Player Matchup

Bellona
Bellona
Lion-Magnus1794
Bellona
Level 107
God Stats
5W - 4L
1,730 SR
Queue Stats
190W - 226L
1,397 Elo+
Solo
Tyr
Tyr
Majuicah
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,225 Elo+
Solo
Horus
Horus
PeXeGoodViBe
Horus
Level 159
God Stats
0W - 1L
1,566 SR
Queue Stats
96W - 97L
1,491 Elo+
Solo
Artio
Artio
WizardOfSh4dows
Artio
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 206L
1,466 Elo+
Solo
Heimdallr
Heimdallr
taqueritopro
Heimdallr
Level 93
God Stats
6W - 6L
1,290 SR
Queue Stats
346W - 389L
1,508 Elo+
Solo
Team Averages
Level 106
1,517 SR
1,417 Elo+

VS

Team Averages
Level 48
1,500 SR
1,327 Elo+
Sylvanus
Sylvanus
Darkmindedgamer
Sylvanus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,159 Elo+
Party 1
Chaac
Chaac
DunkyVEVO
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,539 Elo+
Party 2
Izanami
Izanami
FeastingWolf201
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,142 Elo+
Party 1
Scylla
Scylla
FracticaI_thug
Scylla
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 114L
1,558 Elo+
Party 2
Thoth
Thoth
XENONUNDEAD
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 6
13,646
803
20,238
38,776
48,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 1 / 0
8,010
471
0
902
161
20
4 / 2 / 11
12,810
754
10,469
37,723
33,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 4 / 10
10,844
638
13,404
30,445
38,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
taqueritopro
Heimdallr
19
2 / 6 / 8
11,323
666
22,692
20,233
10,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 1 / 5
9,896
582
4,922
8,191
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
DunkyVEVO
Chaac
20
8 / 3 / 10
15,129
890
37,457
35,987
45,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 5 / 6
11,315
666
16,358
12,088
5,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 4 / 8
13,955
821
29,313
12,797
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 5
10,717
630
11,702
11,819
7,889
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
17
Kills
19
19
Deaths
17
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
5
2.5
W
Chaac
DunkyVEVO
Chaac
8
3
10
4.33
W
3
5
6
1.2
W
7
4
8
2.75
L
9
6
6
2
L
0
1
0
0
L
4
2
11
4.75
L
2
4
10
1.75
W
1
4
5
0.88
L
Heimdallr
taqueritopro
Heimdallr
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,803
Damage
99,752
128,079
Taken
80,882
131,841
Mitigated
72,604
64,235
Healing
37,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,922
1,373
7,403
4,022
8,191
8,377
307
2,128
6,063
7,361
0
W
Chaac
DunkyVEVO
Chaac
37,457
9,668
2,903
17,326
35,987
45,752
1,058
5,210
30,777
0
72,487
W
16,358
11,882
0
476
12,088
5,437
1,784
1,798
10,290
0
26,998
W
29,313
2,031
1,670
1,966
12,797
5,149
1,209
1,837
10,960
64,787
0
L
20,238
3,900
4,005
10,966
38,776
48,855
1,298
9,992
28,784
1,596
37,703
L
0
0
0
0
902
161
0
902
0
0
0
L
10,469
4,075
7,358
19,405
37,723
33,006
787
14,758
22,965
0
22,271
L
13,404
1,849
7,330
12,296
30,445
38,938
0
13,185
17,260
25,939
0
W
11,702
4,350
367
988
11,819
7,889
744
3,380
8,439
18,928
0
L
Heimdallr
taqueritopro
Heimdallr
22,692
9,130
208
2,667
20,233
10,881
2,786
7,100
13,133
0
48,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
61,012
146
Minions Killed
173
0
Camps Cleared
0
1,123,070
Distance Traveled
1,416,780
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,896
582
7
0
0
270,688
0
W
Chaac
15,129
890
59
3
0
363,293
3
W
Izanami
11,315
666
21
1
0
285,628
0
W
Scylla
13,955
821
71
4
0
291,835
1
L
Bellona
13,646
803
34
2
0
270,745
0
L
Tyr
8,010
471
0
0
0
0
0
L
Horus
12,810
754
30
2
0
312,718
0
L
Artio
10,844
638
13
1
0
299,104
1
W
Thoth
10,717
630
15
1
0
205,336
2
L
Heimdallr
11,323
666
69
4
0
240,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role