Player Matchup

Kali
Kali
BigValle58
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Huntersis
Bacchus
Level 29
God Stats
2W - 1L
1,822 SR
Queue Stats
77W - 104L
1,442 Elo+
Solo
Izanami
Izanami
JakoN0o
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Koenjohries
Merlin
Level 106
God Stats
0W - 1L
1,304 SR
Queue Stats
35W - 44L
1,457 Elo+
Solo
Bellona
Bellona
TCLotsofnumbers
Bellona
Level 27
God Stats
5W - 6L
1,281 SR
Queue Stats
45W - 37L
1,560 Elo+
Solo
Team Averages
Level 45
1,481 SR
1,492 Elo+

VS

Team Averages
Level 83
1,620 SR
1,558 Elo+
Hun Batz
Hun Batz
CoCaNab
Hun Batz
Level 147
God Stats
21W - 5L
1,728 SR
Queue Stats
367W - 325L
1,639 Elo+
Party 2
Neith
Neith
GuruHarry
Neith
Level 29
God Stats
8W - 8L
1,619 SR
Queue Stats
25W - 23L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Hatomic
Baron Samedi
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
80W - 43L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
Pindaro
Kukulkan
Level 87
God Stats
4W - 0L
1,754 SR
Queue Stats
40W - 43L
1,444 Elo+
Solo
Tyr
Tyr
Queengamers
Tyr
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 159L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,801
680
1,331
7,443
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Huntersis
Bacchus
12
2 / 2 / 0
7,294
729
6,242
9,248
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JakoN0o
Izanami
13
0 / 2 / 0
6,956
696
4,624
10,237
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
13
0 / 3 / 0
6,982
698
5,174
5,872
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
6,612
661
6,833
10,194
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoCaNab
Hun Batz
16
6 / 0 / 4
8,676
868
12,096
9,213
3,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
GuruHarry
Neith
12
1 / 0 / 5
7,144
714
5,419
3,438
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Hatomic
Baron Samedi
16
4 / 0 / 3
8,100
810
11,062
5,962
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Pindaro
Kukulkan
13
0 / 2 / 2
6,872
687
6,139
4,846
1,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 8
7,465
747
2,488
8,575
8,623
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
12
12
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hun Batz
CoCaNab
Hun Batz
6
0
4
8
W
Neith
GuruHarry
Neith
1
0
5
3.5
W
Baron Samedi
Hatomic
Baron Samedi
4
0
3
5.5
L
Bacchus
Huntersis
Bacchus
2
2
0
1
L
Izanami
JakoN0o
Izanami
0
2
0
0
L
Merlin
0
3
0
0
W
Kukulkan
Pindaro
Kukulkan
0
2
2
0.5
W
1
0
8
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
37,204
42,994
Taken
32,034
28,434
Mitigated
18,152
5,588
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,331
396
0
526
7,443
2,945
0
3,088
4,355
0
14,863
W
Hun Batz
CoCaNab
Hun Batz
12,096
1,754
0
2,782
9,213
3,554
0
3,289
5,924
0
44,190
W
Neith
GuruHarry
Neith
5,419
2,170
0
973
3,438
1,288
559
930
2,508
0
14,036
W
Baron Samedi
Hatomic
Baron Samedi
11,062
1,058
779
3,079
5,962
2,943
295
1,497
4,465
39,613
0
L
Bacchus
Huntersis
Bacchus
6,242
806
325
1,115
9,248
10,181
0
3,573
5,675
10,659
0
L
Izanami
JakoN0o
Izanami
4,624
2,329
0
2,786
10,237
3,742
494
4,831
5,406
0
23,435
L
Merlin
5,174
322
0
190
5,872
2,036
0
1,145
4,727
29,135
0
W
Kukulkan
Pindaro
Kukulkan
6,139
586
227
993
4,846
1,744
876
2,112
2,734
17,615
0
W
2,488
323
0
1,035
8,575
8,623
0
3,588
4,987
0
5,143
L
6,833
1,147
0
646
10,194
9,530
0
4,564
5,630
0
15,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,645
Gold Earned
38,257
169
Minions Killed
191
0
Camps Cleared
0
1,037,795
Distance Traveled
962,869
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,801
680
33
3
0
218,489
2
W
Hun Batz
8,676
868
73
7
0
241,411
0
W
Neith
7,144
714
22
2
0
95,148
1
W
Baron Samedi
8,100
810
65
7
0
218,276
1
L
Bacchus
7,294
729
6
1
0
206,628
1
L
Izanami
6,956
696
49
5
0
188,485
3
L
Merlin
6,982
698
61
6
0
187,950
1
W
Kukulkan
6,872
687
23
2
0
192,083
4
W
Tyr
7,465
747
8
1
0
215,951
1
L
Bellona
6,612
661
20
2
0
236,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role