4,599
10,641
9,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
nandomat
Vulcan
13
1 / 2 / 2
7,423
495
5,796
5,908
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
16
16
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
1
5.5
W
Pele
 
Pele
3
2
1
1.75
W
6
0
2
7
L
Shiva
Jam1e04
Shiva
0
4
1
0.13
W
Horus
KissenTQ
Horus
1
0
7
4.5
L
Xbalanque
OrangeVenom
Xbalanque
0
5
0
0
L
Nu Wa
Stumpls
Nu Wa
2
1
3
3.5
W
Vulcan
nandomat
Vulcan
1
2
2
1
L
Jormungandr
walrusorgazm
Jormungandr
1
2
0
0.5
L
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,871
Damage
31,646
43,697
Taken
48,218
21,276
Mitigated
27,200
11,071
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,207
2,322
0
3,610
11,942
8,378
552
1,899
9,947
0
47,224
W
Pele
 
Pele
6,370
1,052
0
1,596
10,864
3,932
0
2,142
8,566
0
48,102
W
7,674
2,372
0
2,603
8,863
3,792
0
2,287
6,506
49,082
5,568
L
Shiva
Jam1e04
Shiva
6,328
1,683
167
2,087
9,850
6,736
0
1,733
8,117
0
27,483
W
Horus
KissenTQ
Horus
4,599
1,842
2,031
3,963
10,641
9,054
0
3,945
6,564
0
15,850
L
Xbalanque
OrangeVenom
Xbalanque
7,143
3,233
348
2,415
9,321
2,728
983
2,890
6,431
0
42,692
L
Nu Wa
Stumpls
Nu Wa
8,371
1,434
0
1,500
5,722
1,782
16
2,947
2,775
57,286
0
W
Vulcan
nandomat
Vulcan
5,796
1,647
0
730
5,908
2,044
190
2,451
3,230
54,716
0
L
Jormungandr
walrusorgazm
Jormungandr
5,034
1,457
0
740
7,777
6,434
231
3,442
4,335
26,962
0
L
Ne Zha
6,995
1,511
0
3,814
11,027
3,596
0
1,651
9,376
0
31,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
37,802
328
Minions Killed
418
0
Camps Cleared
0
1,365,413
Distance Traveled
1,485,936
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,351
557
103
7
0
282,849
4
W
Pele
7,236
482
74
5
0
314,803
2
W
Freya
7,807
520
112
7
0
285,380
6
L
Shiva
6,362
424
58
4
0
273,518
5
W
Horus
6,985
466
16
1
0
319,962
1
L
Xbalanque
6,036
402
81
5
0
260,190
3
L
Nu Wa
7,726
515
98
7
0
288,764
5
W
Vulcan
7,423
495
113
8
0
282,942
0
L
Jormungandr
6,759
451
34
2
0
274,711
5
L
Ne Zha
6,992
466
57
4
0
268,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role