Player Matchup

Jormungandr
Jormungandr
Leo4Ever88
Jormungandr
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 30L
1,606 Elo+
Solo
Scylla
Scylla
MultiFragz
Scylla
Level 76
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
SoyLethargy
Gilgamesh
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
XxiTzNashtyxX
Danzaburou
Level 104
God Stats
14W - 7L
1,536 SR
Queue Stats
148W - 134L
1,519 Elo+
Solo
Fenrir
Fenrir
Zs13
Fenrir
Level 63
God Stats
423W - 506L
1,471 SR
Queue Stats
483W - 598L
1,418 Elo+
Solo
Team Averages
Level 77
1,501 SR
1,422 Elo+

VS

Team Averages
Level 113
1,568 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Crowchild
Anubis
Level 69
God Stats
42W - 45L
1,498 SR
Queue Stats
504W - 541L
1,379 Elo+
Solo
Da Ji
Da Ji
DARKZANE86
Da Ji
Level 148
God Stats
50W - 36L
1,619 SR
Queue Stats
164W - 168L
1,518 Elo+
Solo
Achilles
Achilles
Morningstar18_6
Achilles
Level 128
God Stats
25W - 36L
1,716 SR
Queue Stats
383W - 407L
1,493 Elo+
Solo
Chang'e
Chang'e
Potheadbob
Chang'e
Level 96
God Stats
84W - 84L
1,509 SR
Queue Stats
139W - 151L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Leo4Ever88
Jormungandr
20
1 / 6 / 24
15,131
1,081
17,512
22,918
25,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
MultiFragz
Scylla
20
9 / 6 / 15
16,663
1,190
25,746
12,620
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SoyLethargy
Gilgamesh
20
7 / 9 / 22
15,721
1,123
20,553
23,248
14,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
XxiTzNashtyxX
Danzaburou
20
9 / 8 / 18
17,096
1,221
30,969
25,159
7,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Zs13
Fenrir
20
7 / 10 / 19
15,736
1,124
13,455
28,339
16,865
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 7 / 19
16,607
1,186
32,000
28,836
20,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
Crowchild
Anubis
20
4 / 9 / 16
15,006
1,072
17,305
21,367
8,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
20
13 / 7 / 15
16,891
1,207
23,103
18,087
6,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
8 / 1 / 16
15,569
1,112
18,548
22,539
27,705
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Potheadbob
Chang'e
20
4 / 9 / 18
15,101
1,079
12,877
22,471
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
122
33
Kills
38
39
Deaths
33
98
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
7
19
2.64
W
Anubis
Crowchild
Anubis
4
9
16
1.33
W
Da Ji
13
7
15
2.93
L
Jormungandr
Leo4Ever88
Jormungandr
1
6
24
2.17
W
Achilles
8
1
16
16
L
Scylla
MultiFragz
Scylla
9
6
15
2.75
W
Chang'e
Potheadbob
Chang'e
4
9
18
1.44
L
Gilgamesh
SoyLethargy
Gilgamesh
7
9
22
2
L
Danzaburou
XxiTzNashtyxX
Danzaburou
9
8
18
2.25
L
Fenrir
Zs13
Fenrir
7
10
19
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,235
Damage
103,833
112,284
Taken
113,300
67,703
Mitigated
71,088
12,966
Healing
33,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
32,000
4,246
268
9,440
28,836
20,329
0
9,104
19,532
0
58,154
W
Anubis
Crowchild
Anubis
17,305
1,304
0
6,224
21,367
8,826
0
9,794
11,462
57,924
0
W
Da Ji
23,103
7,637
698
2,571
18,087
6,975
0
7,434
10,464
0
43,583
L
Jormungandr
Leo4Ever88
Jormungandr
17,512
2,955
0
2,764
22,918
25,968
0
9,118
12,994
37,021
0
W
Achilles
18,548
6,786
0
6,106
22,539
27,705
0
8,834
13,513
0
22,717
L
Scylla
MultiFragz
Scylla
25,746
673
0
1,043
12,620
3,613
0
1,197
11,374
59,992
0
W
Chang'e
Potheadbob
Chang'e
12,877
155
3,337
4,979
22,471
7,253
0
8,431
13,689
40,048
0
L
Gilgamesh
SoyLethargy
Gilgamesh
20,553
6,516
0
1,182
23,248
14,253
0
8,184
14,877
288
39,043
L
Danzaburou
XxiTzNashtyxX
Danzaburou
30,969
19,813
0
6,548
25,159
7,004
0
4,946
19,950
0
65,756
L
Fenrir
Zs13
Fenrir
13,455
848
0
1,429
28,339
16,865
0
6,737
21,295
191
25,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,347
Gold Earned
79,174
254
Minions Killed
272
11
Camps Cleared
8
1,321,858
Distance Traveled
1,286,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,607
1,186
58
4
1
279,288
0
W
Anubis
15,006
1,072
93
7
1
203,828
0
W
Da Ji
16,891
1,207
32
2
5
272,972
0
L
Jormungandr
15,131
1,081
33
2
2
267,831
0
W
Achilles
15,569
1,112
25
2
0
269,635
0
L
Scylla
16,663
1,190
82
6
2
250,508
0
W
Chang'e
15,101
1,079
64
5
1
260,749
0
L
Gilgamesh
15,721
1,123
43
3
1
278,367
0
L
Danzaburou
17,096
1,221
72
5
5
257,911
0
L
Fenrir
15,736
1,124
24
2
1
267,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role