Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ma2T3RM
Sol
Level 157
God Stats
4W - 1L
1,889 SR
Queue Stats
53W - 45L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OGMudbone909
Ah Muzen Cab
Level 155
God Stats
2W - 1L
1,107 SR
Queue Stats
180W - 181L
1,587 Elo+
Party 1
Ne Zha
Ne Zha
Няки
Ne Zha
Level 160
God Stats
8W - 1L
1,564 SR
Queue Stats
237W - 226L
1,554 Elo+
Solo
Team Averages
Level 133
1,512 SR
1,540 Elo+

VS

Team Averages
Level 119
1,523 SR
1,554 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CubaNeX
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,533 Elo+
Solo
Sobek
Sobek
Joxos123
Sobek
Level 126
God Stats
0W - 2L
1,280 SR
Queue Stats
150W - 154L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lechinoire
Kumbhakarna
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 293L
1,626 Elo+
Solo
Hou Yi
Hou Yi
M0en
Hou Yi
Level 160
God Stats
8W - 8L
1,833 SR
Queue Stats
661W - 608L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 5 / 8
12,799
711
15,113
12,045
4,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
 
Kukulkan
18
5 / 7 / 6
12,059
670
14,646
12,810
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
20
4 / 4 / 8
12,793
711
17,042
16,497
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
OGMudbone909
Ah Muzen Cab
17
1 / 5 / 10
10,693
594
13,840
14,161
6,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
Няки
Ne Zha
19
3 / 2 / 11
11,635
646
22,964
12,305
5,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 2 / 12
13,329
741
17,286
12,040
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
CubaNeX
Hun Batz
18
6 / 3 / 10
11,740
652
11,466
15,440
8,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Joxos123
Sobek
17
1 / 5 / 10
10,731
596
7,539
23,184
31,472
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Lechinoire
Kumbhakarna
19
3 / 2 / 17
12,704
706
8,331
26,633
30,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
M0en
Hou Yi
19
6 / 5 / 7
11,808
656
17,043
19,022
8,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
79
16
Kills
23
23
Deaths
17
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
5
8
1.4
W
Kukulkan
 
Kukulkan
5
7
6
1.14
L
Kukulkan
 
Kukulkan
7
2
12
6.5
L
Hun Batz
CubaNeX
Hun Batz
6
3
10
3.67
L
Sobek
Joxos123
Sobek
1
5
10
1.2
L
Kumbhakarna
Lechinoire
Kumbhakarna
3
2
17
5.75
L
Hou Yi
M0en
Hou Yi
6
5
7
1.9
W
Sol
4
4
8
2
W
Ah Muzen Cab
OGMudbone909
Ah Muzen Cab
1
5
10
1.2
W
Ne Zha
Няки
Ne Zha
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,605
Damage
61,665
67,818
Taken
96,319
27,163
Mitigated
85,011
22,756
Healing
29,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,113
1,856
595
1,543
12,045
4,130
1,117
5,659
6,386
40,286
0
W
Kukulkan
 
Kukulkan
14,646
1,017
1,189
1,748
12,810
5,168
850
6,588
6,222
33,978
0
L
Kukulkan
 
Kukulkan
17,286
1,505
3,393
2,774
12,040
6,310
1,365
4,297
7,743
62,354
0
L
Hun Batz
CubaNeX
Hun Batz
11,466
290
1,515
1,738
15,440
8,324
991
7,116
8,324
0
16,617
L
Sobek
Joxos123
Sobek
7,539
76
1,725
5,550
23,184
31,472
210
10,962
12,222
20,324
0
L
Kumbhakarna
Lechinoire
Kumbhakarna
8,331
822
3,847
5,207
26,633
30,444
31
14,589
12,044
15,846
0
L
Hou Yi
M0en
Hou Yi
17,043
5,219
578
2,707
19,022
8,461
813
9,837
9,185
0
30,262
W
Sol
17,042
8,049
290
6,055
16,497
6,023
2,583
8,818
7,679
42,635
0
W
Ah Muzen Cab
OGMudbone909
Ah Muzen Cab
13,840
2,850
1,104
4,166
14,161
6,670
999
6,102
8,059
0
26,328
W
Ne Zha
Няки
Ne Zha
22,964
1,700
802
5,264
12,305
5,172
765
5,989
6,316
0
36,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,979
Gold Earned
60,312
202
Minions Killed
222
0
Camps Cleared
0
1,656,268
Distance Traveled
1,551,124
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,799
711
50
3
0
325,636
5
W
Kukulkan
12,059
670
40
2
0
301,899
1
L
Kukulkan
13,329
741
123
7
0
350,312
0
L
Hun Batz
11,740
652
20
1
0
323,749
2
L
Sobek
10,731
596
25
1
0
308,561
2
L
Kumbhakarna
12,704
706
16
1
0
291,554
1
L
Hou Yi
11,808
656
38
2
0
276,948
6
W
Sol
12,793
711
50
3
0
295,789
2
W
Ah Muzen Cab
10,693
594
26
1
0
384,318
0
W
Ne Zha
11,635
646
36
2
0
348,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role