Player Matchup

Sylvanus
Sylvanus
Harryboy2803
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,120 Elo+
Party 1
Izanami
Izanami
Origin_Vxper
Izanami
Level 109
God Stats
1W - 1L
1,258 SR
Queue Stats
46W - 35L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XtRcT_Pitbull
Morgan Le Fay
Level 77
God Stats
3W - 0L
1,398 SR
Queue Stats
10W - 13L
1,469 Elo+
Party 1
Mercury
Mercury
vichttaler
Mercury
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,488 Elo+
Party 1
Neith
Neith
xXCastravetiXx
Neith
Level 89
God Stats
2W - 2L
1,178 SR
Queue Stats
22W - 27L
1,534 Elo+
Party 1
Team Averages
Level 74
1,367 SR
1,429 Elo+

VS

Team Averages
Level 36
1,506 SR
1,425 Elo+
Izanami
Izanami
BeJlb3eByJl_1707
Izanami
Level 64
God Stats
13W - 11L
1,489 SR
Queue Stats
42W - 48L
1,455 Elo+
Party 2
Chaac
Chaac
VENOM09492
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,402 Elo+
Solo
Cliodhna
Cliodhna
Wadude_
Cliodhna
Level 41
God Stats
7W - 4L
1,317 SR
Queue Stats
644W - 645L
1,440 Elo+
Party 3
Zeus
Zeus
realpachan1337
Zeus
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
22W - 22L
1,396 Elo+
Party 2
Ymir
Ymir
thebigbadjade
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Harryboy2803
Sylvanus
10
1 / 0 / 1
5,826
583
658
2,545
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Origin_Vxper
Izanami
13
2 / 0 / 3
7,205
721
6,315
5,316
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
XtRcT_Pitbull
Morgan Le Fay
9
2 / 1 / 2
5,841
584
2,756
3,932
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
vichttaler
Mercury
12
7 / 2 / 1
6,930
693
4,355
6,978
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 3
5,338
534
3,978
4,103
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,328
533
1,558
4,702
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
10
0 / 3 / 1
5,514
551
2,112
8,922
3,203
Cliodhna
Wadude_
Cliodhna
9
1 / 3 / 0
5,285
529
3,028
7,499
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 2
5,277
528
2,498
4,824
1,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 2 / 0
4,534
453
639
5,290
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
1
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sylvanus
Harryboy2803
Sylvanus
1
0
1
1.5
W
Izanami
Origin_Vxper
Izanami
2
0
3
3.5
L
Chaac
0
3
1
0.17
L
Cliodhna
Wadude_
Cliodhna
1
3
0
0.33
W
Morgan Le Fay
XtRcT_Pitbull
Morgan Le Fay
2
1
2
3
L
0
4
2
0.25
L
0
2
0
0
W
Mercury
vichttaler
Mercury
7
2
1
3.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
9,835
22,874
Taken
31,237
7,748
Mitigated
10,460
6,204
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,558
1,295
0
2,385
4,702
1,128
0
0
4,702
0
37,461
W
Sylvanus
Harryboy2803
Sylvanus
658
310
304
940
2,545
1,018
343
534
2,011
11,728
0
W
Izanami
Origin_Vxper
Izanami
6,315
3,666
0
2,220
5,316
2,167
2,012
496
4,820
0
49,605
L
Chaac
2,112
248
0
2,528
8,922
3,203
305
0
8,550
0
26,861
L
Cliodhna
Wadude_
Cliodhna
3,028
794
0
773
7,499
2,157
0
625
6,800
0
28,463
W
Morgan Le Fay
XtRcT_Pitbull
Morgan Le Fay
2,756
176
0
101
3,932
1,159
428
1,727
2,205
22,654
0
L
2,498
286
0
650
4,824
1,505
74
2,131
2,693
24,838
0
L
639
60
0
1,152
5,290
2,467
0
658
4,632
4,971
0
W
Mercury
vichttaler
Mercury
4,355
1,945
0
375
6,978
2,305
0
275
6,703
0
36,395
W
3,978
2,099
0
2,264
4,103
1,099
797
105
3,998
0
34,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
25,938
329
Minions Killed
272
0
Camps Cleared
0
936,298
Distance Traveled
888,075
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,328
533
94
9
0
172,068
3
W
Sylvanus
5,826
583
30
3
0
161,618
0
W
Izanami
7,205
721
117
12
0
175,881
4
L
Chaac
5,514
551
54
5
0
175,046
0
L
Cliodhna
5,285
529
57
6
0
214,702
0
W
Morgan Le Fay
5,841
584
47
5
0
195,237
0
L
Zeus
5,277
528
60
6
0
185,894
1
L
Ymir
4,534
453
7
1
0
140,365
0
W
Mercury
6,930
693
71
7
0
226,666
1
W
Neith
5,338
534
64
6
0
176,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role