Player Matchup

Izanami
Izanami
Gold I
BHKK
Izanami
Gold I
Level 144
God Stats
86W - 64L
1,442 SR
Queue Stats
856W - 857L
1,637 MMR
Solo
Arachne
Arachne
Gold III
Diffoetheduke
Arachne
Gold III
Level 123
God Stats
4W - 4L
1,729 SR
Queue Stats
271W - 283L
1,622 MMR
Solo
Agni
Agni
Gold I
MNTADEO
Agni
Gold I
Level 128
God Stats
1W - 4L
1,289 SR
Queue Stats
273W - 265L
1,635 MMR
Solo
Guan Yu
Guan Yu
Silver I
Talkal13
Guan Yu
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,592 MMR
Solo
Ymir
Ymir
Gold III
roberwido
Ymir
Gold III
Level 150
God Stats
15W - 21L
1,222 SR
Queue Stats
466W - 449L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,436 SR
1,616 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,627 SR
1,619 MMR
Vamana
Vamana
Silver I
Dezley
Vamana
Silver I
Level 69
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 16L
1,586 MMR
Solo
Chang'e
Chang'e
Gold V
Leeft
Chang'e
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,643 MMR
Party 2
Thanatos
Thanatos
Gold V
Seyunn
Thanatos
Gold V
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 33L
1,697 MMR
Party 2
Geb
Geb
Gold III
donerinbrot
Geb
Gold III
Level 132
God Stats
2W - 0L
1,671 SR
Queue Stats
38W - 37L
1,584 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
hamzehal
Cernunnos
Gold IV
Level 148
God Stats
7W - 4L
1,738 SR
Queue Stats
38W - 37L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BHKK
Izanami
15
2 / 6 / 1
9,294
489
10,990
14,995
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
15
6 / 7 / 3
9,701
511
8,133
16,715
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
MNTADEO
Agni
16
3 / 6 / 5
9,868
519
8,352
10,375
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Talkal13
Guan Yu
15
1 / 4 / 4
8,871
467
9,505
17,491
10,114
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
2 / 4 / 6
8,639
455
5,618
19,929
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ThothShivaBastetAtlas

VS

Bans
FenrirPersephoneArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dezley
Vamana
15
0 / 3 / 3
9,640
507
8,719
15,721
6,454
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Leeft
Chang'e
20
4 / 4 / 10
12,123
638
14,478
11,741
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Seyunn
Thanatos
20
17 / 0 / 3
12,894
679
16,603
15,069
8,079
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 5
8,723
459
4,001
15,331
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
hamzehal
Cernunnos
19
5 / 2 / 3
11,157
587
14,859
15,961
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
14
Kills
27
27
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BHKK
Izanami
2
6
1
0.42
W
Vamana
Dezley
Vamana
0
3
3
0.5
L
Arachne
6
7
3
1.07
W
Chang'e
Leeft
Chang'e
4
4
10
2.25
L
Agni
MNTADEO
Agni
3
6
5
0.92
W
Thanatos
Seyunn
Thanatos
17
0
3
18.5
L
Guan Yu
Talkal13
Guan Yu
1
4
4
0.75
W
1
5
5
0.7
W
Cernunnos
hamzehal
Cernunnos
5
2
3
3.25
L
Ymir
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
58,660
79,505
Taken
73,823
34,670
Mitigated
38,165
18,966
Healing
40,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BHKK
Izanami
10,990
5,834
0
4,191
14,995
2,488
66
1,726
13,269
0
72,892
W
Vamana
Dezley
Vamana
8,719
4,715
0
2,871
15,721
6,454
554
864
14,857
0
66,627
L
Arachne
8,133
5,281
0
4,921
16,715
6,007
0
2,022
14,563
0
68,743
W
Chang'e
Leeft
Chang'e
14,478
1,565
1,830
5,132
11,741
4,436
0
2,364
9,377
100,369
0
L
Agni
MNTADEO
Agni
8,352
907
122
877
10,375
2,180
0
4,641
5,582
69,530
0
W
Thanatos
Seyunn
Thanatos
16,603
5,780
0
19,208
15,069
8,079
0
3,752
11,317
0
111,149
L
Guan Yu
Talkal13
Guan Yu
9,505
1,198
414
4,659
17,491
10,114
0
3,843
13,536
0
57,378
W
4,001
552
0
2,118
15,331
14,827
294
4,243
11,088
18,606
0
W
Cernunnos
hamzehal
Cernunnos
14,859
5,293
0
8,967
15,961
4,369
2,536
2,689
13,009
0
99,131
L
Ymir
5,618
1,037
0
3,782
19,929
13,881
0
5,543
13,398
24,077
3,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,373
Gold Earned
54,537
540
Minions Killed
663
0
Camps Cleared
0
1,798,415
Distance Traveled
1,946,172
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,294
489
149
8
0
322,133
7
W
Vamana
9,640
507
128
7
0
325,498
0
L
Arachne
9,701
511
106
6
0
372,834
2
W
Chang'e
12,123
638
205
11
0
394,493
0
L
Agni
9,868
519
146
8
0
347,643
10
W
Thanatos
12,894
679
153
8
0
495,715
0
L
Guan Yu
8,871
467
104
5
0
394,841
5
W
Geb
8,723
459
15
1
0
370,817
7
W
Cernunnos
11,157
587
162
9
0
359,649
6
L
Ymir
8,639
455
35
2
0
360,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role